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Ship of Harkinian: Ocarina of Time PC port
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Age
Commit message (
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Author
2025-04-15
Implements a rand inf for Ruto's letter to apply to logic to track it separat...
Malkierian
2025-04-11
Move processing for RAND_INF_WEIRD_EGG to trade item processing so it happens...
Malkierian
2025-04-02
Fix Names On Custom Message (#5278)
inspectredc
2025-04-02
Fix Crash On Play Scene Inits (#5276)
inspectredc
2025-04-01
Apply clang-format to files (#5273)
Archez
2025-03-31
Prevent GameplayStats and TimeDisplay from getting reset on ship json drag an...
Christopher Leggett
2025-03-31
More prep for clang-format (#5239)
Archez
2025-03-31
Fix messages crashing when no ntsc game is loaded (#5259)
Archez
2025-03-30
Replace old methods with ShipUtils (#5151)
Archez
2025-03-30
NTSC Support (N64) (#4198)
inspectredc
2025-03-28
Revert "Set Sample Rate to 32000 hz (#4780)" (#5234)
Malkierian
2025-03-26
shipinit (r)ba (#5025)
briaguya
2025-03-24
Mouse Support (#4673)
lilacLunatic
2025-03-19
Menu - Enhancements and cheats re-organisation (#5142)
aMannus
2025-03-15
Modern Menu (#5116)
Malkierian
2025-02-25
Trade cleanup (#4971)
Pepe20129
2025-02-25
Use gamemode enum (#5089)
Archez
2025-02-19
Use VB hook to fix Deku Nut upgrade bug (#5047)
Jordan Longstaff
2025-02-17
Added and implemented TrailType enum (#5059)
Miles Acquaviva
2025-02-14
Autosave Overhaul (#5022)
aMannus
2025-02-12
ShipInit and move ValueViewer rendering out of src (#5039)
Archez
2025-02-12
Add hilite setup calls around all custom GI draws (#5043)
Archez
2025-02-12
Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)
Archez
2025-02-12
Created and implemented PosType enum (#5046)
Miles Acquaviva
2025-02-11
Restore pause link drawing behavior to use the work buffer (#5038)
Archez
2025-02-08
simplify pause menu link (#5013)
aMannus
2025-02-02
better soft reset (#4984)
briaguya
2025-01-23
Replace old pause buffer input experience with a more accurate one (#4918)
Garrett Cox
2025-01-20
Fix particles (#4923)
aMannus
2025-01-16
Update Actor Flags to decomp (#4822)
Pepper0ni
2025-01-15
Add Dana's models to the game, add cosmetic customisation for keys and rename...
Pepper0ni
2025-01-15
[Rando] Prevent alarm when at full HP (#4831)
Fredrik Andreasson
2025-01-15
Organize ship specific save context additions (#4597)
Pepe20129
2025-01-08
Set Sample Rate to 32000 hz (#4780)
Alejandro Asenjo Nitti
2025-01-07
Fix Naborru fight CS for child and with entrance skips (#4821)
Archez
2025-01-05
Introduce in-game Randomizer Settings menu, remove plando mode (#4804)
aMannus
2025-01-03
Fix Broken Giant's Knife flag not resetting (#4608)
Jordan Longstaff
2025-01-02
Rename code file for inventory functions (#4783)
Jordan Longstaff
2024-12-26
Fix transition wipe not rendering properly (#4757)
Archez
2024-12-25
don't use magic numbers in `EnItem00_CustomItemsParticles` (#4728)
briaguya
2024-12-23
Convert audio sliders from float to int (#4709)
aMannus
2024-12-22
Freestanding Rupees/Hearts Shuffle (#4686)
Pepper0ni
2024-12-21
Fix actor inits happening too early (#4742)
briaguya
2024-12-20
Rename `code_80043480.c` from decomp (#4731)
Jordan Longstaff
2024-12-18
add bottles and greg to sparkle list (#4720)
Eric Hoey
2024-12-14
Fix GfxPrint shadow for HD fonts and some cleanup (#4681)
Archez
2024-12-14
Rename a lot of actor movement-related functions from decomp (#4680)
Jordan Longstaff
2024-12-14
Re-implement old toggles for Dpad and Right Stick Ocarina Playback. (#4660)
Malkierian
2024-12-14
Add pulsate boss icon enhancement (#4651)
Rozelette
2024-12-13
Rename two Actor functions from decomp (#4674)
Jordan Longstaff
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