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#ifndef OBJECTS_OBJECT_DU_H
#define OBJECTS_OBJECT_DU_H 1
#include "align_asset_macro.h"
#define dgDaruniaSkel "__OTR__objects/object_du/gDaruniaSkel"
static const ALIGN_ASSET(2) char gDaruniaSkel[] = dgDaruniaSkel;
#define dgDaruniaIdleAnim "__OTR__objects/object_du/gDaruniaIdleAnim"
static const ALIGN_ASSET(2) char gDaruniaIdleAnim[] = dgDaruniaIdleAnim;
#define dgDaruniaItemGiveAnim "__OTR__objects/object_du/gDaruniaItemGiveAnim"
static const ALIGN_ASSET(2) char gDaruniaItemGiveAnim[] = dgDaruniaItemGiveAnim;
#define dgDaruniaItemGiveIdleAnim "__OTR__objects/object_du/gDaruniaItemGiveIdleAnim"
static const ALIGN_ASSET(2) char gDaruniaItemGiveIdleAnim[] = dgDaruniaItemGiveIdleAnim;
#define dgDaruniaHitLinkAnim "__OTR__objects/object_du/gDaruniaHitLinkAnim"
static const ALIGN_ASSET(2) char gDaruniaHitLinkAnim[] = dgDaruniaHitLinkAnim;
#define dgDaruniaHitBreastAnim "__OTR__objects/object_du/gDaruniaHitBreastAnim"
static const ALIGN_ASSET(2) char gDaruniaHitBreastAnim[] = dgDaruniaHitBreastAnim;
#define dgDaruniaStandUpAfterFallingAnim "__OTR__objects/object_du/gDaruniaStandUpAfterFallingAnim"
static const ALIGN_ASSET(2) char gDaruniaStandUpAfterFallingAnim[] = dgDaruniaStandUpAfterFallingAnim;
#define dgDaruniaDancingLoop1Anim "__OTR__objects/object_du/gDaruniaDancingLoop1Anim"
static const ALIGN_ASSET(2) char gDaruniaDancingLoop1Anim[] = dgDaruniaDancingLoop1Anim;
#define dgDaruniaDancingLoop2Anim "__OTR__objects/object_du/gDaruniaDancingLoop2Anim"
static const ALIGN_ASSET(2) char gDaruniaDancingLoop2Anim[] = dgDaruniaDancingLoop2Anim;
#define dgDaruniaDancingLoop3Anim "__OTR__objects/object_du/gDaruniaDancingLoop3Anim"
static const ALIGN_ASSET(2) char gDaruniaDancingLoop3Anim[] = dgDaruniaDancingLoop3Anim;
#define dgDaruniaDancingLoop4Anim "__OTR__objects/object_du/gDaruniaDancingLoop4Anim"
static const ALIGN_ASSET(2) char gDaruniaDancingLoop4Anim[] = dgDaruniaDancingLoop4Anim;
#define dgDaruniaDancingEndAnim "__OTR__objects/object_du/gDaruniaDancingEndAnim"
static const ALIGN_ASSET(2) char gDaruniaDancingEndAnim[] = dgDaruniaDancingEndAnim;
#define dgDaruniaWrongSongAnim "__OTR__objects/object_du/gDaruniaWrongSongAnim"
static const ALIGN_ASSET(2) char gDaruniaWrongSongAnim[] = dgDaruniaWrongSongAnim;
#define dgDaruniaWrongSongEndAnim "__OTR__objects/object_du/gDaruniaWrongSongEndAnim"
static const ALIGN_ASSET(2) char gDaruniaWrongSongEndAnim[] = dgDaruniaWrongSongEndAnim;
#define dgDaruniaSageFormationAnim "__OTR__objects/object_du/gDaruniaSageFormationAnim"
static const ALIGN_ASSET(2) char gDaruniaSageFormationAnim[] = dgDaruniaSageFormationAnim;
#define dgDaruniaLookingUpToSariaAnim "__OTR__objects/object_du/gDaruniaLookingUpToSariaAnim"
static const ALIGN_ASSET(2) char gDaruniaLookingUpToSariaAnim[] = dgDaruniaLookingUpToSariaAnim;
#define dgDaruniaCreditsHitBreastAnim "__OTR__objects/object_du/gDaruniaCreditsHitBreastAnim"
static const ALIGN_ASSET(2) char gDaruniaCreditsHitBreastAnim[] = dgDaruniaCreditsHitBreastAnim;
#define dgDaruniaCreditsIdleAnim "__OTR__objects/object_du/gDaruniaCreditsIdleAnim"
static const ALIGN_ASSET(2) char gDaruniaCreditsIdleAnim[] = dgDaruniaCreditsIdleAnim;
#define dgDaruniaEyeOpenTex "__OTR__objects/object_du/gDaruniaEyeOpenTex"
static const ALIGN_ASSET(2) char gDaruniaEyeOpenTex[] = dgDaruniaEyeOpenTex;
#define dgDaruniaEyeOpeningTex "__OTR__objects/object_du/gDaruniaEyeOpeningTex"
static const ALIGN_ASSET(2) char gDaruniaEyeOpeningTex[] = dgDaruniaEyeOpeningTex;
#define dgDaruniaEyeShutTex "__OTR__objects/object_du/gDaruniaEyeShutTex"
static const ALIGN_ASSET(2) char gDaruniaEyeShutTex[] = dgDaruniaEyeShutTex;
