summaryrefslogtreecommitdiff
path: root/soh/src/code/z_room.c
AgeCommit message (Expand)Author
2023-09-26Quest Cleanup (#3178)Pepe20129
2023-09-26CrowdControl bypass voidout/die crash in pre-rendered background areas (#3186)aMannus
2023-09-01Add scene table (#3131)Pepe20129
2023-06-27Add an error for implicit functions (#3017)louist103
2023-06-13Mirrored world enhancement (#1569)Garrett Cox
2023-06-03build soh with LUS 1.0.0 (#2881)briaguya
2023-05-07Bump LUS version (#2849)Kenix3
2023-04-27spockalicious (#2751)briaguya
2023-04-04fix: properly display static background scenes (#2669)briaguya
2023-04-03Enhancement: Room/Scene Timers (#2478)Ralphie Morell
2023-01-20Rando: Boss Entrance Shuffle (#2194)Adam Bird
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-11-30[docs] Pull upstream updates: SetupDL (#2048)Garrett Cox
2022-11-06Use PlayState instead of GlobalContext (#1927)Garrett Cox
2022-08-16[zret] Port some documentation changes (#1164)David Chavez
2022-07-27Big-endian support (#909)GaryOderNichts
2022-07-22Prevent unrestricted items camera crash (#852)briaguya
2022-07-05Use Macro for __FILE__ & __LINE__ when possible (#559)Baoulettes
2022-06-04change OSMesg definition and fix memory corruptionsRandom06457
2022-05-1564-bit early draft - no audio yetEmil Lenngren
2022-05-02Fixed Lens of truth and sandstorm to be widescreen (#254)KiritoDev
2022-03-22git subrepo clone https://github.com/HarbourMasters/soh.gitM4xw