blob: 9f2a4272f112ddad981d2710e34d4c126d004f3a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#ifndef Z64MAP_MARK_H
#define Z64MAP_MARK_H
#include <libultraship/libultra.h>
#define MAP_MARK_NONE -1
#define MAP_MARK_CHEST 0
#define MAP_MARK_BOSS 1
typedef struct {
/* 0x00 */ s8 chestFlag; // chest icon is only displayed if this flag is not set for the current room
/* 0x01 */ u8 x, y; // coordinates to place the icon (top-left corner), relative to the minimap texture
} MapMarkPoint; // size = 0x3
typedef struct {
/* 0x00 */ s8 markType; // 0 for the chest icon, 1 for the boss skull icon, -1 for none
/* 0x01 */ u8 count; // number of icons to display
/* 0x02 */ MapMarkPoint points[12];
} MapMarkIconData; // size = 0x26
typedef MapMarkIconData MapMarkData[3]; // size = 0x72
extern MapMarkData* gMapMarkDataTableVanilla[];
extern MapMarkData* gMapMarkDataTableMq[];
#endif
|