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:config:
segments:
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- [ 4, 0x00D24FC0 ]
- [ 8, 0x011AC8C0 ]
- [ 9, 0x011AC8C0 ]
- [ 10, 0x011AC8C0 ]
- [ 11, 0x011AC8C0 ]
- [ 12, 0x011AC8C0 ]
- [ 13, 0x011AC8C0 ]
external_files:
- pal_gc/objects/gameplay_keep.yml
gHappyMaskSalesmanEarTex:
type: TEXTURE
offset: 0x3358
symbol: gHappyMaskSalesmanEarTex
format: CI8
width: 8
height: 8
tlut: 0x2E18
gHappyMaskSalesmanEyeClosedTex:
type: TEXTURE
offset: 0x35D8
symbol: gHappyMaskSalesmanEyeClosedTex
format: CI8
width: 32
height: 32
tlut: 0x3018
gHappyMaskSalesmanEyeMouthTLUT:
type: TEXTURE
offset: 0x3018
symbol: gHappyMaskSalesmanEyeMouthTLUT
format: RGBA16
width: 16
height: 16
gHappyMaskSalesmanEyeOpenTex:
type: TEXTURE
offset: 0x39D8
symbol: gHappyMaskSalesmanEyeOpenTex
format: CI8
width: 32
height: 32
tlut: 0x3018
gHappyMaskSalesmanFingersTex:
type: TEXTURE
offset: 0x3DD8
symbol: gHappyMaskSalesmanFingersTex
format: CI8
width: 16
height: 16
tlut: 0x2E18
gHappyMaskSalesmanGoldFabricCenterTex:
type: TEXTURE
offset: 0x4558
symbol: gHappyMaskSalesmanGoldFabricCenterTex
format: CI8
width: 8
height: 16
tlut: 0x2E18
gHappyMaskSalesmanGoldFabricTex:
type: TEXTURE
offset: 0x44D8
symbol: gHappyMaskSalesmanGoldFabricTex
format: CI8
width: 8
height: 16
tlut: 0x2E18
gHappyMaskSalesmanHairTex:
type: TEXTURE
offset: 0x3258
symbol: gHappyMaskSalesmanHairTex
format: CI8
width: 16
height: 16
tlut: 0x2E18
gHappyMaskSalesmanHeadDL:
type: GFX
offset: 0x20A8
symbol: gHappyMaskSalesmanHeadDL
gHappyMaskSalesmanHeadLimb:
type: OOT:LIMB
offset: 0x462C
symbol: gHappyMaskSalesmanHeadLimb
limb_type: Standard
gHappyMaskSalesmanIdleAnim:
type: OOT:ANIMATION
offset: 0x2E4
symbol: gHappyMaskSalesmanIdleAnim
gHappyMaskSalesmanLeftForearmDL:
type: GFX
offset: 0x2B30
symbol: gHappyMaskSalesmanLeftForearmDL
gHappyMaskSalesmanLeftForearmLimb:
type: OOT:LIMB
offset: 0x45F0
symbol: gHappyMaskSalesmanLeftForearmLimb
limb_type: Standard
gHappyMaskSalesmanLeftHandDL:
type: GFX
offset: 0x2C60
symbol: gHappyMaskSalesmanLeftHandDL
gHappyMaskSalesmanLeftHandLimb:
type: OOT:LIMB
offset: 0x45FC
symbol: gHappyMaskSalesmanLeftHandLimb
limb_type: Standard
gHappyMaskSalesmanLeftUpperArmDL:
type: GFX
offset: 0x2A00
symbol: gHappyMaskSalesmanLeftUpperArmDL
gHappyMaskSalesmanLeftUpperArmLimb:
type: OOT:LIMB
offset: 0x45E4
symbol: gHappyMaskSalesmanLeftUpperArmLimb
limb_type: Standard
gHappyMaskSalesmanMouthTex:
type: TEXTURE
offset: 0x33D8
symbol: gHappyMaskSalesmanMouthTex
format: CI8
width: 32
height: 16
tlut: 0x3018
gHappyMaskSalesmanNostrilTex:
type: TEXTURE
offset: 0x3398
symbol: gHappyMaskSalesmanNostrilTex
format: CI8
width: 8
height: 8
tlut: 0x2E18
gHappyMaskSalesmanRightForearmDL:
type: GFX
offset: 0x2718
symbol: gHappyMaskSalesmanRightForearmDL
