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Ship of Harkinian: Ocarina of Time PC port
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z_room.c
Age
Commit message (
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Author
2025-10-09
update lus includes for new LUS file structure (#5820)
briaguya
2025-09-30
[ADD] - 3D Scenes for pre-render areas (#5804)
PurpleHato
2025-04-01
Apply clang-format to files (#5273)
Archez
2025-01-15
Organize ship specific save context additions (#4597)
Pepe20129
2024-11-19
OTRGlobals cleanup (#4251)
Pepe20129
2024-10-31
Hookify more Entrance Rando handling (#4500)
Archez
2024-10-21
Refactor network usage and adapt Sail/CC to changes
Garrett Cox
2024-05-05
Final Step of CVar macro/sectionalizing (#4107)
Malkierian
2024-04-21
CVar Macro Cleanup (#4062)
Malkierian
2024-04-20
Step 3 of CVar macro/sectionalizing: Dev Tools, Cheats, Audio Editor, Remote ...
Malkierian
2024-04-04
Support for new ucode loading patterns (#4038)
Archez
2024-02-15
[Rando] Add Mix and Decouple support to Boss Entrances (#3261)
Archez
2023-11-23
Re-implement King Dodongo's Lava texture effects (#3434)
Adam Bird
2023-09-26
Quest Cleanup (#3178)
Pepe20129
2023-09-26
CrowdControl bypass voidout/die crash in pre-rendered background areas (#3186)
aMannus
2023-09-01
Add scene table (#3131)
Pepe20129
2023-06-27
Add an error for implicit functions (#3017)
louist103
2023-06-13
Mirrored world enhancement (#1569)
Garrett Cox
2023-06-03
build soh with LUS 1.0.0 (#2881)
briaguya
2023-05-07
Bump LUS version (#2849)
Kenix3
2023-04-27
spockalicious (#2751)
briaguya
2023-04-04
fix: properly display static background scenes (#2669)
briaguya
2023-04-03
Enhancement: Room/Scene Timers (#2478)
Ralphie Morell
2023-01-20
Rando: Boss Entrance Shuffle (#2194)
Adam Bird
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-11-30
[docs] Pull upstream updates: SetupDL (#2048)
Garrett Cox
2022-11-06
Use PlayState instead of GlobalContext (#1927)
Garrett Cox
2022-08-16
[zret] Port some documentation changes (#1164)
David Chavez
2022-07-27
Big-endian support (#909)
GaryOderNichts
2022-07-22
Prevent unrestricted items camera crash (#852)
briaguya
2022-07-05
Use Macro for __FILE__ & __LINE__ when possible (#559)
Baoulettes
2022-06-04
change OSMesg definition and fix memory corruptions
Random06457
2022-05-15
64-bit early draft - no audio yet
Emil Lenngren
2022-05-02
Fixed Lens of truth and sandstorm to be widescreen (#254)
KiritoDev
2022-03-22
git subrepo clone https://github.com/HarbourMasters/soh.git
M4xw