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#include "global.h"
void Gfx_DrawDListOpa(PlayState* play, Gfx* dlist) {
OPEN_DISPS(play->state.gfxCtx);
Gfx_SetupDL_25Opa(play->state.gfxCtx);
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
G_MTX_MODELVIEW | G_MTX_LOAD);
if (ResourceMgr_OTRSigCheck(dlist) == 1)
gsSPPushCD(POLY_OPA_DISP++, dlist);
gSPDisplayList(POLY_OPA_DISP++, dlist);
CLOSE_DISPS(play->state.gfxCtx);
}
void Gfx_DrawDListXlu(PlayState* play, Gfx* dlist) {
OPEN_DISPS(play->state.gfxCtx);
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
G_MTX_MODELVIEW | G_MTX_LOAD);
if (ResourceMgr_OTRSigCheck(dlist) == 1)
gsSPPushCD(POLY_XLU_DISP++, dlist);
gSPDisplayList(POLY_XLU_DISP++, dlist);
CLOSE_DISPS(play->state.gfxCtx);
}
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