summaryrefslogtreecommitdiff
path: root/soh/assets/objects/object_bdan_objects/object_bdan_objects.h
blob: c714aff4527ae25942433ff609d767cbcb1f8490 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
#ifndef OBJECTS_OBJECT_BDAN_OBJECTS_H
#define OBJECTS_OBJECT_BDAN_OBJECTS_H 1

#include "align_asset_macro.h"

#define dgJabuObjectsTex_00140 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_00140"
static const ALIGN_ASSET(2) char gJabuObjectsTex_00140[] = dgJabuObjectsTex_00140;

#define dgJabuObjectsTex_007A0 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_007A0"
static const ALIGN_ASSET(2) char gJabuObjectsTex_007A0[] = dgJabuObjectsTex_007A0;

#define dgJabuObjectsTex_00E00 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_00E00"
static const ALIGN_ASSET(2) char gJabuObjectsTex_00E00[] = dgJabuObjectsTex_00E00;

#define dgJabuObjectsTex_01460 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_01460"
static const ALIGN_ASSET(2) char gJabuObjectsTex_01460[] = dgJabuObjectsTex_01460;

#define dgJabuObjectsTex_01AC0 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_01AC0"
static const ALIGN_ASSET(2) char gJabuObjectsTex_01AC0[] = dgJabuObjectsTex_01AC0;

#define dgJabuObjectsTex_02120 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_02120"
static const ALIGN_ASSET(2) char gJabuObjectsTex_02120[] = dgJabuObjectsTex_02120;

#define dgJabuObjectsTex_02780 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_02780"
static const ALIGN_ASSET(2) char gJabuObjectsTex_02780[] = dgJabuObjectsTex_02780;

#define dgJabuObjectsTex_02DE0 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_02DE0"
static const ALIGN_ASSET(2) char gJabuObjectsTex_02DE0[] = dgJabuObjectsTex_02DE0;

#define dgJabuObjectsTex_03498 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_03498"
static const ALIGN_ASSET(2) char gJabuObjectsTex_03498[] = dgJabuObjectsTex_03498;

#define dgJabuObjectsTex_03BB8 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_03BB8"
static const ALIGN_ASSET(2) char gJabuObjectsTex_03BB8[] = dgJabuObjectsTex_03BB8;

#define dgJabuObjectsTex_043B8 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_043B8"
static const ALIGN_ASSET(2) char gJabuObjectsTex_043B8[] = dgJabuObjectsTex_043B8;

#define dgJabuObjectsTex_06748 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_06748"
static const ALIGN_ASSET(2) char gJabuObjectsTex_06748[] = dgJabuObjectsTex_06748;

#define dgJabuObjectsTex_06B48 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_06B48"
static const ALIGN_ASSET(2) char gJabuObjectsTex_06B48[] = dgJabuObjectsTex_06B48;

#define dgJabuObjectsTex_07348 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_07348"
static const ALIGN_ASSET(2) char gJabuObjectsTex_07348[] = dgJabuObjectsTex_07348;

#define dgJabuObjectsTex_08D10 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_08D10"
static const ALIGN_ASSET(2) char gJabuObjectsTex_08D10[] = dgJabuObjectsTex_08D10;

#define dgJabuObjectsTex_09D10 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_09D10"
static const ALIGN_ASSET(2) char gJabuObjectsTex_09D10[] = dgJabuObjectsTex_09D10;

#define dgJabuObjectsTex_0A510 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_0A510"
static const ALIGN_ASSET(2) char gJabuObjectsTex_0A510[] = dgJabuObjectsTex_0A510;

#define dgJabuObjectsTex_0B510 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_0B510"
static const ALIGN_ASSET(2) char gJabuObjectsTex_0B510[] = dgJabuObjectsTex_0B510;

#define dgJabuObjectsTex_0BD10 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_0BD10"
static const ALIGN_ASSET(2) char gJabuObjectsTex_0BD10[] = dgJabuObjectsTex_0BD10;

#define dgJabuObjectsTex_0C510 "__OTR__objects/object_bdan_objects/gJabuObjectsTex_0C510"
static const ALIGN_ASSET(2) char gJabuObjectsTex_0C510[] = dgJabuObjectsTex_0C510;

#define dgJabuObjects1TLUT "__OTR__objects/object_bdan_objects/gJabuObjects1TLUT"
static const ALIGN_ASSET(2) char gJabuObjects1TLUT[] = dgJabuObjects1TLUT;

#define dgJabuObjects2TLUT "__OTR__objects/object_bdan_objects/gJabuObjects2TLUT"
static const ALIGN_ASSET(2) char gJabuObjects2TLUT[] = dgJabuObjects2TLUT;

#define dgJabuObjects3TLUT "__OTR__objects/object_bdan_objects/gJabuObjects3TLUT"
static const ALIGN_ASSET(2) char gJabuObjects3TLUT[] = dgJabuObjects3TLUT;

#define dgJabuObjects4TLUT "__OTR__objects/object_bdan_objects/gJabuObjects4TLUT"
static const ALIGN_ASSET(2) char gJabuObjects4TLUT[] = dgJabuObjects4TLUT;

#define dgJabuObjects5TLUT "__OTR__objects/object_bdan_objects/gJabuObjects5TLUT"
static const ALIGN_ASSET(2) char gJabuObjects5TLUT[] = dgJabuObjects5TLUT;

#define dgJabuObjects6TLUT "__OTR__objects/object_bdan_objects/gJabuObjects6TLUT"
static const ALIGN_ASSET(2) char gJabuObjects6TLUT[] = dgJabuObjects6TLUT;

#define dgJabuObjects7TLUT "__OTR__objects/object_bdan_objects/gJabuObjects7TLUT"
static const ALIGN_ASSET(2) char gJabuObjects7TLUT[] = dgJabuObjects7TLUT;

