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authorMegaMech <MegaMech@users.noreply.github.com>2023-08-22 19:12:51 -0600
committerGitHub <noreply@github.com>2023-08-22 19:12:51 -0600
commit6e3f6aee638adfaee3ccbd72dc0d18f10d9f4ef6 (patch)
tree5e02a7a8f34a17d14d07fc6ee2f94ebe287a0804 /src/camera.h
parent6e5663895009a556afd7320aa4663434ddd46822 (diff)
Matched some funcs (#378)
* Matched code
Diffstat (limited to 'src/camera.h')
-rw-r--r--src/camera.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/camera.h b/src/camera.h
index f9263e8d3..73cbb1b99 100644
--- a/src/camera.h
+++ b/src/camera.h
@@ -37,7 +37,7 @@ typedef struct {
/* 0x48 */ s32 unk_48;
/* 0x4C */ s32 unk_4C;
/* 0x50 */ s32 unk_50;
- /* 0x54 */ UnkActorInner unk_54;
+ /* 0x54 */ Collision unk_54;
// When you hit a wall (or another driver) the camera's pos and lookAt bounce up and down. This is the velocity(?) of that bouncing
/* 0x94 */ UnkCameraInner unk_94;
// Timer for wall-hit bounce. Counts up instead of down