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path: root/soh/assets/xml/GC_MQ_D/objects/object_anubice.xml
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<Root>
    <File Name="object_anubice" Segment="6">
        <Texture Name="object_anubiceTex_000F90" OutName="object_anubiceTex_000F90" Format="rgba16" Width="8" Height="16" Offset="0xF90" AddedByScript="true"/>
        <Texture Name="object_anubiceTex_001090" OutName="object_anubiceTex_001090" Format="rgba16" Width="4" Height="16" Offset="0x1090" AddedByScript="true"/>
        <Texture Name="object_anubiceTex_001110" OutName="object_anubiceTex_001110" Format="rgba16" Width="16" Height="32" Offset="0x1110" AddedByScript="true"/>
        <Texture Name="object_anubiceTex_001510" OutName="object_anubiceTex_001510" Format="rgba16" Width="8" Height="8" Offset="0x1510" AddedByScript="true"/>
        <Texture Name="object_anubiceTex_001590" OutName="object_anubiceTex_001590" Format="rgba16" Width="8" Height="8" Offset="0x1590" AddedByScript="true"/>
        <Texture Name="object_anubiceTex_001610" OutName="object_anubiceTex_001610" Format="rgba16" Width="4" Height="16" Offset="0x1610" AddedByScript="true"/>
        <Texture Name="object_anubiceTex_001690" OutName="object_anubiceTex_001690" Format="ia16" Width="32" Height="16" Offset="0x1690" AddedByScript="true"/>
        <Texture Name="object_anubiceTex_001A90" OutName="object_anubiceTex_001A90" Format="rgba16" Width="8" Height="8" Offset="0x1A90" AddedByScript="true"/>
        <Texture Name="object_anubiceTex_0036A0" OutName="object_anubiceTex_0036A0" Format="i4" Width="32" Height="32" Offset="0x36A0" AddedByScript="true"/>
        <Skeleton Name="gAnubiceSkel" Type="Normal" LimbType="Standard" Offset="0x3990"/>

        <Animation Name="gAnubiceFallDownAnim" Offset="0x348"/>
        <Animation Name="gAnubiceAttackingAnim" Offset="0x78C"/>
        <Animation Name="gAnubiceIdleAnim" Offset="0xF74"/>
        <DList Name="gAnubiceEyesDL" Offset="0x3468"/>
        <DList Name="gAnubiceFireAttackDL" Offset="0x3510"/>

        <!-- The following are unused -->
        <Animation Name="gAnubiceLaughingAnim" Offset="0x144"/>
        <Animation Name="gAnubiceStandUpAnim" Offset="0x930"/>
        <DList Name="gAnubiceUnusedParticleMaterialDL" Offset="0x3610"/>
        <DList Name="gAnubiceUnusedParticleModelDL" Offset="0x3688"/>
        <!-- I think those might be for taking damage or something -->
        <Animation Name="gAnubiceAnim_000A48" Offset="0xA48"/>
        <Animation Name="gAnubiceAnim_000BAC" Offset="0xBAC"/>
    </File>
</Root>