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path: root/soh/src/code/z_parameter.c
AgeCommit message (Expand)Author
2022-12-12Prevents autosave during Ganon fight. (#2163)Christopher Leggett
2022-12-10Don't autosave immediately after purchasing from a shop (#2079)Josh Bodner
2022-12-10Gameplay stats 1.1 (#2129)Sarge-117
2022-12-08Cosmetic Editor v3 (#1898)Garrett Cox
2022-12-08fix: ensure `play` isn't null when reading from it (#2115)briaguya
2022-12-06Merge branch 'develop-flynn' into flynn-to-devbriaguya
2022-12-06use enum for starting age (#2085)briaguya
2022-12-04Don't autosave after obtaining bombchus if bombchu drops are enabled (#2077)Josh Bodner
2022-12-04Don't autosave in the Chamber of Sages (#2076)Josh Bodner
2022-11-30[docs] Pull upstream updates: SetupDL (#2048)Garrett Cox
2022-11-30[docs] Upstream updates 1 (#1955)Garrett Cox
2022-11-22Gameplay Stat Tracker V1 (#1986)Sarge-117
2022-11-14Entrance Rando (#1760)Adam Bird
2022-11-06Use PlayState instead of GlobalContext (#1927)Garrett Cox
2022-11-05Fix copy/paste for ganons castle keyring (#1916)Garrett Cox
2022-11-04handle keyrings on sohStats (#1911)Garrett Cox
2022-11-03Change lineup tick default to off (#1899)Garrett Cox
2022-11-02Add glitch line-up tick option (#1875)Garrett Cox
2022-11-02Track keys, heart pieces, and heart containers collected (#1849)Garrett Cox
2022-11-02Implement keyrings (#1869)Garrett Cox
2022-10-22Merge pull request #1836 from HarbourMasters/develop-zhorabriaguya
2022-10-20Fixes equipment changes while in water. (#1814)Christopher Leggett
2022-10-20Merge pull request #1807 from HarbourMasters/develop-zhorabriaguya
2022-10-19Fix tunics/boots on C-buttons not always being enabled (#1782)Sarge-117
2022-10-13Merge pull request #1769 from HarbourMasters/develop-zhorabriaguya
2022-10-12Fix: Pickup item cutscene logic fix (#1733)aMannus
2022-10-09Rando: Randomize Starting Age (#1685)Ralphie Morell
2022-10-03Add heart line length adjustment and modified magic meter anchoring (#965)Andrew Van Caem
2022-10-01[OTR] Initial support for PNG textures (#1634)Garrett Cox
2022-09-27Feature: Crowd Control Integration (#1568)David Chavez
2022-09-26Excludes the master sword in the Ganon Battle from triggering autosave. (#1594)Christopher Leggett
2022-09-21Randomizer v2 (#1065)briaguya
2022-09-20Autosave improvements (#1247)Josh Bodner
2022-09-18Update XMLs from upstream (#1448)louist103
2022-08-25Cosmetics Editor Fixes (#1287)Baoulettes
2022-08-23fixes only (#1255)Baoulettes
2022-08-23Rework Get Item Table to be more flexible for adding custom items (#1050)Christopher Leggett
2022-08-16[zret] Port some documentation changes (#1164)David Chavez
2022-08-05Automatically save after every scene transition (#984)Josh Bodner
2022-08-03Merge branch 'develop-rachael' into rachael-to-zhorabriaguya
2022-08-03Fix Navi HUD text regression (#1020)vaguerant
2022-08-02Fixed deku stick on B and horse swordless (#995)aMannus
2022-07-31Hide Dpad in minimal UI (#955)Garrett Cox
2022-07-31Use tex sizes from texture rather than hardcoded values (#610)David Chavez
2022-07-25Cosmetics editor - Feature requested (#841)Baoulettes
2022-07-22Fix Giant's Knife unexpected behaviours (#834)Sarge-117
2022-07-18Address rando pr comments (#742)briaguya
2022-07-13Fixes Maps, Compasses, and Boss Keys in Vanilla. (#751)Christopher Leggett
2022-07-11testing out item replacement (#416)briaguya
2022-07-05Cosmetics menu rework (#589)Baoulettes