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| author | MegaMech <MegaMech@users.noreply.github.com> | 2026-01-01 10:45:48 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-01 10:45:48 -0700 |
| commit | 971da0ca99da8bc35de00a072a54fe53ca3cdc2f (patch) | |
| tree | 9ffa94b2dfceb2594edd2bada7d6b897562caa0e /docs/tutorials/paths.md | |
| parent | 186ea294aedd05efc9ab799507dd96040a05741c (diff) | |
Add more instructions (#619)
* Update docs
* Fix
Diffstat (limited to 'docs/tutorials/paths.md')
| -rw-r--r-- | docs/tutorials/paths.md | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/docs/tutorials/paths.md b/docs/tutorials/paths.md deleted file mode 100644 index 82e32ccb9..000000000 --- a/docs/tutorials/paths.md +++ /dev/null @@ -1,12 +0,0 @@ -@page paths Paths -The game uses multiple types of track paths - -# Track Paths -Used by courses - - -# Horizontal Paths (no Y coordinate) -Used by the train - -# Camera Rails -Pathing for the camera during end of race scene, podium ceremony, and credits. |
