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#ifndef TEXTURES_VR_CLOUD0_PAL_STATIC_H
#define TEXTURES_VR_CLOUD0_PAL_STATIC_H 1
#include "align_asset_macro.h"
#define dgSunriseOvercastSkyboxTLUT "__OTR__textures/vr_cloud0_pal_static/gSunriseOvercastSkyboxTLUT"
static const ALIGN_ASSET(2) char gSunriseOvercastSkyboxTLUT[] = dgSunriseOvercastSkyboxTLUT;
#endif // TEXTURES_VR_CLOUD0_PAL_STATIC_H
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