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Ship of Harkinian: Ocarina of Time PC port
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z_en_item00.c
Age
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Author
2026-03-17
Enemy rando cleanup (#6327)
Pepe20129
2025-12-04
Add in Progressive Bombchu Bags (#5836)
Christopher Leggett
2025-11-24
Modularize Hurt Container mode hook (#5874)
Jordan Longstaff
2025-06-11
Hookify TreesDropSticks (#5566)
Philip Dubé
2025-04-01
Apply clang-format to files (#5273)
Archez
2025-02-12
Add hilite setup calls around all custom GI draws (#5043)
Archez
2025-01-20
Fix particles (#4923)
aMannus
2025-01-16
Update Actor Flags to decomp (#4822)
Pepper0ni
2025-01-15
Add Dana's models to the game, add cosmetic customisation for keys and rename...
Pepper0ni
2024-12-25
don't use magic numbers in `EnItem00_CustomItemsParticles` (#4728)
briaguya
2024-12-22
Freestanding Rupees/Hearts Shuffle (#4686)
Pepper0ni
2024-12-18
add bottles and greg to sparkle list (#4720)
Eric Hoey
2024-12-14
Rename a lot of actor movement-related functions from decomp (#4680)
Jordan Longstaff
2024-12-13
Rename two Actor functions from decomp (#4674)
Jordan Longstaff
2024-11-19
OTRGlobals cleanup (#4251)
Pepe20129
2024-11-08
Update SFX symbols from decomp (#4531)
Jordan Longstaff
2024-10-21
Refactor network usage and adapt Sail/CC to changes
Garrett Cox
2024-08-17
Bombchu logic fixes, Add BetterBombchShopping enhancment and some adjacent cl...
Pepper0ni
2024-05-05
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
Malkierian
2024-05-05
Change GI_VB_ to VB_ (#4116)
Garrett Cox
2024-05-05
Final Step of CVar macro/sectionalizing (#4107)
Malkierian
2024-04-26
Swap all cosmetics CVars to macros. (#4065)
Malkierian
2024-04-26
All MenuBar enhancement CVars done. (#4064)
Malkierian
2024-04-21
CVar Macro Cleanup (#4062)
Malkierian
2024-04-20
Step 3 of CVar macro/sectionalizing: Dev Tools, Cheats, Audio Editor, Remote ...
Malkierian
2024-04-03
pull in docs (#97)
briaguya
2024-02-02
Vanilla Behavior Overhaul
Garrett Cox
2024-01-14
Rando: Shuffle Beehives (Rando V3) (#3763)
Pepe20129
2023-09-26
Quest Cleanup (#3178)
Pepe20129
2023-09-14
[Difficulty Enhancement] Tree Stick Drops (#3171)
Patrick12115
2023-09-10
bush drop fix (#3148)
inspectredc
2023-09-10
Sync asset names with decomp documentation (#3153)
Adam Bird
2023-08-20
Tweak: Refactor 3D drops handling (#3071)
Adam Bird
2023-05-30
Docs: Update Player/Actor Flags (#2765)
Ralphie Morell
2023-04-21
Tweak: Unique GetItemEntry for Progressive Bombchus with particle effects (#2...
Adam Bird
2023-04-18
Fix: Update GetItem value for freestanding items and shopsanity plentiful (#2...
Adam Bird
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-21
Fix ice trap particles (#2229)
aMannus
2022-12-21
Fix particle regression (#2228)
aMannus
2022-12-08
Cosmetic Editor v3 (#1898)
Garrett Cox
2022-12-06
[Feature] Rando: Enemy Randomizer V1 (#1781)
aMannus
2022-11-30
[docs] Pull upstream updates: SetupDL (#2048)
Garrett Cox
2022-11-06
Use PlayState instead of GlobalContext (#1927)
Garrett Cox
2022-10-19
Cuts down on excess rando lookups in `z_en_item00` (#1805)
Christopher Leggett
2022-09-21
Randomizer v2 (#1065)
briaguya
2022-09-02
Fixes Switch/Wii U crashes with Wonder Rupees and Bottleable Entities (#1360)
Christopher Leggett
2022-08-23
Add bombchu drops (#1257)
lilDavid
2022-08-23
Rework Get Item Table to be more flexible for adding custom items (#1050)
Christopher Leggett
2022-08-16
Merge pull request #1226 from HarbourMasters/develop-rachael
Kenix3
2022-08-14
Fixed rotation of freestanding key checks in rando (#1135)
aMannus
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