diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2022-05-19 14:20:39 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-05-19 13:20:39 -0700 |
| commit | 489e89714766069b64b4ffcf41828406d16f2504 (patch) | |
| tree | c85d4fb70cfed94d192648d1979f4d785eb6b8a1 /include/actor_types.h | |
| parent | bcf65f3883c6982211c39b0f687cf1462cbacd02 (diff) | |
Update gitignore & match more actor funcs (#206)
* import random_u16 to sm64
* rand math decomp
* Match func_80298AC0
* Match some actor funcs
* Renames
* update gitignore for .bin textures
* update player struct member 34 to Vec3f
* Named and documented actor destroy funcs
Diffstat (limited to 'include/actor_types.h')
| -rw-r--r-- | include/actor_types.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/include/actor_types.h b/include/actor_types.h index 4af3c913d..4b8c11436 100644 --- a/include/actor_types.h +++ b/include/actor_types.h @@ -127,10 +127,16 @@ struct ActorSpawnData { // members unverified. data located at D_06013F78 struct UnkActorSpawnData { /* 0x00 */ Vec3s pos; - /* 0x06 */ u16 someId; // Usually populated, but not necessarily used by all actors types + /* 0x06 */ s16 someId; // s16 required here. /* 0x08 */ u16 unk8; }; +struct UnkActorSpawnData80298D10 { + /* 0x00 */ Vec3s pos; + /* 0x06 */ s16 someId; // Usually populated, but not necessarily used by all actors types + /* 0x08 */ s16 unk8; +}; + struct YoshiValleyEgg { /* 0x00 */ s16 type; /* 0x02 */ s16 flags; |
