summaryrefslogtreecommitdiff
path: root/soh/assets/xml/GC_MQ_D/audio/Audio.xml
blob: e649d1f0a42b91bffaa29aa762b2db11c335475e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
<Root>
	<File Name="code" OutName="audio" RangeStart="0x0" RangeEnd="0x12CBB0">
		<Audio Name="audio" Offset="0x00" SoundFontTableOffset="0x138270" SequenceTableOffset="0x1386A0" SampleBankTableOffset="0x138D90" SequenceFontTableOffset="0x1384E0">
		<Sequences>
				<Sequence Name="000_Sound_Effects"/>
				<Sequence Name="001_Ambient_Effects"/>
				<Sequence Name="002_Hyrule_Field_Program"/>
				<Sequence Name="003_Hyrule_Field_Intro"/>
				<Sequence Name="004_Hyrule_Field_Segment_1"/>
				<Sequence Name="005_Hyrule_Field_Segment_2"/>
				<Sequence Name="006_Hyrule_Field_Segment_3"/>
				<Sequence Name="007_Hyrule_Field_Segment_4"/>
				<Sequence Name="008_Hyrule_Field_Segment_5"/>
				<Sequence Name="009_Hyrule_Field_Segment_6"/>
				<Sequence Name="010_Hyrule_Field_Segment_7"/>
				<Sequence Name="011_Hyrule_Field_Segment_8"/>
				<Sequence Name="012_Hyrule_Field_Segment_9"/>
				<Sequence Name="013_Hyrule_Field_Segment_10"/>
				<Sequence Name="014_Hyrule_Field_Segment_11"/>
				<Sequence Name="015_Hyrule_Field_Enemy_Intro"/>
				<Sequence Name="016_Hyrule_Field_Enemy_1"/>
				<Sequence Name="017_Hyrule_Field_Enemy_2"/>
				<Sequence Name="018_Hyrule_Field_Enemy_3"/>
				<Sequence Name="019_Hyrule_Field_Enemy_4"/>
				<Sequence Name="020_Hyrule_Field_Idle_1"/>
				<Sequence Name="021_Hyrule_Field_Idle_2"/>
				<Sequence Name="022_Hyrule_Field_Idle_3"/>
				<Sequence Name="023_Hyrule_Field_Idle_4"/>
				<Sequence Name="024_Dodongos_Cavern"/>
				<Sequence Name="025_Kakariko_Village_Adult"/>
				<Sequence Name="026_Battle"/>
				<Sequence Name="027_Boss_Battle"/>
				<Sequence Name="028_Inside_the_Deku_Tree"/>
				<Sequence Name="029_Market"/>
				<Sequence Name="030_Title_Theme"/>
				<Sequence Name="031_House"/>
				<Sequence Name="032_Game_Over"/>
				<Sequence Name="033_Boss_Defeated"/>
				<Sequence Name="034_Got_Key_Item"/>
				<Sequence Name="035_Ganondorf_Sting"/>
				<Sequence Name="036_Got_Heart_Container"/>
				<Sequence Name="037_Prelude_of_Light"/>
				<Sequence Name="038_Inside_Jabu_Jabus_Belly"/>
				<Sequence Name="039_Kakariko_Village_Child"/>
				<Sequence Name="040_Fairy_Fountain"/>
				<Sequence Name="041_Zeldas_Theme"/>
				<Sequence Name="042_Fire_Temple"/>
				<Sequence Name="043_Anticipating_Treasure"/>
				<Sequence Name="044_Forest_Temple"/>
				<Sequence Name="045_Hyrule_Castle_Courtyard"/>
				<Sequence Name="046_Ganondorf_Theme_Organ"/>
				<Sequence Name="047_Lon_Lon_Ranch"/>
				<Sequence Name="048_Goron_City"/>
				<Sequence Name="049_Hyrule_Field_Morning"/>
				<Sequence Name="050_Got_Spiritual_Stone"/>
				<Sequence Name="051_Bolero_of_Fire"/>
				<Sequence Name="052_Minuet_of_Forest"/>
				<Sequence Name="053_Serenade_of_Water"/>
				<Sequence Name="054_Requiem_of_Spirit"/>
				<Sequence Name="055_Nocturne_of_Shadow"/>
				<Sequence Name="056_Mini_Boss_Battle"/>
				<Sequence Name="057_Got_Item"/>
				<Sequence Name="058_Temple_of_Time"/>
				<Sequence Name="059_Rescued_Epona"/>
				<Sequence Name="060_Kokiri_Forest"/>
				<Sequence Name="061_Got_Fairy_Ocarina"/>
				<Sequence Name="062_Lost_Woods"/>
				<Sequence Name="063_Spirit_Temple"/>
				<Sequence Name="064_Horse_Minigame"/>
				<Sequence Name="065_Horse_Minigame_Goal"/>
				<Sequence Name="066_Ingos_Theme"/>
				<Sequence Name="067_Got_Medallion"/>
				<Sequence Name="068_Sarias_Song"/>
				<Sequence Name="069_Eponas_Song"/>
				<Sequence Name="070_Zeldas_Lullaby"/>
				<Sequence Name="071_Suns_Song"/>
				<Sequence Name="072_Song_of_Time"/>
				<Sequence Name="073_Song_of_Storms"/>
				<Sequence Name="074_Navi_in_Flight"/>
				<Sequence Name="075_Deku_Tree_Theme"/>
				<Sequence Name="076_Windmill"/>
				<Sequence Name="077_Legends_of_Hyrule"/>
				<Sequence Name="078_Game_Shops"/>
				<Sequence Name="079_Sheiks_Theme"/>
				<Sequence Name="080_Zoras_Domain"/>
				<Sequence Name="081_Zelda_Sting"/>
				<Sequence Name="082_Zeldas_Theme_Ending"/>
				<Sequence Name="083_Got_Master_Sword"/>
				<Sequence Name="084_Ganondorfs_Theme"/>
				<Sequence Name="085_Shop"/>
				<Sequence Name="086_Chamber_of_Sages"/>
