| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-04-01 | Apply clang-format to files (#5273) | Archez |
| 2024-11-08 | Update SFX symbols from decomp (#4531) | Jordan Longstaff |
| 2023-06-27 | Add an error for implicit functions (#3017) | louist103 |
| 2023-02-16 | exclude audio from shuffle (#2411) | briaguya |
| 2023-01-17 | refactor: use LUS 1.0 RC | briaguya |
| 2022-12-08 | Custom Sequences (#2066) | Christopher Leggett |
| 2022-11-02 | Sfx Editor - 3rd Pass (#1873) | Garrett Cox |
| 2022-06-03 | Increased initial audio pool size and fixed types | Kevin Alexis Contreras |
| 2022-06-01 | Merge branch 'zapd_audio_support' into zelda64 | Kevin Alexis Contreras |
| 2022-05-15 | 64-bit early draft - no audio yet | Emil Lenngren |
| 2022-03-22 | git subrepo clone https://github.com/HarbourMasters/soh.git | M4xw |
