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#ifndef OBJECTS_OBJECT_SPOT00_BREAK_H
#define OBJECTS_OBJECT_SPOT00_BREAK_H 1
#include "align_asset_macro.h"
#define dgBrokenDrawbridgeDL "__OTR__objects/object_spot00_break/gBrokenDrawbridgeDL"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeDL[] = dgBrokenDrawbridgeDL;
#define dgBrokenDrawbridgeBoltTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeBoltTex"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeBoltTex[] = dgBrokenDrawbridgeBoltTex;
#define dgBrokenDrawbridgeDirtTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeDirtTex"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeDirtTex[] = dgBrokenDrawbridgeDirtTex;
#define dgBrokenDrawbridgeChainTex "__OTR__objects/object_spot00_break/gBrokenDrawbridgeChainTex"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeChainTex[] = dgBrokenDrawbridgeChainTex;
#define dgBrokenDrawbridgeCol "__OTR__objects/object_spot00_break/gBrokenDrawbridgeCol"
static const ALIGN_ASSET(2) char gBrokenDrawbridgeCol[] = dgBrokenDrawbridgeCol;
#define dgBarbedWireFenceDL "__OTR__objects/object_spot00_break/gBarbedWireFenceDL"
static const ALIGN_ASSET(2) char gBarbedWireFenceDL[] = dgBarbedWireFenceDL;
#define dgBarbedWireFenceTex "__OTR__objects/object_spot00_break/gBarbedWireFenceTex"
static const ALIGN_ASSET(2) char gBarbedWireFenceTex[] = dgBarbedWireFenceTex;
#define dgBarbedWireFenceCol "__OTR__objects/object_spot00_break/gBarbedWireFenceCol"
static const ALIGN_ASSET(2) char gBarbedWireFenceCol[] = dgBarbedWireFenceCol;
#endif // OBJECTS_OBJECT_SPOT00_BREAK_H
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