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path: root/soh/assets/yml/pal_gc/objects/object_rr.yml
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:config:
  segments:
    - [ 6, 0x010D3AC0 ]
    - [ 4, 0x00D24FC0 ]
    - [ 8, 0x010D3AC0 ]
    - [ 9, 0x010D3AC0 ]
    - [ 10, 0x010D3AC0 ]
    - [ 11, 0x010D3AC0 ]
    - [ 12, 0x010D3AC0 ]
    - [ 13, 0x010D3AC0 ]
  external_files:
    - pal_gc/objects/gameplay_keep.yml

gLikeLikeBodyPattern1Tex:
  type: TEXTURE
  offset: 0x800
  symbol: gLikeLikeBodyPattern1Tex
  format: RGBA16
  width: 16
  height: 16

gLikeLikeBodyPattern2Tex:
  type: TEXTURE
  offset: 0xA00
  symbol: gLikeLikeBodyPattern2Tex
  format: RGBA16
  width: 16
  height: 16

gLikeLikeDL:
  type: GFX
  offset: 0x470
  symbol: gLikeLikeDL

gLikeLikeHoleTex:
  type: TEXTURE
  offset: 0xC00
  symbol: gLikeLikeHoleTex
  format: IA16
  width: 16
  height: 16


object_rrVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_rrVtx_000000
  count: 71
  array_type: VTX
  zero_flag: true
  null_cross_file: true