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path: root/soh/assets/xml/N64_PAL_10/objects/object_bowl.xml
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<Root>
    <File Name="object_bowl" Segment="6">
        <!-- Bombchu Bowling DisplayList Textures -->
        <Texture Name="gBowlingWoodPanelTex" OutName="bowling_wood_panel" Format="rgba16" Width="64" Height="32" Offset="0x1C70"/>
        <Texture Name="gBowlingStoneWallTex" OutName="bowling_stone_wall" Format="rgba16" Width="32" Height="32" Offset="0x2C70"/>
        <Texture Name="gBowlingStripesTex" OutName="bowling_stripes" Format="i4" Width="16" Height="16" Offset="0x3470"/>

        <!-- Bombchu Bowling DisplayLists -->
        <DList Name="gBowlingRound1WallDL" Offset="0x610"/>
        <DList Name="gBowlingRound2WallDL" Offset="0x1390"/>
        <DList Name="gBowlingDL_1B80" Offset="0x1B80"/>

        <!-- Bombchu Bowling Collision -->
        <Collision Name="gBowlingFirstAndFinalRoundCol" Offset="0xCB8"/>
        <Collision Name="gBowlingSecondRoundCol" Offset="0x1B00"/>
        <Collision Name="gBowlingDefaultCol" Offset="0x1C40"/>
    </File>
</Root>