gHappyMaskSalesmanRightForearmLimb:
type: OOT:LIMB
offset: 0x4614
symbol: gHappyMaskSalesmanRightForearmLimb
limb_type: Standard
gHappyMaskSalesmanRightHandDL:
type: GFX
offset: 0x2848
symbol: gHappyMaskSalesmanRightHandDL
gHappyMaskSalesmanRightHandLimb:
type: OOT:LIMB
offset: 0x4620
symbol: gHappyMaskSalesmanRightHandLimb
limb_type: Standard
gHappyMaskSalesmanRightUpperArmDL:
type: GFX
offset: 0x25E8
symbol: gHappyMaskSalesmanRightUpperArmDL
gHappyMaskSalesmanRightUpperArmLimb:
type: OOT:LIMB
offset: 0x4608
symbol: gHappyMaskSalesmanRightUpperArmLimb
limb_type: Standard
gHappyMaskSalesmanShirtTex:
type: TEXTURE
offset: 0x40D8
symbol: gHappyMaskSalesmanShirtTex
format: CI8
width: 32
height: 32
tlut: 0x2E18
gHappyMaskSalesmanSkel:
type: OOT:SKELETON
offset: 0x4658
symbol: gHappyMaskSalesmanSkel
limb_type: Standard
skel_type: Flex
gHappyMaskSalesmanSkinTex:
type: TEXTURE
offset: 0x3218
symbol: gHappyMaskSalesmanSkinTex
format: CI8
width: 8
height: 8
tlut: 0x2E18
gHappyMaskSalesmanSleeveTex:
type: TEXTURE
offset: 0x3ED8
symbol: gHappyMaskSalesmanSleeveTex
format: CI8
width: 16
height: 32
tlut: 0x2E18
gHappyMaskSalesmanTLUT:
type: TEXTURE
offset: 0x2E18
symbol: gHappyMaskSalesmanTLUT
format: RGBA16
width: 16
height: 16
gHappyMaskSalesmanTorsoDL:
type: GFX
offset: 0x1D80
symbol: gHappyMaskSalesmanTorsoDL
gHappyMaskSalesmanTorsoLimb:
type: OOT:LIMB
offset: 0x45D8
symbol: gHappyMaskSalesmanTorsoLimb
limb_type: Standard
object_osVtx_000300:
type: OOT:ARRAY
offset: 0x000300
symbol: object_osVtx_000300
count: 154
array_type: VTX
zero_flag: true
null_cross_file: true
object_osVtx_000CA0:
type: OOT:ARRAY
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symbol: object_osVtx_000CA0
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array_type: VTX
zero_flag: true
null_cross_file: true
object_osVtx_000FF0:
type: OOT:ARRAY
offset: 0x000FF0
symbol: object_osVtx_000FF0
count: 24
array_type: VTX
zero_flag: true
null_cross_file: true
object_osVtx_001170:
type: OOT:ARRAY
offset: 0x001170
symbol: object_osVtx_001170
count: 24
array_type: VTX
zero_flag: true
null_cross_file: true
object_osVtx_0012F0:
type: OOT:ARRAY
offset: 0x0012F0
symbol: object_osVtx_0012F0
count: 54
array_type: VTX
zero_flag: true
null_cross_file: true
object_osVtx_001650:
type: OOT:ARRAY
offset: 0x001650
symbol: object_osVtx_001650
count: 24
array_type: VTX
zero_flag: true
null_cross_file: true
object_osVtx_0017D0:
type: OOT:ARRAY
offset: 0x0017D0
symbol: object_osVtx_0017D0
count: 24
array_type: VTX
zero_flag: true
null_cross_file: true
object_osVtx_001950:
type: OOT:ARRAY
offset: 0x001950
symbol: object_osVtx_001950
count: 67
array_type: VTX
zero_flag: true
null_cross_file: true
gHappyMaskSalesmanSkelLimbs:
type: BLOB
offset: 0x4638
symbol: gHappyMaskSalesmanSkelLimbs
size: 0
|