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path: root/soh/assets/xml/GC_NMQ_D/objects/object_lightswitch.xml
blob: cfd5dcfb40f8d50bdb0832d634edd5318d706f17 (plain)
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<Root>
    <File Name="object_lightswitch" Segment="6">
        <!-- face, uses rgba16 32x32 texture at 0x08000000, branches to dlist 0x09000000, uses env color -->
        <DList Name="object_lightswitch_DL_000260" Offset="0x260"/>
        <!-- flame ring, branches to dlist 0x09000000, uses env color -->
        <DList Name="object_lightswitch_DL_000398" Offset="0x398"/>
        <!-- a square, geometry only -->
        <DList Name="object_lightswitch_DL_000408" Offset="0x408"/>
        <Texture Name="object_lightswitch_Tex_000420" OutName="tex_00000420" Format="rgba16" Width="32" Height="32" Offset="0x420"/> <!-- eyes open -->
        <Texture Name="object_lightswitch_Tex_000C20" OutName="tex_00000C20" Format="rgba16" Width="32" Height="32" Offset="0xC20"/> <!-- eyes closed -->
        <Texture Name="object_lightswitch_Tex_001420" OutName="tex_00001420" Format="rgba16" Width="32" Height="32" Offset="0x1420"/> <!-- eyes open, smiling -->
        <Texture Name="object_lightswitch_Tex_001C20" OutName="tex_00001C20" Format="rgba16" Width="32" Height="32" Offset="0x1C20"/>
    </File>
</Root>