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Ship of Harkinian: Ocarina of Time PC port
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audio_playback.c
Age
Commit message (
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Author
2025-06-27
Backport 2ship streamed audio (#5457)
louist103
2025-06-19
Reapply "Set Sample Rate to 32000 hz (#4780)" (#5234) (#5508)
Malkierian
2025-04-01
Apply clang-format to files (#5273)
Archez
2025-03-15
Modern Menu (#5116)
Malkierian
2024-12-23
Convert audio sliders from float to int (#4709)
aMannus
2024-11-19
OTRGlobals cleanup (#4251)
Pepe20129
2024-05-05
Final Step of CVar macro/sectionalizing (#4107)
Malkierian
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-12
Fixes crash due to OOB soundfont access. (#2157)
Christopher Leggett
2022-12-08
Custom Sequences (#2066)
Christopher Leggett
2022-11-14
Import libultraship as a submodule (#1943)
briaguya
2022-09-03
Phase 1: Separate ImGui Drawing From LUS (#1310)
David Chavez
2022-07-11
Removed legacy audio mode and fixed ganon sound bug (#657)
Nicholas Estelami
2022-07-05
Use Macro for __FILE__ & __LINE__ when possible (#559)
Baoulettes
2022-06-17
Merge branch 'develop' into z64-devmerge
briaguya
2022-06-16
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-16
Added names for the soundfonts.
Nicholas Estelami
2022-06-16
Audio support nearly complete.
Nicholas Estelami
2022-06-16
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-15
Added names for the soundfonts.
Nicholas Estelami
2022-06-15
Audio support nearly complete.
Nicholas Estelami
2022-06-15
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-15
Updated zapd_audio_support into zelda64
Kevin Alexis Contreras
2022-06-14
Added names for the soundfonts.
Nicholas Estelami
2022-06-14
Audio support nearly complete.
Nicholas Estelami
2022-06-14
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-10
Audio support nearly complete.
Nicholas Estelami
2022-06-01
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-03-22
git subrepo clone https://github.com/HarbourMasters/soh.git
M4xw