blob: f5092e3b43db1a12f5eb3a06eed11379c23a2401 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
|
#ifndef OBJECTS_OBJECT_RU1_H
#define OBJECTS_OBJECT_RU1_H 1
#include "align_asset_macro.h"
#define dgRutoChildWaitHandsBehindBackAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsBehindBackAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitHandsBehindBackAnim[] = dgRutoChildWaitHandsBehindBackAnim;
#define dgRutoChildWaitHandsOnHipsAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsOnHipsAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitHandsOnHipsAnim[] = dgRutoChildWaitHandsOnHipsAnim;
#define dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim "__OTR__objects/object_ru1/gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim;
#define dgRutoChildWaitSittingAnim "__OTR__objects/object_ru1/gRutoChildWaitSittingAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitSittingAnim[] = dgRutoChildWaitSittingAnim;
#define dgRutoChildWaitInBlueWarpAnim "__OTR__objects/object_ru1/gRutoChildWaitInBlueWarpAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitInBlueWarpAnim[] = dgRutoChildWaitInBlueWarpAnim;
#define dgRutoChildBringHandsDownAnim "__OTR__objects/object_ru1/gRutoChildBringHandsDownAnim"
static const ALIGN_ASSET(2) char gRutoChildBringHandsDownAnim[] = dgRutoChildBringHandsDownAnim;
#define dgRutoChildHoldArmsUpAnim "__OTR__objects/object_ru1/gRutoChildHoldArmsUpAnim"
static const ALIGN_ASSET(2) char gRutoChildHoldArmsUpAnim[] = dgRutoChildHoldArmsUpAnim;
#define dgRutoChildBringArmsUpAnim "__OTR__objects/object_ru1/gRutoChildBringArmsUpAnim"
static const ALIGN_ASSET(2) char gRutoChildBringArmsUpAnim[] = dgRutoChildBringArmsUpAnim;
#define dgRutoChildTurnAroundAnim "__OTR__objects/object_ru1/gRutoChildTurnAroundAnim"
static const ALIGN_ASSET(2) char gRutoChildTurnAroundAnim[] = dgRutoChildTurnAroundAnim;
#define dgRutoChildSquirmAnim "__OTR__objects/object_ru1/gRutoChildSquirmAnim"
static const ALIGN_ASSET(2) char gRutoChildSquirmAnim[] = dgRutoChildSquirmAnim;
#define dgRutoChildSeesSapphireAnim "__OTR__objects/object_ru1/gRutoChildSeesSapphireAnim"
static const ALIGN_ASSET(2) char gRutoChildSeesSapphireAnim[] = dgRutoChildSeesSapphireAnim;
#define dgRutoChildShutterAnim "__OTR__objects/object_ru1/gRutoChildShutterAnim"
static const ALIGN_ASSET(2) char gRutoChildShutterAnim[] = dgRutoChildShutterAnim;
#define dgRutoChildWalkToAndHoldUpSapphireAnim "__OTR__objects/object_ru1/gRutoChildWalkToAndHoldUpSapphireAnim"
static const ALIGN_ASSET(2) char gRutoChildWalkToAndHoldUpSapphireAnim[] = dgRutoChildWalkToAndHoldUpSapphireAnim;
#define dgRutoChildSittingAnim "__OTR__objects/object_ru1/gRutoChildSittingAnim"
static const ALIGN_ASSET(2) char gRutoChildSittingAnim[] = dgRutoChildSittingAnim;
#define dgRutoChildSitAnim "__OTR__objects/object_ru1/gRutoChildSitAnim"
static const ALIGN_ASSET(2) char gRutoChildSitAnim[] = dgRutoChildSitAnim;
#define dgRutoChildWalkAnim "__OTR__objects/object_ru1/gRutoChildWalkAnim"
static const ALIGN_ASSET(2) char gRutoChildWalkAnim[] = dgRutoChildWalkAnim;
#define dgRutoChildTransitionFromSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionFromSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionFromSwimOnBackAnim[] = dgRutoChildTransitionFromSwimOnBackAnim;
#define dgRutoChildTransitionToSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionToSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionToSwimOnBackAnim[] = dgRutoChildTransitionToSwimOnBackAnim;
#define dgRutoChildAnim_009060 "__OTR__objects/object_ru1/gRutoChildAnim_009060"
static const ALIGN_ASSET(2) char gRutoChildAnim_009060[] = dgRutoChildAnim_009060;
#define dgRutoChildWait2Anim "__OTR__objects/object_ru1/gRutoChildWait2Anim"
static const ALIGN_ASSET(2) char gRutoChildWait2Anim[] = dgRutoChildWait2Anim;
#define dgRutoChildSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildSwimOnBackAnim[] = dgRutoChildSwimOnBackAnim;
#define dgRutoChildTreadWaterAnim "__OTR__objects/object_ru1/gRutoChildTreadWaterAnim"
static const ALIGN_ASSET(2) char gRutoChildTreadWaterAnim[] = dgRutoChildTreadWaterAnim;
#define dgRutoChildTorsoDL "__OTR__objects/object_ru1/gRutoChildTorsoDL"
static const ALIGN_ASSET(2) char gRutoChildTorsoDL[] = dgRutoChildTorsoDL;
#define dgRutoChildLeftThighDL "__OTR__objects/object_ru1/gRutoChildLeftThighDL"
static const ALIGN_ASSET(2) char gRutoChildLeftThighDL[] = dgRutoChildLeftThighDL;
#define dgRutoChildLeftShinDL "__OTR__objects/object_ru1/gRutoChildLeftShinDL"
static const ALIGN_ASSET(2) char gRutoChildLeftShinDL[] = dgRutoChildLeftShinDL;
#define dgRutoChildLeftFootDL "__OTR__objects/object_ru1/gRutoChildLeftFootDL"
static const ALIGN_ASSET(2) char gRutoChildLeftFootDL[] = dgRutoChildLeftFootDL;
#define dgRutoChildRightThighDL "__OTR__objects/object_ru1/gRutoChildRightThighDL"
static const ALIGN_ASSET(2) char gRutoChildRightThighDL[] = dgRutoChildRightThighDL;
#define dgRutoChildRightShinDL "__OTR__objects/object_ru1/gRutoChildRightShinDL"
static const ALIGN_ASSET(2) char gRutoChildRightShinDL[] = dgRutoChildRightShinDL;
#define dgRutoChildRightFootDL "__OTR__objects/object_ru1/gRutoChildRightFootDL"
static const ALIGN_ASSET(2) char gRutoChildRightFootDL[] = dgRutoChildRightFootDL;
#define dgRutoChildChestDL "__OTR__objects/object_ru1/gRutoChildChestDL"
static const ALIGN_ASSET(2) char gRutoChildChestDL[] = dgRutoChildChestDL;
#define dgRutoChildRightUpperArmDL "__OTR__objects/object_ru1/gRutoChildRightUpperArmDL"
static const ALIGN_ASSET(2) char gRutoChildRightUpperArmDL[] = dgRutoChildRightUpperArmDL;
#define dgRutoChildRightFinDL "__OTR__objects/object_ru1/gRutoChildRightFinDL"
static const ALIGN_ASSET(2) char gRutoChildRightFinDL[] = dgRutoChildRightFinDL;
#define dgRutoChildRightHandDL "__OTR__objects/object_ru1/gRutoChildRightHandDL"
static const ALIGN_ASSET(2) char gRutoChildRightHandDL[] = dgRutoChildRightHandDL;
#define dgRutoChildLeftUpperArmDL "__OTR__objects/object_ru1/gRutoChildLeftUpperArmDL"
static const ALIGN_ASSET(2) char gRutoChildLeftUpperArmDL[] = dgRutoChildLeftUpperArmDL;
#define dgRutoChildLeftFinDL "__OTR__objects/object_ru1/gRutoChildLeftFinDL"
static const ALIGN_ASSET(2) char gRutoChildLeftFinDL[] = dgRutoChildLeftFinDL;
#define dgRutoChildLeftHandDL "__OTR__objects/object_ru1/gRutoChildLeftHandDL"
static const ALIGN_ASSET(2) char gRutoChildLeftHandDL[] = dgRutoChildLeftHandDL;
