diff options
| author | Tyler McGavran <tyler.taggerung@gmail.com> | 2022-07-27 22:03:35 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-27 19:03:35 -0700 |
| commit | a536985a13f2cb1110bdb0573634d433473a4d81 (patch) | |
| tree | 135b1db11ecf74ce2e7074419a5213c2ec11e543 /include/vehicles.h | |
| parent | db95b4b9e806f9da1f69fa64e2a3b504f8404ce3 (diff) | |
Add structs for "vehicle" types in 80005FD0 (#248)
Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Diffstat (limited to 'include/vehicles.h')
| -rw-r--r-- | include/vehicles.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/include/vehicles.h b/include/vehicles.h new file mode 100644 index 000000000..e3e142fd1 --- /dev/null +++ b/include/vehicles.h @@ -0,0 +1,92 @@ +#ifndef VEHICLES_H +#define VEHICLES_H + +#include "common_structs.h" + +#define NUM_1P_PASSENGER_CARS 5 +#define NUM_2P_PASSENGER_CARS 2 +#define NUM_PASSENGER_CAR_ENTRIES 5 +#define NUM_TRAINS 2 + +#define NUM_PADDLE_WHEEL_BOATS 1 + +#define NUM_RACE_BOX_TRUCKS 7 +#define NUM_RACE_SCHOOL_BUSES 7 +#define NUM_RACE_TANKER_TRUCKS 7 +#define NUM_RACE_CARS 7 + +#define NUM_TIME_TRIAL_BOX_TRUCKS (NUM_RACE_BOX_TRUCKS + 1) +#define NUM_TIME_TRIAL_SCHOOL_BUSES (NUM_RACE_SCHOOL_BUSES + 1) +#define NUM_TIME_TRIAL_TANKER_TRUCKS (NUM_RACE_TANKER_TRUCKS + 1) +#define NUM_TIME_TRIAL_CARS (NUM_RACE_CARS + 1) + +typedef struct { + /* 0x00 */ s16 isActive; // Only used for Tender and Passenger Cars, unused for Locomotives + /* 0x02 */ s16 compilerPadding; + /* 0x04 */ Vec3f position; + /* 0x10 */ Vec3f velocity; + /* 0x1C */ s16 wayPointIndex; + /* 0x1E */ s16 actorIndex; + /* 0x20 */ s32 unused; // Not read or written. Could be padding? +} TrainCarStuff; // size = 0x24; + +typedef struct { + /* 0x000 */ TrainCarStuff locomotive; + /* 0x024 */ TrainCarStuff tender; + /* 0x048 */ TrainCarStuff passengerCars[NUM_PASSENGER_CAR_ENTRIES]; + /* 0x0FC */ f32 someMultiplier; + /* 0x100 */ s32 someFlags; + /* 0x104 */ s32 numCars; // Non-locomotive car count? + /* 0x108 */ s32 unused; // Not read or written. Could be padding? +} TrainStuff; // size = 0x10C + +typedef struct { + /* 0x00 */ s16 isActive; // The paddle wheel boat only shows up if the number of players is < 3 + /* 0x02 */ // s16 compilerPadding; + /* 0x04 */ Vec3f position; // + /* 0x10 */ Vec3f velocity; // + /* 0x1C */ s16 wayPointIndex; // + /* 0x1E */ s16 actorIndex; // + /* 0x20 */ f32 someMultiplier; // + /* 0x24 */ s16 yRotation; // Only Y rotation is tracked in this struct + /* 0x26 */ // s16 compilerPadding2; + /** + * Bit field that tracks whether a given human player is within a certain distance of the boat + * Probably audio related + **/ + /* 0x28 */ s32 someFlags; +} PaddleWheelBoatStuff; // size = 0x2C + +typedef struct { + /* 0x00 */ s16 unused; // Gets set to 0, but doesn't seem to have any purpose + /* 0x02 */ // s16 compilerPadding; + /* 0x04 */ Vec3f position; + /* 0x10 */ Vec3f velocity; + /* 0x1C */ s16 wayPointIndex; + /* 0x1E */ s16 actorIndex; + /* 0x20 */ f32 someMultiplier; // + /* 0x24 */ f32 someMultiplierTheSequel; // + /* 0x28 */ Vec3s rotation; + /* 0x2E */ s16 someType; // + /** + * Each set of flags seems to be a bit field tracking whether a given human player + * is within a certain distance of the vehicle. Likely related to audio stuff + * Seems to turn on/off based on player distance from the vehicle + **/ + /* 0x30 */ s8 someFlags; // + /* 0x31 */ s8 someFlagsTheSequel; // + /* 0x32 */ // s16 compilerPadding2; +} VehicleStuff; // size = 0x34 + +extern TrainStuff D_801635A0[]; + +// This is an array, maybe they intended to have multiple boats at some point in development? +extern PaddleWheelBoatStuff D_801637C0[]; + +// Lists for different vehicles in Toad's Turnpike +extern VehicleStuff gBoxTruckList[]; +extern VehicleStuff gSchoolBusList[]; +extern VehicleStuff gTankerTruckList[]; +extern VehicleStuff gCarList[]; + +#endif |
