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AgeCommit message (Expand)Author
2022-10-01fix: match auto center option text to behaviorbriaguya
2022-10-01chore: increment version to bravobriaguya
2022-10-01Fix MQ not going away after deleting filelouis
2022-09-29Master Quest (#3) (#1632)4.0.0briaguya
2022-09-28disable crit wiggle (#1629)louist103
2022-09-27Feature: Crowd Control Integration (#1568)David Chavez
2022-09-27FIX: Missing custom colors on ENTER NAME (#1623)PurpleHato
2022-09-27FIX: Set back default comportment of some Views (#1615)PurpleHato
2022-09-27Wii U: Several fixes and improvements (#1608)GaryOderNichts
2022-09-27[#1613] Resolve double message issue for gold skulltula tokens after you've s...Garrett Cox
2022-09-26Correct default value of gInvertYAxis and change default trials required to v...Garrett Cox
2022-09-26Crash Handler 2.0 (#1466)louist103
2022-09-26[#1603] Ensure gFasterHeavyBlockLift only affects large silver rocks (#1607)Garrett Cox
2022-09-26[#1584] Undo the special rotation done for spiritual stones after they are pu...Garrett Cox
2022-09-27[#1602] Fix crash when attempting to render a non-randomized item in bombchu ...Garrett Cox
2022-09-27Fixes Happy Mask shop on the Switch. (#1591)Christopher Leggett
2022-09-26Fix Gohma disintegration (#1593)Rozelette
2022-09-26Excludes the master sword in the Ganon Battle from triggering autosave. (#1594)Christopher Leggett
2022-09-26Fixes ocarina textbox flashing (#1589)Christopher Leggett
2022-09-25Fix Phantom Ganon not disintegrating (#1579)Rozelette
2022-09-25Fix Ganondorf texture issues (#1578)Rozelette
2022-09-22Fix crash when creating rando files and autosave is enabled (#1550)Josh Bodner
2022-09-21Randomizer v2 (#1065)briaguya
2022-09-20Add cheat for easy pause buffering (#1439)Garrett Cox
2022-09-20Removes console from Windows release builds. (#1536)Kenix3
2022-09-20[Bugfix + Enhancement] Sword Trail fixes and enhancements (#1473)MoriyaFaith
2022-09-20Fixes Restore Old GS Cutscene to only trigger on Gold Skulltulas. (#1529)Christopher Leggett
2022-09-20Fix vanilla sun's song grave bug (#1532)aMannus
2022-09-20Autosave improvements (#1247)Josh Bodner
2022-09-20Consolidate D-pad CVars and clean up presets (#1298)Josh Bodner
2022-09-20Fixes laggy text boxes in Switch (#1527)Christopher Leggett
2022-09-19Fix unused dynamic link shadow for possible future enhancement (#1495)Rozelette
2022-09-19Main commit (#1369)MoriyaFaith
2022-09-19Port Dampe behavior to vanilla (#1364)Josh Bodner
2022-09-19Temporary Fishing Fixes for rando (#1525)briaguya
2022-09-19[579] Add simulated input lag option (#1438)Garrett Cox
2022-09-19Add ability to disable fish randomly escapingJosh Bodner
2022-09-19Add hack to load bss texture in ovl_En_Jsjutan (fixes #69) (#1482)Rozelette
2022-09-19[#1336] Fix issues with gFasterHeavyBlockLift (#1476)Garrett Cox
2022-09-18Update XMLs from upstream (#1448)louist103
2022-09-13use strnlen for c string empty check (#1352)briaguya
2022-09-13Use Color_RGB8 CVars in z_message_PAL (#1372)lilDavid
2022-09-13Another fix for getting items near critters. (#1332)Christopher Leggett
2022-09-13Fix blocks not being pushed all the way (#1363)Josh Bodner
2022-09-08Enhanced Magic Arrows (non-rando) (#1376)Sarge-117
2022-09-08Increment versionKenix3
2022-09-06Add missing pendingFlags (#1414)aMannus
2022-09-03fix include fix build (#1385)briaguya
2022-09-03Rando: Fix Fast File Select seed loading (#1252)Baoulettes
2022-09-03Windows crash handler. (#1383)louist103