diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2023-08-15 13:07:23 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-15 13:07:23 -0600 |
| commit | 27af470a465475bc6242e6ca6a52a68fa04d89d1 (patch) | |
| tree | a2430d36dbf3b23c9b574e3c2f2201b01aa4db2c /include/common_structs.h | |
| parent | 119b7121bf3bcc4db56f7d3db2f0ef216c78a26a (diff) | |
Bumped Total Progress Script by 1.04% (#371)
* Matched camera.c
Diffstat (limited to 'include/common_structs.h')
| -rw-r--r-- | include/common_structs.h | 39 |
1 files changed, 27 insertions, 12 deletions
diff --git a/include/common_structs.h b/include/common_structs.h index b3a4610dc..b324800cf 100644 --- a/include/common_structs.h +++ b/include/common_structs.h @@ -223,6 +223,21 @@ typedef struct { #define BACK_LEFT_TYRE 2 #define BACK_RIGHT_TYRE 3 +struct UnkPlayerInner { + /* 0xDB4 */ s16 unk0; + /* 0xDB6 */ s16 unk2; + /* 0xDB8 */ f32 unk4; + /* 0xDBC */ f32 unk8; + /* 0xDC0 */ f32 unkC; + /* 0xDC4 */ f32 unk10; + /* 0xDC8 */ f32 unk14; + /* 0xDCC */ s16 unk18; + /* 0xDCE */ s16 unk1A; + /* 0xDD0 */ s16 unk1C; + /* 0xDD2 */ s16 unk1E; + /* 0xDD4 */ s16 unk20; +}; + typedef struct { /* 0x0000 */ u16 unk_000; // playerType? /* 0x0002 */ u16 unk_002; @@ -344,18 +359,18 @@ typedef struct { /* 0x0DA8 */ f32 unk_DA8; /* 0x0DAC */ f32 unk_DAC; /* 0x0DB0 */ f32 unk_DB0; - /* 0x0DB4 */ s16 unk_DB4; - /* 0x0DB6 */ s16 unk_DB6; - /* 0x0DB8 */ f32 unk_DB8; - /* 0x0DBC */ f32 unk_DBC; - /* 0x0DC0 */ f32 unk_DC0; - /* 0x0DC4 */ f32 unk_DC4; - /* 0x0DC8 */ f32 unk_DC8; - /* 0x0DCC */ s16 unk_DCC; - /* 0x0DCE */ s16 unk_DCE; - /* 0x0DD0 */ s16 unk_DD0; - /* 0x0DD2 */ s16 unk_DD2; - /* 0x0DD4 */ s16 unk_DD4; + /* 0x0DB4 */ struct UnkPlayerInner unk_DB4; + /* 0x0DB6 */ // s16 unk_DB6; + /* 0x0DB8 */ // f32 unk_DB8; + /* 0x0DBC */ //f32 unk_DBC; + /* 0x0DC0 */ // f32 unk_DC0; + /* 0x0DC4 */ // f32 unk_DC4; + /* 0x0DC8 */ // f32 unk_DC8; + /* 0x0DCC */ // s16 unk_DCC; + /* 0x0DCE */ // s16 unk_DCE; + /* 0x0DD0 */ // s16 unk_DD0; + /* 0x0DD2 */ // s16 unk_DD2; + /* 0x0DD4 */ // s16 unk_DD4; } Player; // size = 0xDD8 typedef struct { |
