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| author | MegaMech <MegaMech@users.noreply.github.com> | 2023-12-30 16:04:04 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-12-30 16:04:04 -0700 |
| commit | efd984fb62434305701f199b52ecc2e12cda17f1 (patch) | |
| tree | 620dbe27f26784ba58f2ca6f1c0a3f355255230d /src/code_80005FD0.c | |
| parent | e5a215cb7c999bf7c4af423192f780e37631dc21 (diff) | |
Match func_8006F008 (#519)
Diffstat (limited to 'src/code_80005FD0.c')
| -rw-r--r-- | src/code_80005FD0.c | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/src/code_80005FD0.c b/src/code_80005FD0.c index fc52b3db7..b5e9fe5b8 100644 --- a/src/code_80005FD0.c +++ b/src/code_80005FD0.c @@ -137,7 +137,7 @@ s32 D_801634F4; Test D_801634F8[10]; PathNoY *D_80163598; s32 D_8016359C; -TrainStuff sTrains[NUM_TRAINS]; +TrainStuff gTrains[NUM_TRAINS]; u16 isCrossingTriggeredByIndex[2]; u16 D_801637BC[2]; PaddleWheelBoatStuff gFerries[NUM_PADDLE_WHEEL_BOATS]; @@ -4556,20 +4556,20 @@ void init_course_vehicles(void) { switch (gCurrentCourseId) { case COURSE_KALAMARI_DESERT: for(loopIndex = 0; loopIndex < NUM_TRAINS; loopIndex++) { - tempLocomotive = &sTrains[loopIndex].locomotive; + tempLocomotive = &gTrains[loopIndex].locomotive; origXPos = tempLocomotive->position[0]; origZPos = tempLocomotive->position[2]; - trainCarYRot = func_8000DBAC(tempLocomotive->position, &tempLocomotive->waypointIndex, sTrains[loopIndex].someMultiplier); + trainCarYRot = func_8000DBAC(tempLocomotive->position, &tempLocomotive->waypointIndex, gTrains[loopIndex].someMultiplier); tempLocomotive->velocity[0] = tempLocomotive->position[0] - origXPos; tempLocomotive->velocity[2] = tempLocomotive->position[2] - origZPos; vec3s_set(trainCarRot, 0, trainCarYRot, 0); tempLocomotive->actorIndex = addActorToEmptySlot(tempLocomotive->position, trainCarRot, tempLocomotive->velocity, ACTOR_TRAIN_ENGINE); - tempTender = &sTrains[loopIndex].tender; + tempTender = &gTrains[loopIndex].tender; if (tempTender->isActive == 1) { origXPos = tempTender->position[0]; origZPos = tempTender->position[2]; - trainCarYRot = func_8000DBAC(tempTender->position, &tempTender->waypointIndex, sTrains[loopIndex].someMultiplier); + trainCarYRot = func_8000DBAC(tempTender->position, &tempTender->waypointIndex, gTrains[loopIndex].someMultiplier); tempTender->velocity[0] = tempTender->position[0] - origXPos; tempTender->velocity[2] = tempTender->position[2] - origZPos; vec3s_set(trainCarRot, 0, trainCarYRot, 0); @@ -4577,11 +4577,11 @@ void init_course_vehicles(void) { } for(loopIndex2 = 0; loopIndex2 < NUM_PASSENGER_CAR_ENTRIES; loopIndex2++) { - tempPassengerCar = &sTrains[loopIndex].passengerCars[loopIndex2]; + tempPassengerCar = &gTrains[loopIndex].passengerCars[loopIndex2]; if (tempPassengerCar->isActive == 1) { origXPos = tempPassengerCar->position[0]; origZPos = tempPassengerCar->position[2]; - trainCarYRot = func_8000DBAC(tempPassengerCar->position, &tempPassengerCar->waypointIndex, sTrains[loopIndex].someMultiplier); + trainCarYRot = func_8000DBAC(tempPassengerCar->position, &tempPassengerCar->waypointIndex, gTrains[loopIndex].someMultiplier); tempPassengerCar->velocity[0] = tempPassengerCar->position[0] - origXPos; tempPassengerCar->velocity[2] = tempPassengerCar->position[2] - origZPos; vec3s_set(trainCarRot, 0, trainCarYRot, 0); @@ -4658,38 +4658,38 @@ void func_800127E0(void) { waypointOffset = (((i * D_8016359C) / NUM_TRAINS) + 160) % D_8016359C; // 120.0f is about the maximum usable value - sTrains[i].someMultiplier = 5.0f; + gTrains[i].someMultiplier = 5.0f; for (j = 0; j < NUM_PASSENGER_CAR_ENTRIES; j++) { waypointOffset += 4; - ptr1 = &sTrains[i].passengerCars[j]; + ptr1 = &gTrains[i].passengerCars[j]; ptr2 = &D_80163598[waypointOffset]; func_80012780(ptr1, ptr2, waypointOffset); } // Smaller offset for the tender waypointOffset += 3; - ptr1 = &sTrains[i].tender; + ptr1 = &gTrains[i].tender; ptr2 = &D_80163598[waypointOffset]; func_80012780(ptr1, ptr2, waypointOffset); waypointOffset += 4; - ptr1 = &sTrains[i].locomotive; + ptr1 = &gTrains[i].locomotive; ptr2 = &D_80163598[waypointOffset]; func_80012780(ptr1, ptr2, waypointOffset); // Only use locomotive unless overwritten below. - sTrains[i].numCars = LOCOMOTIVE_ONLY; + gTrains[i].numCars = LOCOMOTIVE_ONLY; } // Spawn all rolling stock in single player mode. switch (gScreenModeSelection) { case SCREEN_MODE_1P: // single player for (i = 0; i < NUM_TRAINS; i++) { - sTrains[i].tender.isActive = 1; + gTrains[i].tender.isActive = 1; // Same line required for matching... - for (j = 0; j < NUM_PASSENGER_CAR_ENTRIES; j++) { sTrains[i].passengerCars[j].isActive = 1; } + for (j = 0; j < NUM_PASSENGER_CAR_ENTRIES; j++) { gTrains[i].passengerCars[j].isActive = 1; } - sTrains[i].numCars = NUM_TENDERS + NUM_PASSENGER_CAR_ENTRIES; + gTrains[i].numCars = NUM_TENDERS + NUM_PASSENGER_CAR_ENTRIES; } break; @@ -4698,9 +4698,9 @@ void func_800127E0(void) { case SCREEN_MODE_2P_SPLITSCREEN_VERTICAL: if (gModeSelection != GRAND_PRIX) { for (i = 0; i < NUM_TRAINS; i++) { - sTrains[i].tender.isActive = 1; - sTrains[i].passengerCars[4].isActive = 1; - sTrains[i].numCars = NUM_TENDERS + NUM_2P_PASSENGER_CARS; + gTrains[i].tender.isActive = 1; + gTrains[i].passengerCars[4].isActive = 1; + gTrains[i].numCars = NUM_TENDERS + NUM_2P_PASSENGER_CARS; } } break; @@ -4740,53 +4740,53 @@ void func_80012AC0(void) { D_80162FCC += 1; for (i = 0; i < NUM_TRAINS; i++) { - temp_s0 = (u16) sTrains[i].locomotive.waypointIndex; + temp_s0 = (u16) gTrains[i].locomotive.waypointIndex; - temp_f20 = sTrains[i].locomotive.position[0]; - temp_f22 = sTrains[i].locomotive.position[2]; + temp_f20 = gTrains[i].locomotive.position[0]; + temp_f22 = gTrains[i].locomotive.position[2]; - temp_v0 = func_8000DBAC(sTrains[i].locomotive.position, &sTrains[i].locomotive.waypointIndex, sTrains[i].someMultiplier); + temp_v0 = func_8000DBAC(gTrains[i].locomotive.position, &gTrains[i].locomotive.waypointIndex, gTrains[i].someMultiplier); - sTrains[i].locomotive.velocity[0] = sTrains[i].locomotive.position[0] - temp_f20; - sTrains[i].locomotive.velocity[2] = sTrains[i].locomotive.position[2] - temp_f22; + gTrains[i].locomotive.velocity[0] = gTrains[i].locomotive.position[0] - temp_f20; + gTrains[i].locomotive.velocity[2] = gTrains[i].locomotive.position[2] - temp_f22; - func_80012A48(&sTrains[i].locomotive, temp_v0); + func_80012A48(&gTrains[i].locomotive, temp_v0); - if ((temp_s0 != sTrains[i].locomotive.waypointIndex) - && ((sTrains[i].locomotive.waypointIndex == 0x00BE) - || (sTrains[i].locomotive.waypointIndex == 0x0140))) { - func_800C98B8(sTrains[i].locomotive.position, sTrains[i].locomotive.velocity, 0x1901800E); + if ((temp_s0 != gTrains[i].locomotive.waypointIndex) + && ((gTrains[i].locomotive.waypointIndex == 0x00BE) + || (gTrains[i].locomotive.waypointIndex == 0x0140))) { + func_800C98B8(gTrains[i].locomotive.position, gTrains[i].locomotive.velocity, 0x1901800E); } else if (random_int(100) == 0) { - func_800C98B8(sTrains[i].locomotive.position, sTrains[i].locomotive.velocity, 0x1901800D); + func_800C98B8(gTrains[i].locomotive.position, gTrains[i].locomotive.velocity, 0x1901800D); } - sTrains[i].someFlags = func_800061DC(sTrains[i].locomotive.position, 2000.0f, sTrains[i].someFlags); - if ((((s16) D_80162FCC % 5) == 0) && (sTrains[i].someFlags != 0)) { - sp90[0] = sTrains[i].locomotive.position[0]; - sp90[1] = (f32) ((f64) sTrains[i].locomotive.position[1] + 