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path: root/soh/assets/yml/pal_gc/objects/object_os.yml
blob: 9c54b1ac0a3c86c09d9eabb9bdfee38b920de356 (plain)
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:config:
  segments:
    - [ 6, 0x011AC8C0 ]
    - [ 4, 0x00D24FC0 ]
    - [ 8, 0x011AC8C0 ]
    - [ 9, 0x011AC8C0 ]
    - [ 10, 0x011AC8C0 ]
    - [ 11, 0x011AC8C0 ]
    - [ 12, 0x011AC8C0 ]
    - [ 13, 0x011AC8C0 ]
  external_files:
    - pal_gc/objects/gameplay_keep.yml

gHappyMaskSalesmanEarTex:
  type: TEXTURE
  offset: 0x3358
  symbol: gHappyMaskSalesmanEarTex
  format: CI8
  width: 8
  height: 8
  tlut: 0x2E18

gHappyMaskSalesmanEyeClosedTex:
  type: TEXTURE
  offset: 0x35D8
  symbol: gHappyMaskSalesmanEyeClosedTex
  format: CI8
  width: 32
  height: 32
  tlut: 0x3018

gHappyMaskSalesmanEyeMouthTLUT:
  type: TEXTURE
  offset: 0x3018
  symbol: gHappyMaskSalesmanEyeMouthTLUT
  format: RGBA16
  width: 16
  height: 16

gHappyMaskSalesmanEyeOpenTex:
  type: TEXTURE
  offset: 0x39D8
  symbol: gHappyMaskSalesmanEyeOpenTex
  format: CI8
  width: 32
  height: 32
  tlut: 0x3018

gHappyMaskSalesmanFingersTex:
  type: TEXTURE
  offset: 0x3DD8
  symbol: gHappyMaskSalesmanFingersTex
  format: CI8
  width: 16
  height: 16
  tlut: 0x2E18

gHappyMaskSalesmanGoldFabricCenterTex:
  type: TEXTURE
  offset: 0x4558
  symbol: gHappyMaskSalesmanGoldFabricCenterTex
  format: CI8
  width: 8
  height: 16
  tlut: 0x2E18

gHappyMaskSalesmanGoldFabricTex:
  type: TEXTURE
  offset: 0x44D8
  symbol: gHappyMaskSalesmanGoldFabricTex
  format: CI8
  width: 8
  height: 16
  tlut: 0x2E18

gHappyMaskSalesmanHairTex:
  type: TEXTURE
  offset: 0x3258
  symbol: gHappyMaskSalesmanHairTex
  format: CI8
  width: 16
  height: 16
  tlut: 0x2E18

gHappyMaskSalesmanHeadDL:
  type: GFX
  offset: 0x20A8
  symbol: gHappyMaskSalesmanHeadDL

gHappyMaskSalesmanHeadLimb:
  type: OOT:LIMB
  offset: 0x462C
  symbol: gHappyMaskSalesmanHeadLimb
  limb_type: Standard

gHappyMaskSalesmanIdleAnim:
  type: OOT:ANIMATION
  offset: 0x2E4
  symbol: gHappyMaskSalesmanIdleAnim

gHappyMaskSalesmanLeftForearmDL:
  type: GFX
  offset: 0x2B30
  symbol: gHappyMaskSalesmanLeftForearmDL

gHappyMaskSalesmanLeftForearmLimb:
  type: OOT:LIMB
  offset: 0x45F0
  symbol: gHappyMaskSalesmanLeftForearmLimb
  limb_type: Standard

gHappyMaskSalesmanLeftHandDL:
  type: GFX
  offset: 0x2C60
  symbol: gHappyMaskSalesmanLeftHandDL

gHappyMaskSalesmanLeftHandLimb:
  type: OOT:LIMB
  offset: 0x45FC
  symbol: gHappyMaskSalesmanLeftHandLimb
  limb_type: Standard

gHappyMaskSalesmanLeftUpperArmDL:
  type: GFX
  offset: 0x2A00
  symbol: gHappyMaskSalesmanLeftUpperArmDL

gHappyMaskSalesmanLeftUpperArmLimb:
  type: OOT:LIMB
  offset: 0x45E4
  symbol: gHappyMaskSalesmanLeftUpperArmLimb
  limb_type: Standard

