summaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorMegaMech <MegaMech@users.noreply.github.com>2023-09-20 17:17:24 -0600
committerGitHub <noreply@github.com>2023-09-20 17:17:24 -0600
commit81a9c346d45407f85c35a07cec6d5d23c1ef5dae (patch)
tree92559cfcb31e96f20558ebe66599230e061b040f /README.md
parentf4fc23badafac5c3e4d1cca83cc81ac5771c6429 (diff)
Delete courses/cup folders and rename course related files (#432)
* Move course folders * Rename model to vertices * Rename packed to displaylists * Rename displaylists to course_displaylists.inc.c * rename vertices to course_vertices * makefile cleanup * Rename trophy_model to ceremony_data * move ceremony_data.inc.c to ending folder
Diffstat (limited to 'README.md')
-rw-r--r--README.md20
1 files changed, 11 insertions, 9 deletions
diff --git a/README.md b/README.md
index cd2c06219..295c411e0 100644
--- a/README.md
+++ b/README.md
@@ -81,19 +81,21 @@ Some menu textures are compressed using a format called tkmk00. A byte-matching
├── asm: Handwritten assembly code, rom header and boot
│ ├── non_matchings: asm for non-matching sections
│ └── os: OS related assembly code
- ├── bin: Data needing import; kart textures, and textures.
- ├── courses: course, model, & DL data, course table, staff ghosts.
+ ├── assets: Textures
+ ├── bin: Files needing import. Most of them are already done.
+ ├── courses: Course geography, course data, course table, and staff ghosts.
├── build: Output directory
├── data: Data, text, audio banks, and instrument sets.
├── docs: Build guides
- ├── include: header files
- ├── courses: level scripts, geo layout, offsets and display lists
- ├── lib: SDK library code
- ├── music: sequences
+ ├── include: Header files
+ ├── music: Sequences
├── src: C source code for the game
- | ├── debug: custom debug code
- │ ├── audio: sample tables and audio source
- │ └── os: libultra
+ | ├── actors: Individual actors split out from other files
+ │ ├── audio: Sample tables and audio source
+ | ├── debug: Custom debug code
+ | ├── ending: Podium ceremony and credits code.
+ │ ├── os: Libultra
+ | └── racing: Race and game engine code.
├── textures: texture data, bitmaps
| ├── common: textures common to many courses
| ├── courses: course specific textures