#define dgRutoChildHeadDL "__OTR__objects/object_ru1/gRutoChildHeadDL"
static const ALIGN_ASSET(2) char gRutoChildHeadDL[] = dgRutoChildHeadDL;
#define dgRutoChildEyeTLUT "__OTR__objects/object_ru1/gRutoChildEyeTLUT"
static const ALIGN_ASSET(2) char gRutoChildEyeTLUT[] = dgRutoChildEyeTLUT;
#define dgRutoChildMouthTLUT "__OTR__objects/object_ru1/gRutoChildMouthTLUT"
static const ALIGN_ASSET(2) char gRutoChildMouthTLUT[] = dgRutoChildMouthTLUT;
#define dgRutoChildEyeOpenTex "__OTR__objects/object_ru1/gRutoChildEyeOpenTex"
static const ALIGN_ASSET(2) char gRutoChildEyeOpenTex[] = dgRutoChildEyeOpenTex;
#define dgRutoChildEyeHalfTex "__OTR__objects/object_ru1/gRutoChildEyeHalfTex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalfTex[] = dgRutoChildEyeHalfTex;
#define dgRutoChildEyeClosedTex "__OTR__objects/object_ru1/gRutoChildEyeClosedTex"
static const ALIGN_ASSET(2) char gRutoChildEyeClosedTex[] = dgRutoChildEyeClosedTex;
#define dgRutoChildEyeRollLeftTex "__OTR__objects/object_ru1/gRutoChildEyeRollLeftTex"
static const ALIGN_ASSET(2) char gRutoChildEyeRollLeftTex[] = dgRutoChildEyeRollLeftTex;
#define dgRutoChildEyeHalf2Tex "__OTR__objects/object_ru1/gRutoChildEyeHalf2Tex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalf2Tex[] = dgRutoChildEyeHalf2Tex;
#define dgRutoChildEyeHalfWithBlushTex "__OTR__objects/object_ru1/gRutoChildEyeHalfWithBlushTex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalfWithBlushTex[] = dgRutoChildEyeHalfWithBlushTex;
#define dgRutoChildBlueSkinGradientTex "__OTR__objects/object_ru1/gRutoChildBlueSkinGradientTex"
static const ALIGN_ASSET(2) char gRutoChildBlueSkinGradientTex[] = dgRutoChildBlueSkinGradientTex;
#define dgRutoChildMouthClosedTex "__OTR__objects/object_ru1/gRutoChildMouthClosedTex"
static const ALIGN_ASSET(2) char gRutoChildMouthClosedTex[] = dgRutoChildMouthClosedTex;
#define dgRutoChildMouthFrownTex "__OTR__objects/object_ru1/gRutoChildMouthFrownTex"
static const ALIGN_ASSET(2) char gRutoChildMouthFrownTex[] = dgRutoChildMouthFrownTex;
#define dgRutoChildMouthOpenTex "__OTR__objects/object_ru1/gRutoChildMouthOpenTex"
static const ALIGN_ASSET(2) char gRutoChildMouthOpenTex[] = dgRutoChildMouthOpenTex;
#define dgRutoChildEarTex "__OTR__objects/object_ru1/gRutoChildEarTex"
static const ALIGN_ASSET(2) char gRutoChildEarTex[] = dgRutoChildEarTex;
#define dgRutoChildBlueSkinPatchesTex "__OTR__objects/object_ru1/gRutoChildBlueSkinPatchesTex"
static const ALIGN_ASSET(2) char gRutoChildBlueSkinPatchesTex[] = dgRutoChildBlueSkinPatchesTex;
#define dgRutoChildUnkHeadCircleTex "__OTR__objects/object_ru1/gRutoChildUnkHeadCircleTex"
static const ALIGN_ASSET(2) char gRutoChildUnkHeadCircleTex[] = dgRutoChildUnkHeadCircleTex;
#define dgRutoChildFingersTex "__OTR__objects/object_ru1/gRutoChildFingersTex"
static const ALIGN_ASSET(2) char gRutoChildFingersTex[] = dgRutoChildFingersTex;
#define dgRutoChildCircleGradientTex "__OTR__objects/object_ru1/gRutoChildCircleGradientTex"
static const ALIGN_ASSET(2) char gRutoChildCircleGradientTex[] = dgRutoChildCircleGradientTex;
#define dgRutoChildSkel "__OTR__objects/object_ru1/gRutoChildSkel"
static const ALIGN_ASSET(2) char gRutoChildSkel[] = dgRutoChildSkel;
#endif // OBJECTS_OBJECT_RU1_H
|