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path: root/soh/src
AgeCommit message (Expand)Author
2023-02-06FIX: Song's Overlay with Fast Ocarina Playback (#2431)PurpleHato
2023-01-31Fix GI overruling link size over anything else (#2424)aMannus
2023-01-31Change gPauseAnyCursor into combobox (#2423)aMannus
2023-01-30Rumble and check tracker fixes (#2419)Sirius902
2023-01-30QPA restoration (#2422)Sirius902
2023-01-28Fix chest sizes making contents unobtainable (#2410)lilDavid
2023-01-27Fix: Override jail capture for the Gerudo fighter (#2413)Adam Bird
2023-01-26TWEAK: Forgot some translation on Debug Warp Screen (#2406)PurpleHato
2023-01-26Debug camera (#2400)Kenix3
2023-01-26Improves the Block Pushing Speed Enhancement (#2396)Christopher Leggett
2023-01-25Implement GameInteractor & move CrowdControl and console commands to it (#2358)aMannus
2023-01-25Add faster farores enhancement (#2394)Garrett Cox
2023-01-25Enhancement: Better Farore's Wind (#2374)Ralphie Morell
2023-01-24TWEAK: German mistake (#2392)PurpleHato
2023-01-23Don't require input for credits textboxes (#2193)Garrett Cox
2023-01-23Add cheat for extending hookshot reach (#2178)Garrett Cox
2023-01-23Rando: Shuffle 100 Gold Skulltula Reward (#1944)lilDavid
2023-01-23Add enhancement for dog following you everywhere (#2050)Garrett Cox
2023-01-23ADD: Debug Warp Restoration + Translations (#2386)PurpleHato
2023-01-23fix mido spawn for dungeon entrance rando (#2384)Adam Bird
2023-01-21Enhancement: MM-Style Static Explosion Radius (#2322)splemb
2023-01-21Full health spawn (#2377)briaguya
2023-01-21Rando - Ganon & Ganondorf cutscene skips (#2321)aMannus
2023-01-21fix: return enum value so mido moves away properly (#2376)briaguya
2023-01-20Enhancement: Adds Slider for Duration of Sequence Names on the Overlay (#2375)Christopher Leggett
2023-01-20Tweak - Rando freestanding/skulltula ice trap behaviour (#2230)aMannus
2023-01-20Rando: Boss Entrance Shuffle (#2194)Adam Bird
2023-01-19Rando: Misc. Hints (#1947)Ralphie Morell
2023-01-19Add Starting Songs Option (#2221)Patrick12115
2023-01-19Adds option to add higher pitches to silver rupee jingle (#2246)Christopher Leggett
2023-01-19Adds option for showing sequence names on the overlay (#2237)Christopher Leggett
2023-01-19documentation: use `NpcInteractInfo` from zret (#2370)briaguya
2023-01-17Moves SoH mixer to SoH from LUS. (#2361)Kenix3
2023-01-17Merge branch 'develop' into bradmergebriaguya
2023-01-17fix top left dungeon entrance icon in graveyard (#2303)briaguya
2023-01-17Disable BEL char by default when terminal attached (#2306)Amaro Martínez
2023-01-17Fix: Remove MQ Spirit Temple silver block for child to guarantee access to th...Adam Bird
2023-01-17Rando: Adjust locked door logic for temples and give starting keys for MQ Spi...Adam Bird
2023-01-17Fix: Reset waterbox collisions in Lake Hylia and Morphas room (#2346)Adam Bird
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-26fix: make fisherman rumble text work (#2279)briaguya
2022-12-24hi mom (#2261)briaguya
2022-12-23Fix enemy rando flags (#2253)aMannus
2022-12-23fix shopsanity spawning objects for actors (#2247)Adam Bird
2022-12-23Fix common enemy rando crashes (#2242)aMannus
2022-12-21Fix ice trap particles (#2229)aMannus
2022-12-21Fix particle regression (#2228)aMannus
2022-12-21Fix crash on mac with custom sequences (#2226)Garrett Cox
2022-12-21fix: no longer leak memory, invalidate textures properly (#2223)briaguya
2022-12-21Enemy Rando Hyrule Field crash hotfix (#2222)aMannus