				<Sequence Name="087_File_Select" Extract="false"/> <!-- The data in the sequence table just uses a reference pointer to the Fairy Fountain sequence. -->
				<Sequence Name="088_Ice_Cavern"/>
				<Sequence Name="089_Opening_the_Door_of_Time"/>
				<Sequence Name="090_Kaepora_Gaeboras_Theme"/>
				<Sequence Name="091_Shadow_Temple"/>
				<Sequence Name="092_Water_Temple"/>
				<Sequence Name="093_The_Sages_Bridge"/>
				<Sequence Name="094_Seal_of_the_Six_Sages"/>
				<Sequence Name="095_Gerudo_Valley"/>
				<Sequence Name="096_Potion_Shop"/>
				<Sequence Name="097_Koume_and_Kotakes_Theme"/>
				<Sequence Name="098_Escape_from_Ganons_Castle"/>
				<Sequence Name="099_Ganondorfs_Castle"/>
				<Sequence Name="100_Ganondorf_Battle"/>
				<Sequence Name="101_Ganon_Battle"/>
				<Sequence Name="102_Ending_Credits_1"/>
				<Sequence Name="103_Ending_Credits_2"/>
				<Sequence Name="104_Ending_Credits_3"/>
				<Sequence Name="105_Ending_Credits_4"/>
				<Sequence Name="106_Ending_Credits_5"/>
				<Sequence Name="107_Dodongo_and_Volvagia_Battle"/>
				<Sequence Name="108_Timed_Minigame"/>
				<Sequence Name="109_Cutscene_Effects"/>
			</Sequences>
		
		
			<Samples Bank="0">
				<Sample Name="Bird Chirp 1" Offset="0"/>
				<Sample Name="Insect Chirrup" Offset="0x5B0" SampleRate="16000"/>
				<Sample Name="Bird Chirp 2" Offset="0x780"/>
				<Sample Name="Crickets" Offset="0xC70"/>
				<Sample Name="Loud Bird Chirp" Offset="0x1730"/>
				<Sample Name="Crow Caws" Offset="0x1ED0"/>
				<Sample Name="Bird Call" Offset="0x2D10"/>
				<Sample Name="Bird Screech" Offset="0x4250"/>
				<Sample Name="Bird Song (Unused)" Offset="0x5480"/>
				<Sample Name="Owl Hoot" Offset="0x77D0"/>
				<Sample Name="Hawk Screech" Offset="0x97E0"/>
				<Sample Name="Small Bird Chirps" Offset="0xB660"/>
				<Sample Name="Rushing Water" Offset="0xBC80"/>
				<Sample Name="Howling Wind" Offset="0xE4B0"/>
				<Sample Name="Rainfall" Offset="0x11D80"/>
				<Sample Name="Low Thunder" Offset="0x1C4A0"/>
				<Sample Name="Lightning" Offset="0x27DA0"/>
				<Sample Name="Howling Wind (Short)" Offset="0x33800"/>
				<Sample Name="Cucco Crows" Offset="0x393F0"/>
				<Sample Name="Cawing Bird" Offset="0x3D090"/>
				<Sample Name="Step - Ground" Offset="0x3E360"/>
				<Sample Name="Step - Sand" Offset="0x3ECE0"/>
				<Sample Name="Step - Rock" Offset="0x3F770"/>
				<Sample Name="Step - Jabu Jabu" Offset="0x40000"/>
				<Sample Name="Step - Water" Offset="0x40AA0"/>
				<Sample Name="Step - Carpet" Offset="0x414F0" SampleRate="8000"/>
				<Sample Name="Step - Thick Carpet" Offset="0x41A20"/>
				<Sample Name="Step - Tall Grass" Offset="0x41CD0"/>
				<Sample Name="Synth Pad Sting" Offset="0x439A0"/>
				<Sample Name="Small Splash" Offset="0x46810"/>
				<Sample Name="Crunchy Drop" Offset="0x48840"/>
				<Sample Name="Sliding Block" Offset="0x4A6A0"/>
				<Sample Name="Step - Wood" Offset="0x4A510"/>
				<Sample Name="Boots Sliding" Offset="0x4F790"/>
				<Sample Name="Heavy Slide" Offset="0x53210"/>
				<Sample Name="High Static" Offset="0x55BA0"/>
				<Sample Name="Distorted Static" Offset="0x57D10"/>
				<Sample Name="Heavy Static" Offset="0x5B590"/>
				<Sample Name="Large Water Splash" Offset="0x5CBA0"/>
				<Sample Name="Swimming" Offset="0x60240"/>
				<Sample Name="Stone Doof" Offset="0x61B90"/>
				<Sample Name="Step - Wooden Bridge" Offset="0x63350"/>
				<Sample Name="Step - Fire" Offset="0x63B70"/>
				<Sample Name="Iron Boots 2" Offset="0x64600"/>
				<Sample Name="Step - Ice" Offset="0x64F70"/>
				<Sample Name="Crackling Fire (Keese)" Offset="0x65580"/>
				<Sample Name="Metal Clink" Offset="0x67FA0"/>
				<Sample Name="Whish" Offset="0x68CC0"/>
				<Sample Name="Sheathe Sword" Offset="0x69130" SampleRate="16000"/>
				<Sample Name="Draw Sword" Offset="0x6A040" SampleRate="17640"/>
				<Sample Name="Air Swish" Offset="0x6BA00" SampleRate="15435"/>
				<Sample Name="Air Whistle" Offset="0x6C3C0"/>
				<Sample Name="Bow Pulled Taut" Offset="0x6D5B0"/>
				<Sample Name="Sword Striking Metal Shield" Offset="0x71C70"/>
				<Sample Name="Moving Metal Chain" Offset="0x732A0"/>
				<Sample Name="Hissing Fuse" Offset="0x74790"/>
				<Sample Name="Heavy Thump" Offset="0x77010"/>
				<Sample Name="Egg Hatching" Offset="0x77BA0"/>
				<Sample Name="Arrow Thunk in Wood" Offset="0x7AFD0"/>
