| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-11-14 | Import libultraship as a submodule (#1943) | briaguya |
| 2022-09-03 | Phase 1: Separate ImGui Drawing From LUS (#1310) | David Chavez |
| 2022-07-05 | Use Macro for __FILE__ & __LINE__ when possible (#559) | Baoulettes |
| 2022-06-13 | Fixed ocarina loop points | Kevin Alexis Contreras |
| 2022-06-13 | Fixed last remaining audio bugs | Nicholas Estelami |
| 2022-06-13 | Updated zapd_audio_support on zelda64 | Kevin Alexis Contreras |
| 2022-06-10 | Audio support nearly complete. | Nicholas Estelami |
| 2022-06-03 | Increased initial audio pool size and fixed types | Kevin Alexis Contreras |
| 2022-06-02 | Fix function prototypes and types | David Chavez |
| 2022-06-01 | Merge branch 'zapd_audio_support' into zelda64 | Kevin Alexis Contreras |
| 2022-06-01 | Audio decompiled and WIP custom sample support | Nicholas Estelami |
| 2022-05-16 | Audio code converted to uintptr_t | Kenix |
| 2022-05-11 | Linux/GCC Support (#28) | Random |
| 2022-03-22 | git subrepo clone https://github.com/HarbourMasters/soh.git | M4xw |
