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#ifndef OBJECTS_OBJECT_BG_H
#define OBJECTS_OBJECT_BG_H 1

#include "align_asset_macro.h"

#define dgChuGirlSkel "__OTR__objects/object_bg/gChuGirlSkel"
static const ALIGN_ASSET(2) char gChuGirlSkel[] = dgChuGirlSkel;

#define dgChuGirlWakeUpAnim "__OTR__objects/object_bg/gChuGirlWakeUpAnim"
static const ALIGN_ASSET(2) char gChuGirlWakeUpAnim[] = dgChuGirlWakeUpAnim;

#define dgChuGirlNoddingOffAnim "__OTR__objects/object_bg/gChuGirlNoddingOffAnim"
static const ALIGN_ASSET(2) char gChuGirlNoddingOffAnim[] = dgChuGirlNoddingOffAnim;

#define dgChuGirlLeanOverCounterAnim "__OTR__objects/object_bg/gChuGirlLeanOverCounterAnim"
static const ALIGN_ASSET(2) char gChuGirlLeanOverCounterAnim[] = dgChuGirlLeanOverCounterAnim;

#define dgChuGirlWaistDL "__OTR__objects/object_bg/gChuGirlWaistDL"
static const ALIGN_ASSET(2) char gChuGirlWaistDL[] = dgChuGirlWaistDL;

#define dgChuGirlTorsoDL "__OTR__objects/object_bg/gChuGirlTorsoDL"
static const ALIGN_ASSET(2) char gChuGirlTorsoDL[] = dgChuGirlTorsoDL;

#define dgChuGirlNeckDL "__OTR__objects/object_bg/gChuGirlNeckDL"
static const ALIGN_ASSET(2) char gChuGirlNeckDL[] = dgChuGirlNeckDL;

#define dgChuGirlHeadDL "__OTR__objects/object_bg/gChuGirlHeadDL"
static const ALIGN_ASSET(2) char gChuGirlHeadDL[] = dgChuGirlHeadDL;

#define dgChuGirlLeftUpperArmDL "__OTR__objects/object_bg/gChuGirlLeftUpperArmDL"
static const ALIGN_ASSET(2) char gChuGirlLeftUpperArmDL[] = dgChuGirlLeftUpperArmDL;

#define dgChuGirlLeftForearmDL "__OTR__objects/object_bg/gChuGirlLeftForearmDL"
static const ALIGN_ASSET(2) char gChuGirlLeftForearmDL[] = dgChuGirlLeftForearmDL;

#define dgChuGirlLeftHandDL "__OTR__objects/object_bg/gChuGirlLeftHandDL"
static const ALIGN_ASSET(2) char gChuGirlLeftHandDL[] = dgChuGirlLeftHandDL;

#define dgChuGirlRightUpperArmDL "__OTR__objects/object_bg/gChuGirlRightUpperArmDL"
static const ALIGN_ASSET(2) char gChuGirlRightUpperArmDL[] = dgChuGirlRightUpperArmDL;

#define dgChuGirlRightForearmDL "__OTR__objects/object_bg/gChuGirlRightForearmDL"
static const ALIGN_ASSET(2) char gChuGirlRightForearmDL[] = dgChuGirlRightForearmDL;

#define dgChuGirlRightHandDL "__OTR__objects/object_bg/gChuGirlRightHandDL"
static const ALIGN_ASSET(2) char gChuGirlRightHandDL[] = dgChuGirlRightHandDL;

#define dgChuGirlMouthTex "__OTR__objects/object_bg/gChuGirlMouthTex"
static const ALIGN_ASSET(2) char gChuGirlMouthTex[] = dgChuGirlMouthTex;

#define dgChuGirlSkinGradientTex "__OTR__objects/object_bg/gChuGirlSkinGradientTex"
static const ALIGN_ASSET(2) char gChuGirlSkinGradientTex[] = dgChuGirlSkinGradientTex;

#define dgChuGirlSweaterTex "__OTR__objects/object_bg/gChuGirlSweaterTex"
static const ALIGN_ASSET(2) char gChuGirlSweaterTex[] = dgChuGirlSweaterTex;

#define dgChuGirlUmbEarLicusTex "__OTR__objects/object_bg/gChuGirlUmbEarLicusTex"
static const ALIGN_ASSET(2) char gChuGirlUmbEarLicusTex[] = dgChuGirlUmbEarLicusTex;

#define dgChuGirlHairTex "__OTR__objects/object_bg/gChuGirlHairTex"
static const ALIGN_ASSET(2) char gChuGirlHairTex[] = dgChuGirlHairTex;

#define dgChuGirlEyeOpenTex "__OTR__objects/object_bg/gChuGirlEyeOpenTex"
static const ALIGN_ASSET(2) char gChuGirlEyeOpenTex[] = dgChuGirlEyeOpenTex;

#define dgChuGirlEyeHalfTex "__OTR__objects/object_bg/gChuGirlEyeHalfTex"
static const ALIGN_ASSET(2) char gChuGirlEyeHalfTex[] = dgChuGirlEyeHalfTex;

#define dgChuGirlEyeClosedTex "__OTR__objects/object_bg/gChuGirlEyeClosedTex"
static const ALIGN_ASSET(2) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex;


#endif // OBJECTS_OBJECT_BG_H