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AgeCommit message (Expand)Author
2026-01-17Modularize enemy defeat count hook & fix counting bugs (#5885)Jordan Longstaff
2026-01-15Fix boss souls on item tracker (#6142)aMannus
2026-01-10Make "Move in First Person" require "Right Stick Aiming" (#6104)OtherBlue
2026-01-08Proper fix for 2 handed idle animation (#6109)Garrett Cox
2026-01-01Mod Menu: Fix empty list crash (#6015)Shishu the Dragon
2025-12-31Add setting updater for rando logic setting (#6030)aMannus
2025-12-31Modularize randomized enemy size hook & fix enemy health bars (#5887)Jordan Longstaff
2025-12-28Check for Pocket Cucco in HasItem. (#6049)xxAtrain223
2025-12-27Fix 2 TimePass Issues (#6038)xxAtrain223
2025-12-15Added small key doors special case for Thieves Hideout. (#6023)xxAtrain223
2025-12-15MQ forest: fix raised island GS logic (#6020)Philip Dubé
2025-11-25Fix entrance value assigned to DMT sign outside Dodongo's for hinting. (#5973)Malkierian
2025-11-24Fix menu header width and scrollbar calculations. (#5975)Malkierian
2025-11-23Adds a toggle for the entrance labels on signs near loading zones. (#5974)Christopher Leggett
2025-11-14Can't use CVars before the CVar system is initialized. (#5962)Malkierian
2025-11-13Fix: ground jump for haunted wasteland GS is hard (#5843)Philip Dubé
2025-11-13Autosave no longer works after save file is deleted (#5959)Jordan Longstaff
2025-11-13"Assignable Tunic and Boots" setting now allows shields also (#5953)Jordan Longstaff
2025-11-11Forgot to get CVar value with the default specified in OTRGlobals to feed int...Malkierian
2025-11-09Fix GF entrance tracker & generation issues with cratesanity (#5934)Philip Dubé
2025-11-09Logging bump (#5938)Malkierian
2025-11-09Dampe's Hut open all night when Dampe is out (#5937)Jordan Longstaff
2025-11-09Fix excluded locations getting bombchus when bombchu bag is off (#5943)Pepper0ni
2025-11-08Fix skybox being manipulated outside of appropriate scenes, other tweaks to d...Garrett Cox
2025-11-08Autosave disabled when Ocarina of Time obtained but not Song of Time (#5936)Jordan Longstaff
2025-11-03Implement logger changes (#5914)Malkierian
2025-11-03rando BOTWMQ: only turn the water level crystal switch into toggle (#5902)Philip Dubé
2025-11-03Apply expected lexicographical sort to initial and new mod addition list. (#5...Malkierian
2025-11-03Add `"CuccosToReturn": 1` to Main Randomizer preset. (#5915)Malkierian
2025-11-03Fix Song Shuffle Off (#5918)Malkierian
2025-11-01quick fix ZR grass logic (#5906)Pepper0ni
2025-10-29Modularize coloured ToT Medallions hook (#5877)Jordan Longstaff
2025-10-29Set cutsceneIndex to 0 to bypass cutscene shenanigans when spawning in ToT as...Malkierian
2025-10-28Modularize Pause Warp hook (#5869)Jordan Longstaff
2025-10-28Change disabling rules for Skip Feeding Jabu-Jabu to reflect the fact that it...Malkierian
2025-10-28fix logic error with detu tree torch room (#5898)Pepper0ni
2025-10-25Fix wrong CVar on Hookshot Identifier. (#5883)Malkierian
2025-10-23Fix adding Enable Mods twice as search widget. (#5880)Malkierian
2025-10-20Fix doorType calculation for shutter doors (#5862)xxAtrain223
2025-10-20Mod Menu Tweaks (#5844)Malkierian
2025-10-20fix rando hints for bridge requirements (#5857)Philip Dubé
2025-10-20Fix GS not being marked as collected when not shuffled. (#5861)Malkierian
2025-10-17Potion Shop back door open at night (#5849)Jordan Longstaff
2025-10-17sign hints: add gtg, display destination not source (#5850)Philip Dubé
2025-10-15shuffle thieves' hideout entrances (#5619)Philip Dubé
2025-10-15Fix Notes Conditions (#5847)Malkierian
2025-10-13Rando: Split fairysanity into distinct options (#5726)Cameron
2025-10-13rando: remove vanilla (#5805)Philip Dubé
2025-10-13botw: water level toggle (#5710)Philip Dubé
2025-10-10Standardizes naming conventions for `ShipInit` and `MenuInit` registrations. ...Malkierian