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AgeCommit message (Expand)Author
3 daysHookify Ganondorf/Ganon skips (#7321)Philip Dubé
3 daysGerman (#7315)amafresh325
4 daysspeedrun mode (#7073)Philip Dubé
4 daysCarry sound font ids in 16 bits (#7260)David Racine
4 daysdon't set nextEntranceIndex in Play_Init, breaks FWWW (#7300)Philip Dubé
6 daysFix grotto entrance misbehaving when entering grotto before last transition n...Philip Dubé
8 daysFix a song enlarging on the quest page while the cursor is on L/R (#7263)David Racine
8 daysSet time of day when skipping sun song cutscene (#7235)Philip Dubé
10 daysFix audio thread race on CVar reads during preset apply (#7265)Chris
2026-09-24Fix and hookify full health on spawn (#7239)Pepper0ni
2026-09-24force empty bottle OI to use the milk effect to avoid UB (#7247)Pepper0ni
2026-09-19Replace tabs with spaces (#7223)Philip Dubé
2026-09-19Add restoration for hookshot as child to softlock (#7219)Philip Dubé
2026-09-18Shuffle Scarecrow Song (#7205)Philip Dubé
2026-09-17Fix boolean logic error breaking Talon cutscene skip (#7211)Philip Dubé
2026-09-17Refactor file select quest visibility, fix single quest handling (#7210)Philip Dubé
2026-09-16Hookify three Glitch Restoration options (#7200)Jordan Longstaff
2026-09-15Hookify Mweep cutscene options (#7199)Jordan Longstaff
2026-09-15QuickBossDeaths.cpp (#7192)Philip Dubé
2026-09-14clean up headers (#7194)Philip Dubé
2026-09-14[Enhancement] Time Splits v2 (#5839)Caladius
2026-09-14Hookify FP movement (#7189)Philip Dubé
2026-09-13Fix title card margins (#7167)Philip Dubé
2026-09-08Don't apply inverted X axis aiming to first person movement (#7163)Philip Dubé
2026-09-08Fix megadives with jump clamping (#7164)Pepper0ni
2026-09-08Reduce big octo cutscene skip (#7158)Philip Dubé
2026-09-08water temple: quadruple water level change when skipping cutscene (#7162)Philip Dubé
2026-09-08Jabu fish cutscene skip: immediately transition (#7159)Philip Dubé
2026-09-06Reopen the OPUS decoder when a note moves to another sample (#7137)David Racine
2026-08-31Remove completed mask quest option, add all masks to starting items menu (#7104)Philip Dubé
2026-08-31Avoid randomizer generation races with file select (#7136)Philip Dubé
2026-08-31[Enhancement] Hide quests in File Select (#7093)Jordan Longstaff
2026-08-30Honour the loop end when reading streamed music (#7129)David Racine
2026-08-30Fix King Zora talkstate not updating (#7125)djevangelia
2026-08-27Bugfix for AlwaysOnFixes.cpp as well as a fallback to prevent crashes when at...HighTierHumann
2026-08-23Restore the realId assignment in AudioLoad_AsyncLoadInner (#7105)David Racine
2026-08-22Enemy rando, make Keese not fall if not dead + fall downscale (#7101)djevangelia
2026-08-22Drop the seqLoadStatus bounds checks made redundant by #6932 (#7100)David Racine
2026-08-18Hookify fish, refactor fishsanity (#7091)Philip Dubé
2026-08-17Hookify masks / timeless equipment (#7088)Philip Dubé
2026-08-17Add a Skip Warp Cutscenes enhancement (#7059)David Racine
2026-08-17Enemy rando, let enemies air walk over voidout floor in clear rooms (#7005)djevangelia
2026-08-15Enemy rando, fix healthy big Guays not dying (#7065)djevangelia
2026-08-14bombchu bowling setting: first item (#7070)Philip Dubé
2026-08-14Decomp, three audio functions (#7069)djevangelia
2026-08-10Enemy rando, set EnTp EnSkb EnPeehat collider positions on actor init (#7049)djevangelia
2026-08-09Fix mirror decal not rendering on some walls (#7052)Philip Dubé
2026-08-09fix(audio): bound audio-heap cache tables (SIGSEGV with large custom music pa...Pedro Nascimento
2026-08-09FixFlexDrops (#7047)Philip Dubé
2026-08-09Fix heap corruption due to skybox code using GameState as PlayState (#7045)Philip Dubé