				<Sample Name="Air Whoosh" Offset="0x7D290"/>
				<Sample Name="Broken Wood" Offset="0x7F3F0"/>
				<Sample Name="Whip Snap" Offset="0x7FC90"/>
				<Sample Name="Buzzing Synth" Offset="0x80E00"/>
				<Sample Name="Soft Thump" Offset="0x82000"/>
				<Sample Name="Sword Strike" Offset="0x82ED0" SampleRate="10000"/>
				<Sample Name="Eye of Truth" Offset="0x84380"/>
				<Sample Name="Popping Cork" Offset="0x87030"/>
				<Sample Name="Bowstring Twang" Offset="0x87440" SampleRate="19200"/>
				<Sample Name="Bombchu Motor" Offset="0x88620" SampleRate="22050"/>
				<Sample Name="Rupee" Offset="0x88A50" SampleRate="32000"/>
				<Sample Name="Opening Wooden Door" Offset="0x8A4B0"/>
				<Sample Name="Closing Wooden Door" Offset="0x8E160"/>
				<Sample Name="Explosion 1" Offset="0x8F6F0"/>
				<Sample Name="Gallop" Offset="0x93DB0"/>
				<Sample Name="Horse Neigh" Offset="0x94B10"/>
				<Sample Name="Flowing Creek" Offset="0x98B00"/>
				<Sample Name="Rushing Waterfall" Offset="0x9D5F0"/>
				<Sample Name="Mechanically Shifting Stone" Offset="0xA0260"/>
				<Sample Name="Rolling Boulder" Offset="0xA14A0" SampleRate="8000"/>
				<Sample Name="Bubbling Lava" Offset="0xA2590"/>
				<Sample Name="Retracting Metal Chain" Offset="0xA9EF0"/>
				<Sample Name="Relaxed Cucco Clucks" Offset="0xAB9E0"/>
				<Sample Name="Stone Strike" Offset="0xADBA0" SampleRate="10000"/>
				<Sample Name="Horse Snort" Offset="0xAF0A0" SampleRate="12000"/>
				<Sample Name="Water Splish" Offset="0xB0960"/>
				<Sample Name="Wooden Strike" Offset="0xB3600"/>
				<Sample Name="Flying Fairy" Offset="0xB3B10"/>
				<Sample Name="Settled Stone Block" Offset="0xB4B90"/>
				<Sample Name="Creaking Door" Offset="0xB5A80"/>
				<Sample Name="Creaking Wood" Offset="0xB8690"/>
				<Sample Name="Ignition" Offset="0xBA0D0"/>
				<Sample Name="Warp Circle Ambience" Offset="0xBBB00"/>
				<Sample Name="Fairy Magic" Offset="0xC42B0"/>
				<Sample Name="Water Drips" Offset="0xC5140"/>
				<Sample Name="Underwater Bubbles" Offset="0xC88C0"/>
				<Sample Name="Fire Crackling" Offset="0xCAF60"/>
				<Sample Name="Heavy Platform Rotating" Offset="0xD16F0" SampleRate="8000"/>
				<Sample Name="Light Rock Slam" Offset="0xD2110"/>
				<Sample Name="Flapping Cloak" Offset="0xD3DC0"/>
				<Sample Name="People Chattering" Offset="0xD57A0"/>
				<Sample Name="Cloth Ripping" Offset="0xDE0A0"/>
				<Sample Name="Mechanical Ramp-Up" Offset="0xE01F0"/>
				<Sample Name="Crystal Synth (Low)" Offset="0xE2510"/>
				<Sample Name="Shimmering Treasure" Offset="0xE44A0"/>
				<Sample Name="Gunshot" Offset="0xE4B00"/>
				<Sample Name="Wolf Howl" Offset="0xE5B70"/>
				<Sample Name="Frog Ribbit" Offset="0xEA760"/>
				<Sample Name="Dog Yip" Offset="0xEAFC0"/>
				<Sample Name="Metal Door" Offset="0xEB5B0"/>
				<Sample Name="Cow Moo" Offset="0xECF40"/>
				<Sample Name="Dialogue Continue (Harp)" Offset="0xEEB80"/>
				<Sample Name="Dong (Failed Learning)" Offset="0xF2FE0"/>
				<Sample Name="Whistle" Offset="0xF5350"/>
				<Sample Name="Clanging Bells" Offset="0xF5A90"/>
				<Sample Name="Person Whistling" Offset="0xF72A0"/>
				<Sample Name="Ocarina_Looped" Offset="0xFAD40" LoopOffset="0x1550"/>
				<!--<Sample Name="Ocarina_NoLooped">
					<Offset Version="MQDebug" At="0xFAD40" LoopOffset="0x77C0"/>
				</Sample>-->
				<Sample Name="Accordion" Offset="0xFDFC0"/>
				<Sample Name="Harp 1" Offset="0x1026F0"/>
				<Sample Name="Malon" Offset="0x106C20"/>
				<Sample Name="Flute" Offset="0x108690"/>
				<Sample Name="Tambo Drum" Offset="0x10CD20"/>
				<Sample Name="Small Cymbal" Offset="0x10EFF0"/>
				<Sample Name="Z Target" Offset="0x111520"/>
				<Sample Name="Enemy Target Lock-On" Offset="0x1129E0"/>
				<Sample Name="Adult Link - Spur Horse 1" Offset="0x114D70"/>
				<Sample Name="Adult Link - Spur Horse 2" Offset="0x1165E0"/>
				<Sample Name="Adult Link - Attack 1" Offset="0x1176B0"/>
				<Sample Name="Adult Link - Attack 2" Offset="0x118910"/>
				<Sample Name="Adult Link - Attack 3" Offset="0x119870"/>
				<Sample Name="Adult Link - Attack 4" Offset="0x11A270"/>
				<Sample Name="Adult Link - Hup" Offset="0x11B0E0"/>
				<Sample Name="Adult Link - Gasp 1" Offset="0x11B790"/>
				<Sample Name="Adult Link - Strong Attack 1" Offset="0x11BE20"/>
				<Sample Name="Adult Link - Strong Attack 2" Offset="0x11D6D0"/>
