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#ifndef OBJECTS_OBJECT_GI_FROG_H
#define OBJECTS_OBJECT_GI_FROG_H 1

#include "align_asset_macro.h"

#define dobject_gi_frogTex_000000 "__OTR__objects/object_gi_frog/object_gi_frogTex_000000"
static const ALIGN_ASSET(2) char object_gi_frogTex_000000[] = dobject_gi_frogTex_000000;

#define dgGiFrogDL "__OTR__objects/object_gi_frog/gGiFrogDL"
static const ALIGN_ASSET(2) char gGiFrogDL[] = dgGiFrogDL;

#define dgGiFrogEyesDL "__OTR__objects/object_gi_frog/gGiFrogEyesDL"
static const ALIGN_ASSET(2) char gGiFrogEyesDL[] = dgGiFrogEyesDL;

#endif // OBJECTS_OBJECT_GI_FROG_H