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Shipwright
Caladius-patch-1
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develop-ackbar
develop-blair
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develop-dewey
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
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Author
3 days
Hookify Ganondorf/Ganon skips (#7321)
Philip Dubé
3 days
German (#7315)
amafresh325
4 days
speedrun mode (#7073)
Philip Dubé
4 days
Carry sound font ids in 16 bits (#7260)
David Racine
4 days
don't set nextEntranceIndex in Play_Init, breaks FWWW (#7300)
Philip Dubé
6 days
Fix grotto entrance misbehaving when entering grotto before last transition n...
Philip Dubé
8 days
Fix a song enlarging on the quest page while the cursor is on L/R (#7263)
David Racine
8 days
Set time of day when skipping sun song cutscene (#7235)
Philip Dubé
10 days
Fix audio thread race on CVar reads during preset apply (#7265)
Chris
2026-09-24
Fix and hookify full health on spawn (#7239)
Pepper0ni
2026-09-24
force empty bottle OI to use the milk effect to avoid UB (#7247)
Pepper0ni
2026-09-19
Replace tabs with spaces (#7223)
Philip Dubé
2026-09-19
Add restoration for hookshot as child to softlock (#7219)
Philip Dubé
2026-09-18
Shuffle Scarecrow Song (#7205)
Philip Dubé
2026-09-17
Fix boolean logic error breaking Talon cutscene skip (#7211)
Philip Dubé
2026-09-17
Refactor file select quest visibility, fix single quest handling (#7210)
Philip Dubé
2026-09-16
Hookify three Glitch Restoration options (#7200)
Jordan Longstaff
2026-09-15
Hookify Mweep cutscene options (#7199)
Jordan Longstaff
2026-09-15
QuickBossDeaths.cpp (#7192)
Philip Dubé
2026-09-14
clean up headers (#7194)
Philip Dubé
2026-09-14
[Enhancement] Time Splits v2 (#5839)
Caladius
2026-09-14
Hookify FP movement (#7189)
Philip Dubé
2026-09-13
Fix title card margins (#7167)
Philip Dubé
2026-09-08
Don't apply inverted X axis aiming to first person movement (#7163)
Philip Dubé
2026-09-08
Fix megadives with jump clamping (#7164)
Pepper0ni
2026-09-08
Reduce big octo cutscene skip (#7158)
Philip Dubé
2026-09-08
water temple: quadruple water level change when skipping cutscene (#7162)
Philip Dubé
2026-09-08
Jabu fish cutscene skip: immediately transition (#7159)
Philip Dubé
2026-09-06
Reopen the OPUS decoder when a note moves to another sample (#7137)
David Racine
2026-08-31
Remove completed mask quest option, add all masks to starting items menu (#7104)
Philip Dubé
2026-08-31
Avoid randomizer generation races with file select (#7136)
Philip Dubé
2026-08-31
[Enhancement] Hide quests in File Select (#7093)
Jordan Longstaff
2026-08-30
Honour the loop end when reading streamed music (#7129)
David Racine
2026-08-30
Fix King Zora talkstate not updating (#7125)
djevangelia
2026-08-27
Bugfix for AlwaysOnFixes.cpp as well as a fallback to prevent crashes when at...
HighTierHumann
2026-08-23
Restore the realId assignment in AudioLoad_AsyncLoadInner (#7105)
David Racine
2026-08-22
Enemy rando, make Keese not fall if not dead + fall downscale (#7101)
djevangelia
2026-08-22
Drop the seqLoadStatus bounds checks made redundant by #6932 (#7100)
David Racine
2026-08-18
Hookify fish, refactor fishsanity (#7091)
Philip Dubé
2026-08-17
Hookify masks / timeless equipment (#7088)
Philip Dubé
2026-08-17
Add a Skip Warp Cutscenes enhancement (#7059)
David Racine
2026-08-17
Enemy rando, let enemies air walk over voidout floor in clear rooms (#7005)
djevangelia
2026-08-15
Enemy rando, fix healthy big Guays not dying (#7065)
djevangelia
2026-08-14
bombchu bowling setting: first item (#7070)
Philip Dubé
2026-08-14
Decomp, three audio functions (#7069)
djevangelia
2026-08-10
Enemy rando, set EnTp EnSkb EnPeehat collider positions on actor init (#7049)
djevangelia
2026-08-09
Fix mirror decal not rendering on some walls (#7052)
Philip Dubé
2026-08-09
fix(audio): bound audio-heap cache tables (SIGSEGV with large custom music pa...
Pedro Nascimento
2026-08-09
FixFlexDrops (#7047)
Philip Dubé
2026-08-09
Fix heap corruption due to skybox code using GameState as PlayState (#7045)
Philip Dubé
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