				<Sample Name="Adult Link - Dangling Grunt" Offset="0x11EE50"/>
				<Sample Name="Adult Link - Dangling Gasp 1" Offset="0x11FB00"/>
				<Sample Name="Adult Link - Climb Edge" Offset="0x120D60"/>
				<Sample Name="Adult Link - Dangling Gasp 2" Offset="0x121BF0"/>
				<Sample Name="Adult Link - Hurt 1" Offset="0x122C10"/>
				<Sample Name="Adult Link - Hurt 2" Offset="0x1243F0"/>
				<Sample Name="Adult Link - Hurt 3" Offset="0x125A90"/>
				<Sample Name="Adult Link - Hurt 4" Offset="0x126ED0"/>
				<Sample Name="Adult Link - Knocked Back" Offset="0x128DA0"/>
				<Sample Name="Adult Link - Hurt 5" Offset="0x12AC80"/>
				<Sample Name="Adult Link - Falling 1" Offset="0x12CD30"/>
				<Sample Name="Adult Link - Falling 2" Offset="0x133AB0"/>
				<Sample Name="Adult Link - Gasp 2" Offset="0x139D70"/>
				<Sample Name="Adult Link - Gasp 3" Offset="0x13AF50"/>
				<Sample Name="Adult Link - Pant 1" Offset="0x13C040"/>
				<Sample Name="Adult Link - Pant 2" Offset="0x13D3B0"/>
				<Sample Name="Adult Link - Glug" Offset="0x13E870"/>
				<Sample Name="Adult Link - Refreshed" Offset="0x13F6B0"/>
				<Sample Name="Adult Link - Lift (Unused)" Offset="0x140FC0"/>
				<Sample Name="Adult Link - Cast Attacking Magic" Offset="0x141960"/>
				<Sample Name="Adult Link - Painful Landing" Offset="0x143690"/>
				<Sample Name="Adult Link - Dramatic Gasp" Offset="0x146490"/>
				<Sample Name="Adult Link - Hurt (Unused)" Offset="0x1478F0"/>
				<Sample Name="Adult Link - Choking" Offset="0x148390"/>
				<Sample Name="Adult Link - Gasping (Unused)" Offset="0x1493C0"/>
				<Sample Name="Adult Link - Small Gasp (Unused)" Offset="0x14B440"/>
				<Sample Name="Adult Link - Unsettled Moan" Offset="0x14C250"/>
				<Sample Name="Adult Link - Sneezes" Offset="0x151520"/>
				<Sample Name="Adult Link - Sigh 1" Offset="0x15A6A0"/>
				<Sample Name="Adult Link - Sigh 2" Offset="0x15BE50"/>
				<Sample Name="Adult Link - Sigh 3" Offset="0x15DCB0"/>
				<Sample Name="Adult Link - Stretch Start" Offset="0x15F4B0"/>
				<Sample Name="Adult Link - Stretching" Offset="0x1617F0"/>
				<Sample Name="Adult Link - Finished Stretching" Offset="0x163280"/>
				<Sample Name="Child Link - Attack 1" Offset="0x166790"/>
				<Sample Name="Child Link - Attack 2" Offset="0x167800"/>
				<Sample Name="Child Link - Attack 3" Offset="0x168650"/>
				<Sample Name="Child Link - Attack 4" Offset="0x1698E0"/>
				<Sample Name="Child Link - Hup 1" Offset="0x16A450"/>
				<Sample Name="Child Link - Hup 2" Offset="0x16AEA0"/>
				<Sample Name="Child Link - Strong Attack 1" Offset="0x16B3E0"/>
				<Sample Name="Child Link - Strong Attack 2" Offset="0x16CE20"/>
				<Sample Name="Child Link - Dangling Gasp 1" Offset="0x16EEA0"/>
				<Sample Name="Child Link - Dangling Gasp 2" Offset="0x16FE60"/>
				<Sample Name="Child Link - Sigh 1" Offset="0x170E80"/>
				<Sample Name="Child Link - Sigh 2" Offset="0x171DA0"/>
				<Sample Name="Child Link - Hurt 1" Offset="0x173320"/>
				<Sample Name="Child Link - Hurt 2" Offset="0x174240"/>
				<Sample Name="Child Link - Hurt 3" Offset="0x175140"/>
				<Sample Name="Child Link - Hurt 4" Offset="0x175C30"/>
				<Sample Name="Child Link - Knocked Back" Offset="0x177480"/>
				<Sample Name="Child Link - Hurt 5" Offset="0x178D40"/>
				<Sample Name="Child Link - Falling 1" Offset="0x1795F0"/>
				<Sample Name="Child Link - Falling 2" Offset="0x17E6C0"/>
				<Sample Name="Child Link - Gasp 1" Offset="0x182EC0"/>
				<Sample Name="Child Link - Gasp 2" Offset="0x1844E0"/>
				<Sample Name="Child Link - Wheeze" Offset="0x185BA0"/>
				<Sample Name="Child Link - Exhausted Panting" Offset="0x188170"/>
				<Sample Name="Child Link - Glug" Offset="0x18A560"/>
				<Sample Name="Child Link - Refreshed" Offset="0x18B650"/>
				<Sample Name="Child Link - Charge Up (Unused)" Offset="0x18D090"/>
				<Sample Name="Child Link - Cast Attack Spell" Offset="0x18E480"/>
				<Sample Name="Child Link - Painful Landing" Offset="0x190200"/>
				<Sample Name="Child Link - Dramatic Gasp" Offset="0x193410"/>
				<Sample Name="Child Link - Dying Gasp" Offset="0x196950"/>
				<Sample Name="Child Link - Strangled (Unused)" Offset="0x1971A0"/>
				<Sample Name="Child Link - Gasp 3" Offset="0x197500"/>
				<Sample Name="Child Link - Shivers" Offset="0x198F30"/>
