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#ifndef OBJECTS_OBJECT_JJ_H
#define OBJECTS_OBJECT_JJ_H 1

#include "align_asset_macro.h"

#define dgJabuJabuAnim "__OTR__objects/object_jj/gJabuJabuAnim"
static const ALIGN_ASSET(2) char gJabuJabuAnim[] = dgJabuJabuAnim;

#define dgJabuJabuEyeOpenTex "__OTR__objects/object_jj/gJabuJabuEyeOpenTex"
static const ALIGN_ASSET(2) char gJabuJabuEyeOpenTex[] = dgJabuJabuEyeOpenTex;

#define dgJabuJabuEyeHalfTex "__OTR__objects/object_jj/gJabuJabuEyeHalfTex"
static const ALIGN_ASSET(2) char gJabuJabuEyeHalfTex[] = dgJabuJabuEyeHalfTex;

#define dgJabuJabuEyeClosedTex "__OTR__objects/object_jj/gJabuJabuEyeClosedTex"
static const ALIGN_ASSET(2) char gJabuJabuEyeClosedTex[] = dgJabuJabuEyeClosedTex;

#define dgJabuJabuSkel "__OTR__objects/object_jj/gJabuJabuSkel"
static const ALIGN_ASSET(2) char gJabuJabuSkel[] = dgJabuJabuSkel;

#define dgJabuJabuBodyDL "__OTR__objects/object_jj/gJabuJabuBodyDL"
static const ALIGN_ASSET(2) char gJabuJabuBodyDL[] = dgJabuJabuBodyDL;

#define dgJabuJabuLeftUpperFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftUpperFlipperDL"
static const ALIGN_ASSET(2) char gJabuJabuLeftUpperFlipperDL[] = dgJabuJabuLeftUpperFlipperDL;

#define dgJabuJabuLeftMidFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftMidFlipperDL"
static const ALIGN_ASSET(2) char gJabuJabuLeftMidFlipperDL[] = dgJabuJabuLeftMidFlipperDL;

#define dgJabuJabuLeftLowerFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftLowerFlipperDL"
static const ALIGN_ASSET(2) char gJabuJabuLeftLowerFlipperDL[] = dgJabuJabuLeftLowerFlipperDL;

#define dgJabuJabuHeadDL "__OTR__objects/object_jj/gJabuJabuHeadDL"
static const ALIGN_ASSET(2) char gJabuJabuHeadDL[] = dgJabuJabuHeadDL;

#define dgJabuJabuLeftFrillDL "__OTR__objects/object_jj/gJabuJabuLeftFrillDL"
static const ALIGN_ASSET(2) char gJabuJabuLeftFrillDL[] = dgJabuJabuLeftFrillDL;

#define dgJabuJabuRightFrillDL "__OTR__objects/object_jj/gJabuJabuRightFrillDL"
static const ALIGN_ASSET(2) char gJabuJabuRightFrillDL[] = dgJabuJabuRightFrillDL;

#define dgJabuJabuRightUpperFlipperDL "__OTR__objects/object_jj/gJabuJabuRightUpperFlipperDL"
static const ALIGN_ASSET(2) char gJabuJabuRightUpperFlipperDL[] = dgJabuJabuRightUpperFlipperDL;

#define dgJabuJabuRightMidFlipperDL "__OTR__objects/object_jj/gJabuJabuRightMidFlipperDL"
static const ALIGN_ASSET(2) char gJabuJabuRightMidFlipperDL[] = dgJabuJabuRightMidFlipperDL;

#define dgJabuJabuRightLowerFlipperDL "__OTR__objects/object_jj/gJabuJabuRightLowerFlipperDL"
static const ALIGN_ASSET(2) char gJabuJabuRightLowerFlipperDL[] = dgJabuJabuRightLowerFlipperDL;

#define dgJabuJabuFlukeDL "__OTR__objects/object_jj/gJabuJabuFlukeDL"
static const ALIGN_ASSET(2) char gJabuJabuFlukeDL[] = dgJabuJabuFlukeDL;

#define dgJabuJabuFrillTex "__OTR__objects/object_jj/gJabuJabuFrillTex"
static const ALIGN_ASSET(2) char gJabuJabuFrillTex[] = dgJabuJabuFrillTex;

