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#ifndef OBJECTS_OBJECT_GI_GHOST_H
#define OBJECTS_OBJECT_GI_GHOST_H 1
#include "align_asset_macro.h"
#define dobject_gi_ghostTex_000000 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000000"
static const ALIGN_ASSET(2) char object_gi_ghostTex_000000[] = dobject_gi_ghostTex_000000;
#define dobject_gi_ghostTex_000200 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000200"
static const ALIGN_ASSET(2) char object_gi_ghostTex_000200[] = dobject_gi_ghostTex_000200;
#define dgGiPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeColorDL"
static const ALIGN_ASSET(2) char gGiPoeColorDL[] = dgGiPoeColorDL;
#define dgGiBigPoeColorDL "__OTR__objects/object_gi_ghost/gGiBigPoeColorDL"
static const ALIGN_ASSET(2) char gGiBigPoeColorDL[] = dgGiBigPoeColorDL;
#define dgGiGhostContainerLidDL "__OTR__objects/object_gi_ghost/gGiGhostContainerLidDL"
static const ALIGN_ASSET(2) char gGiGhostContainerLidDL[] = dgGiGhostContainerLidDL;
#define dgGiGhostContainerGlassDL "__OTR__objects/object_gi_ghost/gGiGhostContainerGlassDL"
static const ALIGN_ASSET(2) char gGiGhostContainerGlassDL[] = dgGiGhostContainerGlassDL;
#define dgGiGhostContainerContentsDL "__OTR__objects/object_gi_ghost/gGiGhostContainerContentsDL"
static const ALIGN_ASSET(2) char gGiGhostContainerContentsDL[] = dgGiGhostContainerContentsDL;
#endif // OBJECTS_OBJECT_GI_GHOST_H
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