				<Sample Name="Child Link - Sneeze" Offset="0x19F6D0"/>
				<Sample Name="Child Link - Grunt" Offset="0x1A1670"/>
				<Sample Name="Child Link - Moans From Heat" Offset="0x1A2580"/>
				<Sample Name="Child Link - Awakening Grunt" Offset="0x1A71E0"/>
				<Sample Name="Child Link - Wiping Off Sweat" Offset="0x1A79C0"/>
				<Sample Name="Child Link - Yawn Starts" Offset="0x1AF2E0"/>
				<Sample Name="Child Link - Yawn and Stretch" Offset="0x1AFEE0"/>
				<Sample Name="Child Link - Stretch Refreshingly" Offset="0x1B3F50"/>
				<Sample Name="Navi - Watch Out!" Offset="0x1B6530"/>
				<Sample Name="Navi - Look!" Offset="0x1B7B40"/>
				<Sample Name="Navi - Hey!" Offset="0x1B8DB0"/>
				<Sample Name="Navi - Listen!" Offset="0x1B9D70"/>
				<Sample Name="Navi - Hello!" Offset="0x1BB410"/>
				<Sample Name="Talon Snoring" Offset="0x1BC380"/>
				<Sample Name="Talon Startled" Offset="0x1BFA40"/>
				<Sample Name="Talon Distressed" Offset="0x1C0F80"/>
				<Sample Name="Talon Fearful" Offset="0x1C2510"/>
				<Sample Name="Great Fairy Laughter" Offset="0x1C6870"/>
				<Sample Name="Great Fairy Titters" Offset="0x1CC560"/>
				<Sample Name="Ingo Yowls" Offset="0x1CF9C0"/>
				<Sample Name="Ingo Exclaims" Offset="0x1D25C0"/>
				<Sample Name="Ingo - Hyeaaaaugh" Offset="0x1D58F0"/>
				<Sample Name="Ingo - Hyah!" Offset="0x1D74B0"/>
				<Sample Name="Girl Gasps" Offset="0x1D8420"/>
				<Sample Name="Girl Screams 1" Offset="0x1D9880"/>
				<Sample Name="Girl Inquiring 1" Offset="0x1DDA40"/>
				<Sample Name="Girl Hurt" Offset="0x1DE3C0"/>
				<Sample Name="Girl Startled 1" Offset="0x1DF040"/>
				<Sample Name="Girl Screams 2" Offset="0x1E0140"/>
				<Sample Name="Girl Delighted" Offset="0x1E3160"/>
				<Sample Name="Girl Surprised 1" Offset="0x1E48E0"/>
				<Sample Name="Girl Surprised 2" Offset="0x1E55F0"/>
				<Sample Name="Girl Discombobulated (Unused)" Offset="0x1E6000"/>
				<Sample Name="Woman Yells" Offset="0x1E7E90"/>
				<Sample Name="Woman Yells, Startled" Offset="0x1E9960"/>
				<Sample Name="Woman Grunts" Offset="0x1EB6B0"/>
				<Sample Name="Woman Hup" Offset="0x1EC2B0"/>
				<Sample Name="Girl Sighs" Offset="0x1EC990"/>
				<Sample Name="Girl Startled 2" Offset="0x1EE390"/>
				<Sample Name="Girl Inquiring 2" Offset="0x1EF1B0"/>
				<Sample Name="Girl Disappointed" Offset="0x1EFCE0"/>
				<Sample Name="Girl Laughing" Offset="0x1F1600"/>
				<Sample Name="Girl Startled 3" Offset="0x1F3020"/>
				<Sample Name="Girl Grunts in Effort" Offset="0x1F4010"/>
				<Sample Name="Girl Screams 3" Offset="0x1F4EB0"/>
				<Sample Name="Girl Screams 4" Offset="0x1F5E50"/>
				<Sample Name="Girl Sighs Contentedly" Offset="0x1F7220"/>
				<Sample Name="Girl Surprised 3" Offset="0x1F9490"/>
				<Sample Name="Girl Scared" Offset="0x1FA230"/>
				<Sample Name="Skulltula Screaming" Offset="0x1FB850"/>
				<Sample Name="Skulltula Grunts Angrily" Offset="0x1FEA30"/>
				<Sample Name="King Zora Scoots" Offset="0x1FFD80"/>
				<Sample Name="Flamethrower" Offset="0x200840"/>
				<Sample Name="Dodongo Roar" Offset="0x206D10"/>
				<Sample Name="Heavy Rumbling" Offset="0x209E40"/>
				<Sample Name="Clattering Spear" Offset="0x20B580" SampleRate="10000"/>
				<Sample Name="Ganon's Electrical Charge" Offset="0x20BDA0"/>
				<Sample Name="Dramatic Swoosh" Offset="0x20C9E0"/>
				<Sample Name="Broken Pottery" Offset="0x20DE70" SampleRate="12000"/>
				<Sample Name="Shattered Glass" Offset="0x20F440"/>
				<Sample Name="Heavy Gunshot" Offset="0x2115A0"/>
				<Sample Name="Dodongo Inhale" Offset="0x212040"/>
				<Sample Name="Gulp" Offset="0x2147A0"/>
				<Sample Name="Rustling Thicket" Offset="0x214E10"/>
				<Sample Name="Cracking Egg" Offset="0x215810"/>
				<Sample Name="Resounding Smash" Offset="0x216210"/>
				<Sample Name="Cloaking Poe" Offset="0x216D00"/>
				<Sample Name="Chittering Keese" Offset="0x2187D0"/>
				<Sample Name="Rustling Large Wings" Offset="0x2193E0"/>
				<Sample Name="Guay Hurt" Offset="0x219F10"/>
				<Sample Name="Scritch" Offset="0x21A810"/>
				<Sample Name="Gruff Voice" Offset="0x21AA80"/>
				<Sample Name="Lizalfos Triumphant Cry" Offset="0x21ACF0"/>
				<Sample Name="Lizalfos Foot Patter" Offset="0x21B150"/>
				<Sample Name="Lizalfos Laughter" Offset="0x21B370"/>