65.0); - sp90[2] = (f32) ((f64) sTrains[i].locomotive.position[2] + 25.0); - func_80006114(sp90, sTrains[i].locomotive.position, temp_v0); + gTrains[i].someFlags = func_800061DC(gTrains[i].locomotive.position, 2000.0f, gTrains[i].someFlags); + if ((((s16) D_80162FCC % 5) == 0) && (gTrains[i].someFlags != 0)) { + sp90[0] = gTrains[i].locomotive.position[0]; + sp90[1] = (f32) ((f64) gTrains[i].locomotive.position[1] + 65.0); + sp90[2] = (f32) ((f64) gTrains[i].locomotive.position[2] + 25.0); + func_80006114(sp90, gTrains[i].locomotive.position, temp_v0); func_800755FC(i, sp90, 1.1f); } - car = &sTrains[i].tender; + car = &gTrains[i].tender; if (car->isActive == 1) { temp_f20 = car->position[0]; temp_f22 = car->position[2]; - temp_v0 = func_8000DBAC(car->position, &car->waypointIndex, sTrains[i].someMultiplier); + temp_v0 = func_8000DBAC(car->position, &car->waypointIndex, gTrains[i].someMultiplier); car->velocity[0] = car->position[0] - temp_f20; car->velocity[2] = car->position[2] - temp_f22; func_80012A48(car, temp_v0); } for (j = 0; j < NUM_PASSENGER_CAR_ENTRIES; j++) { - car = &sTrains[i].passengerCars[j]; + car = &gTrains[i].passengerCars[j]; if (car->isActive == 1) { temp_f20 = car->position[0]; temp_f22 = car->position[2]; - temp_v0 = func_8000DBAC(car->position, &car->waypointIndex, sTrains[i].someMultiplier); + temp_v0 = func_8000DBAC(car->position, &car->waypointIndex, gTrains[i].someMultiplier); car->velocity[0] = car->position[0] - temp_f20; car->velocity[2] = car->position[2] - temp_f22; func_80012A48(car, temp_v0); @@ -4809,7 +4809,7 @@ void func_80012DC0(s32 playerId, Player *player) { playerPosX = player->pos[0]; playerPosZ = player->pos[2]; for (trainIndex = 0; trainIndex < NUM_TRAINS; trainIndex++) { - trainCar = &sTrains[trainIndex].locomotive; + trainCar = &gTrains[trainIndex].locomotive; x_dist = playerPosX - trainCar->position[0]; z_dist = playerPosZ - trainCar->position[2]; if ((x_dist > -100.0) && (x_dist < 100.0)) { @@ -4817,7 +4817,7 @@ void func_80012DC0(s32 playerId, Player *player) { if (func_80006018(trainCar->position[0], trainCar->position[2], trainCar->velocity[0], trainCar->velocity[2], 60.0f, 20.0f, playerPosX, playerPosZ) == 1) { player->statusEffects |= REVERSE_EFFECT; } - trainCar = &sTrains[trainIndex].tender; + trainCar = &gTrains[trainIndex].tender; if (trainCar->isActive == 1) { if (func_80006018(trainCar->position[0], trainCar->position[2], trainCar->velocity[0], trainCar->velocity[2], 30.0f, 20.0f, playerPosX, playerPosZ) == 1) { player->statusEffects |= REVERSE_EFFECT; @@ -4827,7 +4827,7 @@ void func_80012DC0(s32 playerId, Player *player) { } for (passengerCarIndex = 0; passengerCarIndex < NUM_PASSENGER_CAR_ENTRIES; passengerCarIndex++) { - trainCar = &sTrains[trainIndex].passengerCars[passengerCarIndex]; + trainCar = &gTrains[trainIndex].passengerCars[passengerCarIndex]; x_dist = playerPosX - trainCar->position[0]; z_dist = playerPosZ - trainCar->position[2]; if (trainCar->isActive == 1) { @@ -4858,17 +4858,17 @@ void func_80013054(void) { isCrossingTriggeredByIndex[1] = 0; for (i = 0; i < NUM_TRAINS; i++) { - temp_f16 = sTrains[i].locomotive.waypointIndex / ((f32) D_8016359C); + temp_f16 = gTrains[i].locomotive.waypointIndex / ((f32) D_8016359C); temp_f18 = 0.72017354f; temp_f12 = 0.42299348f; if (((temp_f12 - 0.1) < temp_f16) - && (temp_f16 < ((((f64) sTrains[i].numCars) * 0.01) + (temp_f12 + 0.01)))) { + && (temp_f16 < ((((f64) gTrains[i].numCars) * 0.01) + (temp_f12 + 0.01)))) { isCrossingTriggeredByIndex[0] = 1; } if (((temp_f18 - 0.1) < temp_f16) - && (temp_f16 < ((((f64) sTrains[i].numCars) * 0.01) + (temp_f18 + 0.01)))) { + && (temp_f16 < ((((f64) gTrains[i].numCars) * 0.01) + (temp_f18 + 0.01)))) { isCrossingTriggeredByIndex[1] = 1; } |
