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#ifndef OBJECTS_OBJECT_SHOPNUTS_H
#define OBJECTS_OBJECT_SHOPNUTS_H 1
#include "align_asset_macro.h"
#define dgBusinessScrubSkel "__OTR__objects/object_shopnuts/gBusinessScrubSkel"
static const ALIGN_ASSET(2) char gBusinessScrubSkel[] = dgBusinessScrubSkel;
#define dgBusinessScrubRootLeafDL "__OTR__objects/object_shopnuts/gBusinessScrubRootLeafDL"
static const ALIGN_ASSET(2) char gBusinessScrubRootLeafDL[] = dgBusinessScrubRootLeafDL;
#define dgBusinessScrubLeftThighDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftThighDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftThighDL[] = dgBusinessScrubLeftThighDL;
#define dgBusinessScrubLeftShinDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftShinDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftShinDL[] = dgBusinessScrubLeftShinDL;
#define dgBusinessScrubLeftFootDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftFootDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftFootDL[] = dgBusinessScrubLeftFootDL;
#define dgBusinessScrubRightThighDL "__OTR__objects/object_shopnuts/gBusinessScrubRightThighDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightThighDL[] = dgBusinessScrubRightThighDL;
#define dgBusinessScrubRightShinDL "__OTR__objects/object_shopnuts/gBusinessScrubRightShinDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightShinDL[] = dgBusinessScrubRightShinDL;
#define dgBusinessScrubRightFootDL "__OTR__objects/object_shopnuts/gBusinessScrubRightFootDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightFootDL[] = dgBusinessScrubRightFootDL;
#define dgBusinessScrubTopLeafDL "__OTR__objects/object_shopnuts/gBusinessScrubTopLeafDL"
static const ALIGN_ASSET(2) char gBusinessScrubTopLeafDL[] = dgBusinessScrubTopLeafDL;
#define dgBusinessScrubNoseDL "__OTR__objects/object_shopnuts/gBusinessScrubNoseDL"
static const ALIGN_ASSET(2) char gBusinessScrubNoseDL[] = dgBusinessScrubNoseDL;
#define dgBusinessScrubLeftUpperArmDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftUpperArmDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftUpperArmDL[] = dgBusinessScrubLeftUpperArmDL;
#define dgBusinessScrubLeftForearmDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftForearmDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftForearmDL[] = dgBusinessScrubLeftForearmDL;
#define dgBusinessScrubLeftHandDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftHandDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftHandDL[] = dgBusinessScrubLeftHandDL;
#define dgBusinessScrubRightUpperArmDL "__OTR__objects/object_shopnuts/gBusinessScrubRightUpperArmDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightUpperArmDL[] = dgBusinessScrubRightUpperArmDL;
#define dgBusinessScrubRightForearmDL "__OTR__objects/object_shopnuts/gBusinessScrubRightForearmDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightForearmDL[] = dgBusinessScrubRightForearmDL;
#define dgBusinessScrubRightHandDL "__OTR__objects/object_shopnuts/gBusinessScrubRightHandDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightHandDL[] = dgBusinessScrubRightHandDL;
#define dgBusinessScrubEyesDL "__OTR__objects/object_shopnuts/gBusinessScrubEyesDL"
static const ALIGN_ASSET(2) char gBusinessScrubEyesDL[] = dgBusinessScrubEyesDL;