				<Sample Name="Deku Scrub Collapses" Offset="0x21BBC0"/>
				<Sample Name="Broken Small Pottery" Offset="0x21C330"/>
				<Sample Name="Monstrous Growl" Offset="0x21CF00"/>
				<Sample Name="Moaning Phantom Ganon" Offset="0x21DDB0"/>
				<Sample Name="Phantom Ganon Laughing" Offset="0x220770"/>
				<Sample Name="Gerudo Scimitar Slash" Offset="0x2222F0"/>
				<Sample Name="Deku Baba Chomp" Offset="0x222BA0"/>
				<Sample Name="Deku Baba Lunge" Offset="0x2230B0" SampleRate="20000"/>
				<Sample Name="Buzzing" Offset="0x223C90"/>
				<Sample Name="Electric Burst" Offset="0x224FD0"/>
				<Sample Name="Ganondorf Hovering" Offset="0x228A70"/>
				<Sample Name="Magical Charge-Up" Offset="0x22C380"/>
				<Sample Name="Echoing Thunderburst" Offset="0x22DD50"/>
				<Sample Name="Phantom Ganon in Agony" Offset="0x233280"/>
				<Sample Name="Phantom Ganon Attacks" Offset="0x236F80"/>
				<Sample Name="Phantom Ganon Groans (Unused)" Offset="0x237BA0"/>
				<Sample Name="Thunder and Groan" Offset="0x23AD60"/>
				<Sample Name="Goron and Redead Moan" Offset="0x23D490"/>
				<Sample Name="Phantom Ganon Growls" Offset="0x240600"/>
				<Sample Name="Goron Inquiring" Offset="0x241690"/>
				<Sample Name="Goron Recognizes" Offset="0x241C20"/>
				<Sample Name="Goron Yawns" Offset="0x243440"/>
				<Sample Name="Witch Cackles 1" Offset="0x244DD0"/>
				<Sample Name="Witch Cackles 2" Offset="0x247290"/>
				<Sample Name="Witch Hurt" Offset="0x249810"/>
				<Sample Name="Witch Attacks" Offset="0x24AB70"/>
				<Sample Name="Witch Inquires" Offset="0x24BBE0"/>
				<Sample Name="Witch Yells a Curse" Offset="0x24C2C0"/>
				<Sample Name="Witch Arguing" Offset="0x24E060"/>
				<Sample Name="Witch Surprised" Offset="0x24F440"/>
				<Sample Name="Twinrova Gasps" Offset="0x24FED0"/>
				<Sample Name="Twinrova Thrown Off" Offset="0x250E20"/>
				<Sample Name="Twinrova Laughs" Offset="0x2516D0"/>
				<Sample Name="Witch Howls" Offset="0x252B10"/>
				<Sample Name="Woman Chuckles" Offset="0x255720"/>
				<Sample Name="Witch Charges (Unused)" Offset="0x2564A0"/>
				<Sample Name="Iron Knuckle Attacks" Offset="0x258360"/>
				<Sample Name="Finger Snap" Offset="0x2581C0"/>
				<Sample Name="Iron Knuckle Grunt (Unused)" Offset="0x259120"/>
				<Sample Name="Iron Knuckle Charges" Offset="0x259BF0"/>
				<Sample Name="Iron Knuckle Dies" Offset="0x25AAC0"/>
				<Sample Name="Iron Knuckle Grunts" Offset="0x25C140"/>
				<Sample Name="Iron Knuckle Murmurs (Unused)" Offset="0x25CD60"/>
				<Sample Name="Muted Timpani" Offset="0x25DB50"/>
				<Sample Name="Chanting" Offset="0x25E9E0"/>
				<Sample Name="Gerudo Attacks" Offset="0x25FC50"/>
				<Sample Name="Gerudo Breathes" Offset="0x260420"/>
				<Sample Name="Gerudo Hurt" Offset="0x261790"/>
				<Sample Name="Gerudo Vanquished" Offset="0x262170"/>
				<Sample Name="Enemy Struck" Offset="0x263270"/>
				<Sample Name="Ganondorf Laughing" Offset="0x264B60"/>
				<Sample Name="Ganondorf Attacks" Offset="0x26A060"/>
				<Sample Name="Ganondorf Heavy Attack" Offset="0x26AAD0"/>
				<Sample Name="Ganondorf Rebuffs" Offset="0x26B960"/>
				<Sample Name="Ganondorf Strikes the Ground" Offset="0x26BEF0"/>
				<Sample Name="Ganondorf Hurt 1" Offset="0x26CE70"/>
				<Sample Name="Ganondorf Hurt 2" Offset="0x26DF40"/>
				<Sample Name="Ganondorf Breathes (Unused)" Offset="0x26FC60"/>
				<Sample Name="Ganondorf Recovers" Offset="0x270E40"/>
				<Sample Name="Ganondorf Gurgling Yell (Unused)" Offset="0x271A70"/>
				<Sample Name="Ganondorf Dying Breath" Offset="0x273860"/>
				<Sample Name="Ganondorf Vomits" Offset="0x274EA0"/>
				<Sample Name="Ganondorf Yells in Defiance" Offset="0x2765B0"/>
				<Sample Name="Ganondorf's Final Attack (Unused)" Offset="0x27C0A0"/>
				<Sample Name="Ganondorf's Final Attack 2 (Unused)" Offset="0x27E260"/>
				<Sample Name="Ganondorf Chuckles" Offset="0x280C70"/>
				<Sample Name="Redead Scream" Offset="0x283440"/>
				<Sample Name="Monstrous Roaring" Offset="0x2869C0"/>
				<Sample Name="Larval Sound Base" Offset="0x28BF50"/>
				<Sample Name="Dinosaur Cry" Offset="0x28CE90"/>
				<Sample Name="Phantom Ganon's Laughter" Offset="0x2938F0"/>
				<Sample Name="Iron Boots 1" Offset="0x29B480"/>
				<Sample Name="Metal Clink (Copy)" Offset="0x29EB20"/>
			</Samples>
			<Samples Bank="1">