#define dgDaruniaEyeClosingTex "__OTR__objects/object_du/gDaruniaEyeClosingTex"
static const ALIGN_ASSET(2) char gDaruniaEyeClosingTex[] = dgDaruniaEyeClosingTex;
#define dgDaruniaMouthSeriousTex "__OTR__objects/object_du/gDaruniaMouthSeriousTex"
static const ALIGN_ASSET(2) char gDaruniaMouthSeriousTex[] = dgDaruniaMouthSeriousTex;
#define dgDaruniaMouthGrinningTex "__OTR__objects/object_du/gDaruniaMouthGrinningTex"
static const ALIGN_ASSET(2) char gDaruniaMouthGrinningTex[] = dgDaruniaMouthGrinningTex;
#define dgDaruniaMouthOpenTex "__OTR__objects/object_du/gDaruniaMouthOpenTex"
static const ALIGN_ASSET(2) char gDaruniaMouthOpenTex[] = dgDaruniaMouthOpenTex;
#define dgDaruniaMouthHappyTex "__OTR__objects/object_du/gDaruniaMouthHappyTex"
static const ALIGN_ASSET(2) char gDaruniaMouthHappyTex[] = dgDaruniaMouthHappyTex;
#define dgDaruniaNoseSeriousTex "__OTR__objects/object_du/gDaruniaNoseSeriousTex"
static const ALIGN_ASSET(2) char gDaruniaNoseSeriousTex[] = dgDaruniaNoseSeriousTex;
#define dgDaruniaNoseHappyTex "__OTR__objects/object_du/gDaruniaNoseHappyTex"
static const ALIGN_ASSET(2) char gDaruniaNoseHappyTex[] = dgDaruniaNoseHappyTex;
#define dgDaruniaTLUT_6EC0 "__OTR__objects/object_du/gDaruniaTLUT_6EC0"
static const ALIGN_ASSET(2) char gDaruniaTLUT_6EC0[] = dgDaruniaTLUT_6EC0;
#define dgDaruniaTLUT_7AF8 "__OTR__objects/object_du/gDaruniaTLUT_7AF8"
static const ALIGN_ASSET(2) char gDaruniaTLUT_7AF8[] = dgDaruniaTLUT_7AF8;
#define dgDaruniaTLUT_7CC8 "__OTR__objects/object_du/gDaruniaTLUT_7CC8"
static const ALIGN_ASSET(2) char gDaruniaTLUT_7CC8[] = dgDaruniaTLUT_7CC8;
#define dgDaruniaTLUT_7980 "__OTR__objects/object_du/gDaruniaTLUT_7980"
static const ALIGN_ASSET(2) char gDaruniaTLUT_7980[] = dgDaruniaTLUT_7980;
#define dgDaruniaSkelTex_70C0 "__OTR__objects/object_du/gDaruniaSkelTex_70C0"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_70C0[] = dgDaruniaSkelTex_70C0;
#define dgDaruniaSkelTex_72C0 "__OTR__objects/object_du/gDaruniaSkelTex_72C0"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_72C0[] = dgDaruniaSkelTex_72C0;
#define dgDaruniaSkelTex_73C0 "__OTR__objects/object_du/gDaruniaSkelTex_73C0"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_73C0[] = dgDaruniaSkelTex_73C0;
#define dgDaruniaSkelTex_7440 "__OTR__objects/object_du/gDaruniaSkelTex_7440"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_7440[] = dgDaruniaSkelTex_7440;
#define dgDaruniaSkelTex_7480 "__OTR__objects/object_du/gDaruniaSkelTex_7480"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_7480[] = dgDaruniaSkelTex_7480;
#define dgDaruniaSkelTex_7580 "__OTR__objects/object_du/gDaruniaSkelTex_7580"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_7580[] = dgDaruniaSkelTex_7580;
#define dgDaruniaSkelTex_7EC0 "__OTR__objects/object_du/gDaruniaSkelTex_7EC0"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_7EC0[] = dgDaruniaSkelTex_7EC0;
#define dgDaruniaSkelTex_7F40 "__OTR__objects/object_du/gDaruniaSkelTex_7F40"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_7F40[] = dgDaruniaSkelTex_7F40;
#define dgDaruniaSkelTex_8000 "__OTR__objects/object_du/gDaruniaSkelTex_8000"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_8000[] = dgDaruniaSkelTex_8000;
#define dgDaruniaSkelTex_9480 "__OTR__objects/object_du/gDaruniaSkelTex_9480"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_9480[] = dgDaruniaSkelTex_9480;
#define dgDaruniaSkelTex_9500 "__OTR__objects/object_du/gDaruniaSkelTex_9500"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_9500[] = dgDaruniaSkelTex_9500;
#define dgDaruniaSkelTex_9D00 "__OTR__objects/object_du/gDaruniaSkelTex_9D00"
static const ALIGN_ASSET(2) char gDaruniaSkelTex_9D00[] = dgDaruniaSkelTex_9D00;
