summaryrefslogtreecommitdiff
path: root/include/objects.h
diff options
context:
space:
mode:
authorTyler McGavran <tyler.taggerung@gmail.com>2023-01-03 22:43:30 -0500
committerGitHub <noreply@github.com>2023-01-03 20:43:30 -0700
commite7ceabf94fa40f73429f6319e6a1798d3e803d18 (patch)
tree9fbc2a5c8619a9c7c9e9d7ea5f7b7c953324b3d5 /include/objects.h
parentc705bc4a6a207694e2d14dd641e530980b768d54 (diff)
Couple matches and giving names to some textures (#285)
* Give names to some textures * Match a couple functions * Remove a use of bin2c from the makefile * Its a little strange, but two of the portrait textures share a TLUT. I believe this necessitates that the portraits be part of the same PNG file. * 2nd portrait referenced in undefined_syms.txt Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Diffstat (limited to 'include/objects.h')
-rw-r--r--include/objects.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/include/objects.h b/include/objects.h
index 4f2f22a49..b34189f06 100644
--- a/include/objects.h
+++ b/include/objects.h
@@ -83,6 +83,9 @@ extern struct_80165C18_entry D_80165C18[];
// This is another list of indices in D_80165C18.
extern s32 D_80183DD8[];
+// Appears to be a list of object list indices for the Item Window part of the HUD
+extern s32 gItemWindowObjectByPlayerId[];
+
/**
* D_80183EA0, D_80183F28, D_8018BFA8, and D_8018C030 are all lists of indices in D_80165C18.
* func_80070190 initializes them in such a way that the indicies in each list are not adjacent.
@@ -92,6 +95,9 @@ extern s32 D_80183DD8[];
**/
extern s32 D_80183EA0[];
+/**
+ * Snowmen in Frappe Snowlad
+**/
extern s32 D_80183F28[];
extern s32 D_8018BFA8[];
extern s32 D_8018C030[];
@@ -149,4 +155,8 @@ extern s32 D_8018C970[];
// Next free spot in D_8018C970? Wraps back around to 0 if it gets bigger than D_8018C970_SIZE
extern s32 D_80183E7C;
+// List of object list indices used by the clouds and stars in some stages
+// Also used for snowflakes like D_8018C1B0? Not sure what's up with that
+extern s32 D_8018CC80[];
+
#endif