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| author | MegaMech <MegaMech@users.noreply.github.com> | 2023-08-22 19:12:51 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-22 19:12:51 -0600 |
| commit | 6e3f6aee638adfaee3ccbd72dc0d18f10d9f4ef6 (patch) | |
| tree | 5e02a7a8f34a17d14d07fc6ee2f94ebe287a0804 /src/camera.h | |
| parent | 6e5663895009a556afd7320aa4663434ddd46822 (diff) | |
Matched some funcs (#378)
* Matched code
Diffstat (limited to 'src/camera.h')
| -rw-r--r-- | src/camera.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/camera.h b/src/camera.h index f9263e8d3..73cbb1b99 100644 --- a/src/camera.h +++ b/src/camera.h @@ -37,7 +37,7 @@ typedef struct { /* 0x48 */ s32 unk_48; /* 0x4C */ s32 unk_4C; /* 0x50 */ s32 unk_50; - /* 0x54 */ UnkActorInner unk_54; + /* 0x54 */ Collision unk_54; // When you hit a wall (or another driver) the camera's pos and lookAt bounce up and down. This is the velocity(?) of that bouncing /* 0x94 */ UnkCameraInner unk_94; // Timer for wall-hit bounce. Counts up instead of down |