gHappyMaskSalesmanMouthTex:
  type: TEXTURE
  offset: 0x33D8
  symbol: gHappyMaskSalesmanMouthTex
  format: CI8
  width: 32
  height: 16
  tlut: 0x3018

gHappyMaskSalesmanNostrilTex:
  type: TEXTURE
  offset: 0x3398
  symbol: gHappyMaskSalesmanNostrilTex
  format: CI8
  width: 8
  height: 8
  tlut: 0x2E18

gHappyMaskSalesmanRightForearmDL:
  type: GFX
  offset: 0x2718
  symbol: gHappyMaskSalesmanRightForearmDL

gHappyMaskSalesmanRightForearmLimb:
  type: OOT:LIMB
  offset: 0x4614
  symbol: gHappyMaskSalesmanRightForearmLimb
  limb_type: Standard

gHappyMaskSalesmanRightHandDL:
  type: GFX
  offset: 0x2848
  symbol: gHappyMaskSalesmanRightHandDL

gHappyMaskSalesmanRightHandLimb:
  type: OOT:LIMB
  offset: 0x4620
  symbol: gHappyMaskSalesmanRightHandLimb
  limb_type: Standard

gHappyMaskSalesmanRightUpperArmDL:
  type: GFX
  offset: 0x25E8
  symbol: gHappyMaskSalesmanRightUpperArmDL

gHappyMaskSalesmanRightUpperArmLimb:
  type: OOT:LIMB
  offset: 0x4608
  symbol: gHappyMaskSalesmanRightUpperArmLimb
  limb_type: Standard

gHappyMaskSalesmanShirtTex:
  type: TEXTURE
  offset: 0x40D8
  symbol: gHappyMaskSalesmanShirtTex
  format: CI8
  width: 32
  height: 32
  tlut: 0x2E18

gHappyMaskSalesmanSkel:
  type: OOT:SKELETON
  offset: 0x4658
  symbol: gHappyMaskSalesmanSkel
  limb_type: Standard
  skel_type: Flex

gHappyMaskSalesmanSkinTex:
  type: TEXTURE
  offset: 0x3218
  symbol: gHappyMaskSalesmanSkinTex
  format: CI8
  width: 8
  height: 8
  tlut: 0x2E18

gHappyMaskSalesmanSleeveTex:
  type: TEXTURE
  offset: 0x3ED8
  symbol: gHappyMaskSalesmanSleeveTex
  format: CI8
  width: 16
  height: 32
  tlut: 0x2E18

gHappyMaskSalesmanTLUT:
  type: TEXTURE
  offset: 0x2E18
  symbol: gHappyMaskSalesmanTLUT
  format: RGBA16
  width: 16
  height: 16

gHappyMaskSalesmanTorsoDL:
  type: GFX
  offset: 0x1D80
  symbol: gHappyMaskSalesmanTorsoDL

gHappyMaskSalesmanTorsoLimb:
  type: OOT:LIMB
  offset: 0x45D8
  symbol: gHappyMaskSalesmanTorsoLimb
  limb_type: Standard


object_osVtx_000300:
  type: OOT:ARRAY
  offset: 0x000300
  symbol: object_osVtx_000300
  count: 154
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_osVtx_000CA0:
  type: OOT:ARRAY
  offset: 0x000CA0
  symbol: object_osVtx_000CA0
  count: 53
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_osVtx_000FF0:
  type: OOT:ARRAY
  offset: 0x000FF0
  symbol: object_osVtx_000FF0
  count: 24
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_osVtx_001170:
  type: OOT:ARRAY
  offset: 0x001170
  symbol: object_osVtx_001170
  count: 24
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_osVtx_0012F0:
  type: OOT:ARRAY
  offset: 0x0012F0
  symbol: object_osVtx_0012F0
  count: 54
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_osVtx_001650:
  type: OOT:ARRAY
  offset: 0x001650
  symbol: object_osVtx_001650
  count: 24
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_osVtx_0017D0:
  type: OOT:ARRAY
  offset: 0x0017D0
  symbol: object_osVtx_0017D0
  count: 24
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_osVtx_001950:
  type: OOT:ARRAY
  offset: 0x001950
  symbol: object_osVtx_001950
  count: 67
  array_type: VTX
  zero_flag: true
  null_cross_file: true

gHappyMaskSalesmanSkelLimbs:
  type: BLOB
  offset: 0x4638
  symbol: gHappyMaskSalesmanSkelLimbs
  size: 0