				<Sample Name="Ocarina_Bank1" Offset="0xFAD40"/>
				<Sample Name="Accordion" Offset="0xFDFC0"/>
				<Sample Name="Harp 1" Offset="0x1026F0"/>
				<Sample Name="Malon" Offset="0x106C20"/>
				<Sample Name="Flute" Offset="0x108690"/>
				<Sample Name="Ghostly Wind" Offset="0x29FE30"/>
				<Sample Name="Ghostly Echoes" Offset="0x2A4D40"/>
				<Sample Name="Echoing Drums" Offset="0x2A8500" SampleRate="32000"/>
				<Sample Name="Vocal Oohs" Offset="0x2AF020"/>
				<Sample Name="Vocal Eees" Offset="0x2B43B0"/>
				<Sample Name="Rattling Scream" Offset="0x2B9E60"/>
				<Sample Name="Harpsichord" Offset="0x2C8510" SampleRate="75000"/>
				<Sample Name="Piano" Offset="0x2CFEE0"/>
				<Sample Name="Piano (Soft)" Offset="0x2D96A0"/>
				<Sample Name="Vocal Aahs" Offset="0x2DFF40" SampleRate="16518"/>
				<Sample Name="Resonant Vocal Aahs" Offset="0x2E7410" SampleRate="11680"/>
				<Sample Name="Harp 2" Offset="0x2EF650"/>
				<Sample Name="Glockenspiel" Offset="0x2F3300" SampleRate="16951"/>
				<Sample Name="Mechanical Rumbling" Offset="0x2F8690"/>
				<Sample Name="Trumpet" Offset="0x2F9A90"/>
				<Sample Name="Trombone" Offset="0x2FD270" SampleRate="21357"/>
				<Sample Name="Tuba" Offset="0x301EC0" SampleRate="101593"/>
				<Sample Name="Bass Drum 1" Offset="0x304E30"/>
				<Sample Name="Snare Drum 1" Offset="0x309BD0"/>
				<Sample Name="Snare Drum 2" Offset="0x30C360" SampleRate="33902"/>
				<Sample Name="Cymbal" Offset="0x30EAF0"/>
				<Sample Name="Timpani" Offset="0x317260" SampleRate="16000"/>
				<Sample Name="Strings (Low)" Offset="0x31F640" SampleRate="128000"/>
				<Sample Name="Strings 1" Offset="0x324660" SampleRate="40317"/>
				<Sample Name="Strings 2" Offset="0x328D10" SampleRate="20158"/>
				<Sample Name="Fiddle" Offset="0x32CA00" SampleRate="20158"/>
				<Sample Name="Acoustic Guitar 1" Offset="0x32ECB0" SampleRate="40317"/>
				<Sample Name="Acoustic Guitar 2" Offset="0x332D10" SampleRate="13454"/>
				<Sample Name="Tom Drum" Offset="0x335740" SampleRate="20000"/>
				<Sample Name="Drum Sidestick" Offset="0x337A10"/>
				<Sample Name="Finger Cymbals" Offset="0x338450"/>
				<Sample Name="Oboe" Offset="0x33A980" SampleRate="12699"/>
				<Sample Name="Bassoon" Offset="0x33BC30" SampleRate="76109"/>
				<Sample Name="Harp 3" Offset="0x33D130" SampleRate="67805"/>
				<Sample Name="Pizzicato Violin" Offset="0x3403F0" SampleRate="17959"/>
				<Sample Name="Church Organ" Offset="0x343870"/>
				<Sample Name="Electric Organ" Offset="0x34D670"/>
				<Sample Name="Horn" Offset="0x351810"/>
				<Sample Name="Bass Guitar" Offset="0x359170" SampleRate="76195"/>
				<Sample Name="Clap" Offset="0x35C900" SampleRate="24000"/>
				<Sample Name="Resonant Bass Marimba" Offset="0x35D100" SampleRate="18541"/>
				<Sample Name="Haunting Wind" Offset="0x364580"/>
				<Sample Name="Off Hi-Hat" Offset="0x36FE80" SampleRate="26000"/>
				<Sample Name="Drum and Sitar" Offset="0x374C20" SampleRate="20000"/>
				<Sample Name="Percussive Resonance" Offset="0x378360" SampleRate="23973"/>
				<Sample Name="Clarinet" Offset="0x37A6B0"/>
				<Sample Name="Harpsichord (High)" Offset="0x37B2A0" SampleRate="42714"/>
				<Sample Name="Marimba 1" Offset="0x382830" SampleRate="28508"/>
				<Sample Name="Marimba 2" Offset="0x384ED0" SampleRate="14254"/>
				<Sample Name="Crystal Synth" Offset="0x387060" SampleRate="26939"/>
				<Sample Name="Sitar" Offset="0x38F000" SampleRate="57017"/>
				<Sample Name="Koto" Offset="0x3926D0" SampleRate="28508"/>
				<Sample Name="Some Manner of Drum" Offset="0x396F80" SampleRate="32000"/>
				<Sample Name="Another Type of Drum" Offset="0x397FA0" SampleRate="32000"/>
				<Sample Name="Quick Drum" Offset="0x399790" SampleRate="32000"/>
				<Sample Name="Gong" Offset="0x39A6B0" SampleRate="32000"/>
				<Sample Name="Windchimes" Offset="0x3A4BE0"/>
				<Sample Name="Goron Drum" Offset="0x3AA6E0"/>
				<Sample Name="Melodic Wooden Clacking" Offset="0x3ACC20" SampleRate="32000"/>
				<Sample Name="Vocal Ohs" Offset="0x3AE1C0"/>
				<Sample Name="Flute and Voice" Offset="0x3B45D0" SampleRate="32000"/>
				<Sample Name="Off-Kilter Flute" Offset="0x3B5490" SampleRate="32000"/>
				<Sample Name="Voice" Offset="0x3B63F0" SampleRate="32000"/>
				<Sample Name="Drum 1" Offset="0x3B71F0" SampleRate="32000"/>
