diff options
| author | Tyler McGavran <tyler.taggerung@gmail.com> | 2023-01-03 22:43:30 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-01-03 20:43:30 -0700 |
| commit | e7ceabf94fa40f73429f6319e6a1798d3e803d18 (patch) | |
| tree | 9fbc2a5c8619a9c7c9e9d7ea5f7b7c953324b3d5 /include/objects.h | |
| parent | c705bc4a6a207694e2d14dd641e530980b768d54 (diff) | |
Couple matches and giving names to some textures (#285)
* Give names to some textures
* Match a couple functions
* Remove a use of bin2c from the makefile
* Its a little strange, but two of the portrait textures share
a TLUT. I believe this necessitates that the portraits be
part of the same PNG file.
* 2nd portrait referenced in undefined_syms.txt
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Diffstat (limited to 'include/objects.h')
| -rw-r--r-- | include/objects.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/include/objects.h b/include/objects.h index 4f2f22a49..b34189f06 100644 --- a/include/objects.h +++ b/include/objects.h @@ -83,6 +83,9 @@ extern struct_80165C18_entry D_80165C18[]; // This is another list of indices in D_80165C18. extern s32 D_80183DD8[]; +// Appears to be a list of object list indices for the Item Window part of the HUD +extern s32 gItemWindowObjectByPlayerId[]; + /** * D_80183EA0, D_80183F28, D_8018BFA8, and D_8018C030 are all lists of indices in D_80165C18. * func_80070190 initializes them in such a way that the indicies in each list are not adjacent. @@ -92,6 +95,9 @@ extern s32 D_80183DD8[]; **/ extern s32 D_80183EA0[]; +/** + * Snowmen in Frappe Snowlad +**/ extern s32 D_80183F28[]; extern s32 D_8018BFA8[]; extern s32 D_8018C030[]; @@ -149,4 +155,8 @@ extern s32 D_8018C970[]; // Next free spot in D_8018C970? Wraps back around to 0 if it gets bigger than D_8018C970_SIZE extern s32 D_80183E7C; +// List of object list indices used by the clouds and stars in some stages +// Also used for snowflakes like D_8018C1B0? Not sure what's up with that +extern s32 D_8018CC80[]; + #endif |
