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#ifndef OBJECTS_OBJECT_BUBBLE_H
#define OBJECTS_OBJECT_BUBBLE_H 1

#include "align_asset_macro.h"

#define dgBubbleTex "__OTR__objects/object_bubble/gBubbleTex"
static const ALIGN_ASSET(2) char gBubbleTex[] = dgBubbleTex;

#define dgBubbleDL "__OTR__objects/object_bubble/gBubbleDL"
static const ALIGN_ASSET(2) char gBubbleDL[] = dgBubbleDL;

#endif // OBJECTS_OBJECT_BUBBLE_H