				<Sample Name="Drum 2" Offset="0x3B94B0" SampleRate="32000"/>
				<Sample Name="Slap Bass" Offset="0x3BBC80" SampleRate="32000"/>
				<Sample Name="Shaker" Offset="0x3BE750"/>
				<Sample Name="Cowbell" Offset="0x3BF6A0" SampleRate="32000"/>
				<Sample Name="Guitar (Low)" Offset="0x3C0360" SampleRate="19000"/>
				<Sample Name="Guitar" Offset="0x3C2B40"/>
				<Sample Name="Guitar (High)" Offset="0x3C4D00" SampleRate="10690"/>
				<Sample Name="Viola" Offset="0x3C6BD0" SampleRate="19027"/>
				<Sample Name="Church Bell" Offset="0x3CAC50"/>
				<Sample Name="Goron Oh (High)" Offset="0x3CF8A0"/>
				<Sample Name="Goron Oh" Offset="0x3D0140"/>
				<Sample Name="Banjo (Low)" Offset="0x3D0C00" SampleRate="57017"/>
				<Sample Name="Banjo" Offset="0x3D3A40" SampleRate="38054"/>
				<Sample Name="Islamic Chant" Offset="0x3D62E0"/>
				<Sample Name="Steel Drum" Offset="0x3E3F50"/>
				<Sample Name="Steel Drum (High)" Offset="0x3E8BB0" SampleRate="14254"/>
			</Samples>

			<Samples Bank="2">
				<Sample Name="Warm Pad" Offset="0"/>
			</Samples>

			<Samples Bank="3">
				<Sample Name="Low Rumbling" Offset="0"/>
				<Sample Name="Drum Sidestick" Offset="0xA590"/>
				<Sample Name="Low Drum" Offset="0x8BC0"/>
				<Sample Name="Sweep Pad" Offset="0xB3B0"/>
				<Sample Name="Organic Gurgling" Offset="0x16480"/>
		</Samples>
		<Samples Bank="4">
			<Sample Name="Vocal Ohs" Offset="0"/>
			<Sample Name="Flute and Voice" Offset="0x6410"/>
			<Sample Name="Off-Kilter Flute" Offset="0x72D0"/>
			<Sample Name="Voice" Offset="0x8230"/>
			<Sample Name="Melodic Wooden Clacking" Offset="0x9030"/>
	</Samples>

	<Samples Bank="5">
		<Sample Name="Goron Drum" Offset="0"/>
		<Sample Name="Bass Slap" Offset="0x2540"/>
		<Sample Name="Goron Ooh" Offset="0x4800"/>
		<Sample Name="Goron Ooh (High)" Offset="0x72D0"/>
		<Sample Name="Tom Drum" Offset="0x7B70"/>
		<Sample Name="Resonant Bass Marimba" Offset="0x8630"/>
	</Samples>

	<Samples Bank="6">
		<Sample Name="Warm Synth Pad" Offset="0"/>
		<Sample Name="Egyptian Flute" Offset="0xB0D0"/>
		<Sample Name="Tom Drum" Offset="0xE120"/>
		<Sample Name="Vocal Synth" Offset="0x103E0"/>
		<Sample Name="Gong" Offset="0x12EB0"/>
		<Sample Name="Bass Slap" Offset="0x1D3E0"/>
		<Sample Name="Windchimes" Offset="0x22EE0"/>
	</Samples>
		

			<Soundfont Name="02_Ambient_Sounds" Index="2"/>
			<Soundfont Name="37_Unused_Deku_Tree" Index="37" OverrideSampleBank="2"/>
			<Soundfont Name="04_Deku_Tree" Index="4"/>
			<Soundfont Name="11_Dodongos_Cavern" Index="11"/>
			<Soundfont Name="33_Ending_1" Index="33"/>
			<Soundfont Name="34_Ending_2" Index="34"/>
			<Soundfont Name="09_Fairy_Fountain" Index="9"/>
			<Soundfont Name="10_Fire_Temple" Index="10"/>
			<Soundfont Name="12_Forest_Temple" Index="12"/>
			<Soundfont Name="35_Game_Over" Index="35"/>
			<Soundfont Name="30_Ganons_Castle_Organ" Index="30"/>
			<Soundfont Name="31_Ganons_Castle" Index="31"/>
			<Soundfont Name="32_Ganondorfs_Battle" Index="32"/>
			<Soundfont Name="27_Gerudo_Valley" Index="27"/>
			<Soundfont Name="14_Goron_City" Index="14"/>
			<Soundfont Name="17_Horse_Race" Index="17"/>
			<Soundfont Name="23_Ice_Cavern" Index="23"/>
			<Soundfont Name="07_Jabu_Jabu" Index="7"/>
			<Soundfont Name="36_Kaepora_Gaeboras_Theme" Index="36"/>
			<Soundfont Name="08_Child_Kakariko_Village" Index="8"/>
			<Soundfont Name="15_Kokiri_Forest" Index="15"/>
			<Soundfont Name="29_Kotake_and_Koumes_Theme" Index="29"/>
			<Soundfont Name="28_Lakeside_Laboratory" Index="28"/>
			<Soundfont Name="19_Legends_of_Hyrule" Index="19"/>
			<Soundfont Name="13_Lon_Lon_Ranch" Index="13"/>
			<Soundfont Name="05_Market" Index="5"/>
			<Soundfont Name="20_Minigames" Index="20"/>
			<Soundfont Name="03_Orchestra" Index="3"/>
			<Soundfont Name="24_Shadow_Temple" Index="24"/>
			<Soundfont Name="22_Shops" Index="22"/>
			<Soundfont Name="00_Sound_Effects_1" Index="0" Symbol="gSoundEffectsFont1"/>
			<Soundfont Name="01_Sound_Effects_2" Index="1" Symbol="gSoundEffectsFont2"/>
			<Soundfont Name="16_Spirit_Temple" Index="16"/>
			<Soundfont Name="06_Title_Theme" Index="6"/>
			<Soundfont Name="26_Unused" Index="26"/>
			<Soundfont Name="18_Warp_Songs" Index="18"/>
			<Soundfont Name="25_Water_Temple" Index="25"/>
			<Soundfont Name="21_Zoras_Domain" Index="21"/>
		</Audio>
	</File>
</Root>