| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-06-27 | Backport 2ship streamed audio (#5457) | louist103 |
| 2025-04-01 | Apply clang-format to files (#5273) | Archez |
| 2023-03-12 | Makes sequenceMap and seqLoadStatus a dynamic size (#2610) | Christopher Leggett |
| 2023-01-17 | refactor: use LUS 1.0 RC | briaguya |
| 2022-12-08 | Custom Sequences (#2066) | Christopher Leggett |
| 2022-07-11 | Removed legacy audio mode and fixed ganon sound bug (#657) | Nicholas Estelami |
| 2022-06-03 | Increased initial audio pool size and fixed types | Kevin Alexis Contreras |
| 2022-06-01 | Merge branch 'zapd_audio_support' into zelda64 | Kevin Alexis Contreras |
| 2022-06-01 | Audio decompiled and WIP custom sample support | Nicholas Estelami |
| 2022-05-16 | Audio code converted to uintptr_t | Kenix |
| 2022-03-22 | git subrepo clone https://github.com/HarbourMasters/soh.git | M4xw |