#define dgJabuObjects8TLUT "__OTR__objects/object_bdan_objects/gJabuObjects8TLUT"
static const ALIGN_ASSET(2) char gJabuObjects8TLUT[] = dgJabuObjects8TLUT;

#define dgJabuObjects9TLUT "__OTR__objects/object_bdan_objects/gJabuObjects9TLUT"
static const ALIGN_ASSET(2) char gJabuObjects9TLUT[] = dgJabuObjects9TLUT;

#define dgJabuObjects10TLUT "__OTR__objects/object_bdan_objects/gJabuObjects10TLUT"
static const ALIGN_ASSET(2) char gJabuObjects10TLUT[] = dgJabuObjects10TLUT;

#define dgJabuObjects11TLUT "__OTR__objects/object_bdan_objects/gJabuObjects11TLUT"
static const ALIGN_ASSET(2) char gJabuObjects11TLUT[] = dgJabuObjects11TLUT;

#define dgJabuDoorSection1DL "__OTR__objects/object_bdan_objects/gJabuDoorSection1DL"
static const ALIGN_ASSET(2) char gJabuDoorSection1DL[] = dgJabuDoorSection1DL;

#define dgJabuDoorSection2DL "__OTR__objects/object_bdan_objects/gJabuDoorSection2DL"
static const ALIGN_ASSET(2) char gJabuDoorSection2DL[] = dgJabuDoorSection2DL;

#define dgJabuDoorSection3DL "__OTR__objects/object_bdan_objects/gJabuDoorSection3DL"
static const ALIGN_ASSET(2) char gJabuDoorSection3DL[] = dgJabuDoorSection3DL;

#define dgJabuDoorSection4DL "__OTR__objects/object_bdan_objects/gJabuDoorSection4DL"
static const ALIGN_ASSET(2) char gJabuDoorSection4DL[] = dgJabuDoorSection4DL;

#define dgJabuDoorSection5DL "__OTR__objects/object_bdan_objects/gJabuDoorSection5DL"
static const ALIGN_ASSET(2) char gJabuDoorSection5DL[] = dgJabuDoorSection5DL;

#define dgJabuDoorSection6DL "__OTR__objects/object_bdan_objects/gJabuDoorSection6DL"
static const ALIGN_ASSET(2) char gJabuDoorSection6DL[] = dgJabuDoorSection6DL;

#define dgJabuDoorSection7DL "__OTR__objects/object_bdan_objects/gJabuDoorSection7DL"
static const ALIGN_ASSET(2) char gJabuDoorSection7DL[] = dgJabuDoorSection7DL;

#define dgJabuDoorSection8DL "__OTR__objects/object_bdan_objects/gJabuDoorSection8DL"
static const ALIGN_ASSET(2) char gJabuDoorSection8DL[] = dgJabuDoorSection8DL;

#define dgJabuWaterDL "__OTR__objects/object_bdan_objects/gJabuWaterDL"
static const ALIGN_ASSET(2) char gJabuWaterDL[] = dgJabuWaterDL;

#define dgJabuElevatorPlatformDL "__OTR__objects/object_bdan_objects/gJabuElevatorPlatformDL"
static const ALIGN_ASSET(2) char gJabuElevatorPlatformDL[] = dgJabuElevatorPlatformDL;

#define dgJabuFallingPlatformDL "__OTR__objects/object_bdan_objects/gJabuFallingPlatformDL"
static const ALIGN_ASSET(2) char gJabuFallingPlatformDL[] = dgJabuFallingPlatformDL;

#define dgJabuBlueFloorSwitchDL "__OTR__objects/object_bdan_objects/gJabuBlueFloorSwitchDL"
static const ALIGN_ASSET(2) char gJabuBlueFloorSwitchDL[] = dgJabuBlueFloorSwitchDL;

#define dgJabuYellowFloorSwitchDL "__OTR__objects/object_bdan_objects/gJabuYellowFloorSwitchDL"
static const ALIGN_ASSET(2) char gJabuYellowFloorSwitchDL[] = dgJabuYellowFloorSwitchDL;

#define dgJabuWebDoorDL "__OTR__objects/object_bdan_objects/gJabuWebDoorDL"
static const ALIGN_ASSET(2) char gJabuWebDoorDL[] = dgJabuWebDoorDL;

#define dgJabuObjectsLargeRotatingSpikePlatformDL "__OTR__objects/object_bdan_objects/gJabuObjectsLargeRotatingSpikePlatformDL"
static const ALIGN_ASSET(2) char gJabuObjectsLargeRotatingSpikePlatformDL[] = dgJabuObjectsLargeRotatingSpikePlatformDL;

#define dgJabuElevatorCol "__OTR__objects/object_bdan_objects/gJabuElevatorCol"
static const ALIGN_ASSET(2) char gJabuElevatorCol[] = dgJabuElevatorCol;

#define dgJabuLoweringPlatformCol "__OTR__objects/object_bdan_objects/gJabuLoweringPlatformCol"
static const ALIGN_ASSET(2) char gJabuLoweringPlatformCol[] = dgJabuLoweringPlatformCol;

#define dgJabuFloorSwitchCol "__OTR__objects/object_bdan_objects/gJabuFloorSwitchCol"
static const ALIGN_ASSET(2) char gJabuFloorSwitchCol[] = dgJabuFloorSwitchCol;

#define dgJabuBigOctoPlatformCol "__OTR__objects/object_bdan_objects/gJabuBigOctoPlatformCol"
static const ALIGN_ASSET(2) char gJabuBigOctoPlatformCol[] = dgJabuBigOctoPlatformCol;

#endif // OBJECTS_OBJECT_BDAN_OBJECTS_H