#define dgBusinessScrubBodyDL "__OTR__objects/object_shopnuts/gBusinessScrubBodyDL"
static const ALIGN_ASSET(2) char gBusinessScrubBodyDL[] = dgBusinessScrubBodyDL;
#define dgBusinessScrubBodyTex "__OTR__objects/object_shopnuts/gBusinessScrubBodyTex"
static const ALIGN_ASSET(2) char gBusinessScrubBodyTex[] = dgBusinessScrubBodyTex;
#define dgBusinessScrubNoseTex "__OTR__objects/object_shopnuts/gBusinessScrubNoseTex"
static const ALIGN_ASSET(2) char gBusinessScrubNoseTex[] = dgBusinessScrubNoseTex;
#define dgBusinessScrubNostrilTex "__OTR__objects/object_shopnuts/gBusinessScrubNostrilTex"
static const ALIGN_ASSET(2) char gBusinessScrubNostrilTex[] = dgBusinessScrubNostrilTex;
#define dgBusinessScrubEyeTex "__OTR__objects/object_shopnuts/gBusinessScrubEyeTex"
static const ALIGN_ASSET(2) char gBusinessScrubEyeTex[] = dgBusinessScrubEyeTex;
#define dgBusinessScrubLeafStemTex "__OTR__objects/object_shopnuts/gBusinessScrubLeafStemTex"
static const ALIGN_ASSET(2) char gBusinessScrubLeafStemTex[] = dgBusinessScrubLeafStemTex;
#define dgBusinessScrubLeafTex "__OTR__objects/object_shopnuts/gBusinessScrubLeafTex"
static const ALIGN_ASSET(2) char gBusinessScrubLeafTex[] = dgBusinessScrubLeafTex;
#define dgBusinessScrubDekuNutTex "__OTR__objects/object_shopnuts/gBusinessScrubDekuNutTex"
static const ALIGN_ASSET(2) char gBusinessScrubDekuNutTex[] = dgBusinessScrubDekuNutTex;
#define dgBusinessScrubDekuNutDL "__OTR__objects/object_shopnuts/gBusinessScrubDekuNutDL"
static const ALIGN_ASSET(2) char gBusinessScrubDekuNutDL[] = dgBusinessScrubDekuNutDL;
#define dgBusinessScrubAnim_1EC "__OTR__objects/object_shopnuts/gBusinessScrubAnim_1EC"
static const ALIGN_ASSET(2) char gBusinessScrubAnim_1EC[] = dgBusinessScrubAnim_1EC;
#define dgBusinessScrubAnim_39C "__OTR__objects/object_shopnuts/gBusinessScrubAnim_39C"
static const ALIGN_ASSET(2) char gBusinessScrubAnim_39C[] = dgBusinessScrubAnim_39C;
#define dgBusinessScrubRotateAnim "__OTR__objects/object_shopnuts/gBusinessScrubRotateAnim"
static const ALIGN_ASSET(2) char gBusinessScrubRotateAnim[] = dgBusinessScrubRotateAnim;
#define dgBusinessScrubNervousTransitionAnim "__OTR__objects/object_shopnuts/gBusinessScrubNervousTransitionAnim"
static const ALIGN_ASSET(2) char gBusinessScrubNervousTransitionAnim[] = dgBusinessScrubNervousTransitionAnim;
#define dgBusinessScrubLookAroundAnim "__OTR__objects/object_shopnuts/gBusinessScrubLookAroundAnim"
static const ALIGN_ASSET(2) char gBusinessScrubLookAroundAnim[] = dgBusinessScrubLookAroundAnim;
#define dgBusinessScrubNervousIdleAnim "__OTR__objects/object_shopnuts/gBusinessScrubNervousIdleAnim"
static const ALIGN_ASSET(2) char gBusinessScrubNervousIdleAnim[] = dgBusinessScrubNervousIdleAnim;
#define dgBusinessScrubAnim_139C "__OTR__objects/object_shopnuts/gBusinessScrubAnim_139C"
static const ALIGN_ASSET(2) char gBusinessScrubAnim_139C[] = dgBusinessScrubAnim_139C;
#define dgBusinessScrubLeaveBurrowAnim "__OTR__objects/object_shopnuts/gBusinessScrubLeaveBurrowAnim"
static const ALIGN_ASSET(2) char gBusinessScrubLeaveBurrowAnim[] = dgBusinessScrubLeaveBurrowAnim;
#define dgBusinessScrubAnim_4574 "__OTR__objects/object_shopnuts/gBusinessScrubAnim_4574"
static const ALIGN_ASSET(2) char gBusinessScrubAnim_4574[] = dgBusinessScrubAnim_4574;
#endif // OBJECTS_OBJECT_SHOPNUTS_H
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