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#ifndef OBJECTS_OBJECT_GS_H
#define OBJECTS_OBJECT_GS_H 1

#include "align_asset_macro.h"

#define dgGossipStoneTex "__OTR__objects/object_gs/gGossipStoneTex"
static const ALIGN_ASSET(2) char gGossipStoneTex[] = dgGossipStoneTex;

#define dgGossipStoneMaterialDL "__OTR__objects/object_gs/gGossipStoneMaterialDL"
static const ALIGN_ASSET(2) char gGossipStoneMaterialDL[] = dgGossipStoneMaterialDL;

#define dgGossipStoneDL "__OTR__objects/object_gs/gGossipStoneDL"
static const ALIGN_ASSET(2) char gGossipStoneDL[] = dgGossipStoneDL;

#define dgGossipStoneSquishedDL "__OTR__objects/object_gs/gGossipStoneSquishedDL"
static const ALIGN_ASSET(2) char gGossipStoneSquishedDL[] = dgGossipStoneSquishedDL;

#endif // OBJECTS_OBJECT_GS_H