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#ifndef OBJECTS_OBJECT_GI_POWDER_H
#define OBJECTS_OBJECT_GI_POWDER_H 1
#include "align_asset_macro.h"
#define dgGiOddPotionDL "__OTR__objects/object_gi_powder/gGiOddPotionDL"
static const ALIGN_ASSET(2) char gGiOddPotionDL[] = dgGiOddPotionDL;
#endif // OBJECTS_OBJECT_GI_POWDER_H
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