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Ship of Harkinian: Ocarina of Time PC port
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soh
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graph.c
Age
Commit message (
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Author
2023-06-27
Add an error for implicit functions (#3017)
louist103
2023-06-05
Fixes collision viewer (#2949)
Kenix3
2023-06-03
build soh with LUS 1.0.0 (#2881)
briaguya
2023-01-17
Merge branch 'develop' into bradmerge
briaguya
2023-01-17
Disable BEL char by default when terminal attached (#2306)
Amaro MartÃnez
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-11-06
Use PlayState instead of GlobalContext (#1927)
Garrett Cox
2022-09-19
[579] Add simulated input lag option (#1438)
Garrett Cox
2022-08-06
Handle audio thread properly
GaryOderNichts
2022-07-25
Nintendo switch support (#935)
KiritoDev
2022-07-08
Fix 0xabababab crash (#617)
Sirius902
2022-07-05
Use Macro for __FILE__ & __LINE__ when possible (#559)
Baoulettes
2022-06-04
change OSMesg definition and fix memory corruptions
Random06457
2022-05-15
Workaround for rumble duration being too long (#284)
Sirius902
2022-05-12
Save states (#300)
louist103
2022-05-01
Add collision viewer
rozlette
2022-04-30
Reduce input lag by one frame by reading the controller at the correct place
Emil Lenngren
2022-04-29
Put hookshot reticle on TITLE_CARD_DISP
Sirius902
2022-04-25
Quick fix for Title cards issues
Baoulettes
2022-04-24
Potential fix for Title being over Kaleido. (#162)
Baoulettes
2022-04-18
Graphics backend enhancements etc. (#163)
Emill
2022-03-22
git subrepo clone https://github.com/HarbourMasters/soh.git
M4xw