#define dgJabuJabuNostrilTex "__OTR__objects/object_jj/gJabuJabuNostrilTex"
static const ALIGN_ASSET(2) char gJabuJabuNostrilTex[] = dgJabuJabuNostrilTex;

#define dgJabuJabuNoseDecorationTex "__OTR__objects/object_jj/gJabuJabuNoseDecorationTex"
static const ALIGN_ASSET(2) char gJabuJabuNoseDecorationTex[] = dgJabuJabuNoseDecorationTex;

#define dgJabuJabuToothTex "__OTR__objects/object_jj/gJabuJabuToothTex"
static const ALIGN_ASSET(2) char gJabuJabuToothTex[] = dgJabuJabuToothTex;

#define dgJabuJabuLipTex "__OTR__objects/object_jj/gJabuJabuLipTex"
static const ALIGN_ASSET(2) char gJabuJabuLipTex[] = dgJabuJabuLipTex;

#define dgJabuJabuLipMouthCornerTex "__OTR__objects/object_jj/gJabuJabuLipMouthCornerTex"
static const ALIGN_ASSET(2) char gJabuJabuLipMouthCornerTex[] = dgJabuJabuLipMouthCornerTex;

#define dgJabuJabuDiademSideTex "__OTR__objects/object_jj/gJabuJabuDiademSideTex"
static const ALIGN_ASSET(2) char gJabuJabuDiademSideTex[] = dgJabuJabuDiademSideTex;

#define dgJabuJabuLateralTex "__OTR__objects/object_jj/gJabuJabuLateralTex"
static const ALIGN_ASSET(2) char gJabuJabuLateralTex[] = dgJabuJabuLateralTex;

#define dgJabuJabuEyeOrbitTex "__OTR__objects/object_jj/gJabuJabuEyeOrbitTex"
static const ALIGN_ASSET(2) char gJabuJabuEyeOrbitTex[] = dgJabuJabuEyeOrbitTex;

#define dgJabuJabuDorsalTex "__OTR__objects/object_jj/gJabuJabuDorsalTex"
static const ALIGN_ASSET(2) char gJabuJabuDorsalTex[] = dgJabuJabuDorsalTex;

#define dgJabuJabuCapOuterTex "__OTR__objects/object_jj/gJabuJabuCapOuterTex"
static const ALIGN_ASSET(2) char gJabuJabuCapOuterTex[] = dgJabuJabuCapOuterTex;

#define dgJabuJabuCapInnerTex "__OTR__objects/object_jj/gJabuJabuCapInnerTex"
static const ALIGN_ASSET(2) char gJabuJabuCapInnerTex[] = dgJabuJabuCapInnerTex;

#define dgJabuJabuMouthRoofTex "__OTR__objects/object_jj/gJabuJabuMouthRoofTex"
static const ALIGN_ASSET(2) char gJabuJabuMouthRoofTex[] = dgJabuJabuMouthRoofTex;

#define dgJabuJabuDiademCenterTex "__OTR__objects/object_jj/gJabuJabuDiademCenterTex"
static const ALIGN_ASSET(2) char gJabuJabuDiademCenterTex[] = dgJabuJabuDiademCenterTex;

#define dgJabuJabuFinTex "__OTR__objects/object_jj/gJabuJabuFinTex"
static const ALIGN_ASSET(2) char gJabuJabuFinTex[] = dgJabuJabuFinTex;

#define dgJabuJabuMouthFloorTex "__OTR__objects/object_jj/gJabuJabuMouthFloorTex"
static const ALIGN_ASSET(2) char gJabuJabuMouthFloorTex[] = dgJabuJabuMouthFloorTex;

#define dgJabuJabuHeadCol "__OTR__objects/object_jj/gJabuJabuHeadCol"
static const ALIGN_ASSET(2) char gJabuJabuHeadCol[] = dgJabuJabuHeadCol;

#define dgJabuJabuBodyCol "__OTR__objects/object_jj/gJabuJabuBodyCol"
static const ALIGN_ASSET(2) char gJabuJabuBodyCol[] = dgJabuJabuBodyCol;

#define dgJabuJabuUnusedCol "__OTR__objects/object_jj/gJabuJabuUnusedCol"
static const ALIGN_ASSET(2) char gJabuJabuUnusedCol[] = dgJabuJabuUnusedCol;


#endif // OBJECTS_OBJECT_JJ_H