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path: root/soh/src/code/z_play.c
AgeCommit message (Expand)Author
2023-11-14Fix magic being zeroed out when using fast file select (#3389)Josh Bodner
2023-11-14[Feature] Remove `performDelayedSave` functionality from Autosave (#3387)Malkierian
2023-11-04fix quest assignment (#3343)Adam Bird
2023-10-21Rando: Master Sword Shuffle (#2981)Ralphie Morell
2023-10-20Age Requirement Docs (#3277)inspectredc
2023-10-19magic (#3278)inspectredc
2023-10-15MM Bunny Hood effect separated from ability to equip as adult (#3253)inspectredc
2023-10-04Check Tracker Update (#2668)Malkierian
2023-09-29Fixup remaining n64ddflag after IS_RANDO merge (#3240)Adam Bird
2023-09-26Quest Cleanup (#3178)Pepe20129
2023-09-26Randomizer feature: Triforce Hunt (#3062)aMannus
2023-09-01Add scene table (#3131)Pepe20129
2023-08-20Actor Nametag System (#3083)Adam Bird
2023-08-13Merge remote-tracking branch 'origin/develop' into mergeSuluBravoAdam Bird
2023-08-13tweak: easy pause buffer to track inputs better (#3054)Adam Bird
2023-06-27Add an error for implicit functions (#3017)louist103
2023-06-20Flags stuff (#3014)Garrett Cox
2023-06-18fix warp override mq mode room loads (#3019)Adam Bird
2023-06-13Mirrored world enhancement (#1569)Garrett Cox
2023-06-09numbers aren't magic (#2976)briaguya
2023-06-03build soh with LUS 1.0.0 (#2881)briaguya
2023-06-01Fix: Better debug warp MQ detection and other warp menu bugs (#2932)Adam Bird
2023-06-01[Feature] Boss Rush (#2923)aMannus
2023-06-01Dynamic Actor IDs (#1729)Rozelette
2023-05-30[Feature] In-game gameplay stats timer (#2910)aMannus
2023-05-30[Rando] Adds Greg options to the Bridge and LACS reward options (#2663)Patrick12115
2023-05-30Enhancement: Better Debug Warp MQ toggle (#2876)Ralphie Morell
2023-05-23Merge pull request #2906 from HarbourMasters/develop-spockChristopher Leggett
2023-05-21Cleanup gameplay stats code/UI and support RTA timing (#2862)Garrett Cox
2023-05-21Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY...Malkierian
2023-04-27spockalicious (#2751)briaguya
2023-04-03Enhancement: Room/Scene Timers (#2478)Ralphie Morell
2023-04-02Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a trans...Malkierian
2023-03-06Modify cutsceneIndex in scene transition autosave to include use-cases outsid...Malkierian
2023-02-28Rando version warning on different builds (#2420)Adam Bird
2023-02-28Change autosave to use dropdown (#2550)Josh Bodner
2023-02-26[Game Interactor] Add LoadGame and ExitGame hooks (#2542)Adam Bird
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-10Gameplay stats 1.1 (#2129)Sarge-117
2022-12-08Cosmetic Editor v3 (#1898)Garrett Cox
2022-12-06Merge branch 'develop-flynn' into flynn-to-devbriaguya
2022-12-04Don't autosave in the Chamber of Sages (#2076)Josh Bodner
2022-11-30use enum for ganon's boss key (#2046)briaguya
2022-11-30[docs] Pull upstream updates: SetupDL (#2048)Garrett Cox
2022-11-30[docs] Upstream updates 1 (#1955)Garrett Cox
2022-11-23Fix C-button counts and ice trap count (#2009)Sarge-117
2022-11-22Gameplay Stat Tracker V1 (#1986)Sarge-117
2022-11-14update lus (#1965)briaguya
2022-11-14Prevent autosave when first loading a file (#1792)Josh Bodner
2022-11-14Entrance Rando (#1760)Adam Bird