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path: root/soh/assets/yml/pal_gc/objects/object_gi_map.yml
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:config:
  segments:
    - [ 6, 0x010847A0 ]
    - [ 4, 0x00D24FC0 ]
    - [ 8, 0x010847A0 ]
    - [ 9, 0x010847A0 ]
    - [ 10, 0x010847A0 ]
    - [ 11, 0x010847A0 ]
    - [ 12, 0x010847A0 ]
    - [ 13, 0x010847A0 ]
  external_files:
    - pal_gc/objects/gameplay_keep.yml

gGiDungeonMapDL:
  type: GFX
  offset: 0x03C0
  symbol: gGiDungeonMapDL

gGiStoneOfAgonyDL:
  type: GFX
  offset: 0x0B70
  symbol: gGiStoneOfAgonyDL

object_gi_mapTex_000D60:
  type: TEXTURE
  offset: 0xD60
  symbol: object_gi_mapTex_000D60
  format: I8
  width: 32
  height: 32


object_gi_mapVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_gi_mapVtx_000000
  count: 60
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_gi_mapVtx_0005C0:
  type: OOT:ARRAY
  offset: 0x0005C0
  symbol: object_gi_mapVtx_0005C0
  count: 91
  array_type: VTX
  zero_flag: true
  null_cross_file: true