#define dgDaruniaSkelLimbsLimb_011BA4DL_00D170 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BA4DL_00D170"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BA4DL_00D170[] = dgDaruniaSkelLimbsLimb_011BA4DL_00D170;
#define dgDaruniaSkelLimbsLimb_011BB0DL_011608 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BB0DL_011608"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BB0DL_011608[] = dgDaruniaSkelLimbsLimb_011BB0DL_011608;
#define dgDaruniaSkelLimbsLimb_011BBCDL_011708 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BBCDL_011708"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BBCDL_011708[] = dgDaruniaSkelLimbsLimb_011BBCDL_011708;
#define dgDaruniaSkelLimbsLimb_011BC8DL_011948 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BC8DL_011948"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BC8DL_011948[] = dgDaruniaSkelLimbsLimb_011BC8DL_011948;
#define dgDaruniaSkelLimbsLimb_011BD4DL_011078 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BD4DL_011078"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BD4DL_011078[] = dgDaruniaSkelLimbsLimb_011BD4DL_011078;
#define dgDaruniaSkelLimbsLimb_011BE0DL_011178 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BE0DL_011178"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BE0DL_011178[] = dgDaruniaSkelLimbsLimb_011BE0DL_011178;
#define dgDaruniaSkelLimbsLimb_011BECDL_0113B8 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BECDL_0113B8"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BECDL_0113B8[] = dgDaruniaSkelLimbsLimb_011BECDL_0113B8;
#define dgDaruniaSkelLimbsLimb_011BF8DL_00D230 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BF8DL_00D230"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BF8DL_00D230[] = dgDaruniaSkelLimbsLimb_011BF8DL_00D230;
#define dgDaruniaSkelLimbsLimb_011C04DL_010B58 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C04DL_010B58"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C04DL_010B58[] = dgDaruniaSkelLimbsLimb_011C04DL_010B58;
#define dgDaruniaSkelLimbsLimb_011C10DL_010D10 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C10DL_010D10"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C10DL_010D10[] = dgDaruniaSkelLimbsLimb_011C10DL_010D10;
#define dgDaruniaSkelLimbsLimb_011C1CDL_010E50 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C1CDL_010E50"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C1CDL_010E50[] = dgDaruniaSkelLimbsLimb_011C1CDL_010E50;
#define dgDaruniaSkelLimbsLimb_011C28DL_010638 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C28DL_010638"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C28DL_010638[] = dgDaruniaSkelLimbsLimb_011C28DL_010638;
#define dgDaruniaSkelLimbsLimb_011C34DL_0107F0 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C34DL_0107F0"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C34DL_0107F0[] = dgDaruniaSkelLimbsLimb_011C34DL_0107F0;
#define dgDaruniaSkelLimbsLimb_011C40DL_010930 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C40DL_010930"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C40DL_010930[] = dgDaruniaSkelLimbsLimb_011C40DL_010930;
#define dgDaruniaSkelLimbsLimb_011C4CDL_00D1D0 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C4CDL_00D1D0"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C4CDL_00D1D0[] = dgDaruniaSkelLimbsLimb_011C4CDL_00D1D0;
#define dgDaruniaSkelLimbsLimb_011C58DL_00D810 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C58DL_00D810"
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C58DL_00D810[] = dgDaruniaSkelLimbsLimb_011C58DL_00D810;
#endif // OBJECTS_OBJECT_DU_H
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