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authorMegaMech <MegaMech@users.noreply.github.com>2025-05-14 18:30:32 -0600
committerGitHub <noreply@github.com>2025-05-14 18:30:32 -0600
commit32632cacdb316d7f2d3b6ecdb634f0ef9aebadf0 (patch)
treed374a84675fc0f49100c275aa34828bc9db538f8 /src/code_80057C60.h
parent70f049cb6c326dede27e0ba7e88ac0d67b7651a4 (diff)
Impl new intro (#193)
* Update menus * Update CMakeLists.txt * Add Ship * Impl hm ship actors * Update HM course * Impl new intro * Finish intro scene * Rename * Start Editor Work * raycast works * Fix ScreenRayTrace in widescreen * Basic Actor Picking * wip * Editor use vtx collision * gizmo work * otr works for object picking * Impl objects for editor * actor init * Update * Add all axis move (freemove) * Docking Windows works here * Setup imgui layout for editor * Editor Snap to Ground works * Basic Scene Explorer Works * Editor get actor names * Impl editor object names * impl Editor Play and Pause buttons * Editor translate works while paused * Fix freecam lighting * Added adjustable track properties to editor * Editor matrix, icons, rotation, impl light * Setup Track Properties 1 * Editor tooling wip * Load modded o2rs * Don't enable hud if editor is enabled * Updates * SceneManager nearly working * Fix mario kart 64 intro logo sizing * Fix Rotator * Finish new matrix translation code * Cleanup headers * Cleanup * Cleanup 2 * Cleanup 3 * Prevent divize by zero crash * Add visible circle for translate in all axis * Editor scaling/rot works properly now * Scale All_Axis evenly * Fixes to includes to work on Linux. * Removed overfilled arguments in gfx_create_framebuffer() * Added missing function definitions to Game.h * Editor sun face the camera * Add rotation model to gizmo * Add new handles * Failed attempt at transforming collision * Impl water volume * Import fast64 paths * water surface * Scene Setup 1 * Custom Track O2R almost working needs testing * Custom Track Load path O2r * Render custom track. Wip collision * Add missing function * Debug Spawning Custom O2R Track * Import courses working now * Fix memory leak * Remove New Track Button * Engine.cpp more consistent with sf64 * Fix Editor Enable Button * Editor Accurate mouse click drag objects * Editor selects closest object and cleanup * Gizmo rot and scale collision working * Remove constexpr from IRotator * Impl properties for location/rot/scale * Better Properties display, swap rot handles * Fix content browser dock and editor now disabled by default * Remove GameInfoWindow, Multiplayer Button, and FPS Slider * Disable Editor when its disabled * Add new logo to hm intro * Fix pause menu item box cursor * Remove minimap from Course::from_json and to_json * Impl Import Minimap * Fix custom minimap rendering * minimap uses extension .png * Refactor minimap * Freecam only for player 1 * GrandPrix Balloons work in custom track * Track Id is now std::string and outside of Props * Moved editor assets to be included in ship.o2r * Fixed GenerateO2R to package the correct folder and save to the correct filename * Linux specific changes. * Added "#include <stdio.h>" that required them * Changed how the "ship.o2r" file is loaded to allow it to load the file from within appimages. * Changed the Linuxdeploy version to avoid errors later when the Github Actions creates appimages(same fix applied to other ports.) * Revert "Moved editor assets to be included in ship.o2r" This reverts commit 05704c01f761baa67a83e357d9765f5c6b5e3fdb. * Added back files(this time without LUS changes) * Changed workflow file to use correct filename for assets file. * Missed a few spots in the workflow file. * Added .desktop file and made corrections to the main workflow. * Added the rest of upstream CMakeLists.txt * disabled USE_NETWORKING * New InverseMatrix * Renamed both .o2r files to be more accurate to its contents. * Reverted CmakeList.txt --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Diffstat (limited to 'src/code_80057C60.h')
-rw-r--r--src/code_80057C60.h21
1 files changed, 6 insertions, 15 deletions
diff --git a/src/code_80057C60.h b/src/code_80057C60.h
index 483d7cbb2..515378aa1 100644
--- a/src/code_80057C60.h
+++ b/src/code_80057C60.h
@@ -274,7 +274,6 @@ extern s32 D_801655B4;
extern s32 D_801655BC;
extern s32 D_801655C0;
extern s32 D_801655C4;
-extern s32 D_801655C8;
extern s32 D_801655CC;
extern s32 D_801655D8;
extern s32 D_801655E8;
@@ -300,9 +299,6 @@ extern s16 D_80165710;
extern s16 D_80165740;
extern s16 D_80165748;
-extern s16 D_80165718;
-extern s16 D_80165720;
-extern s16 D_80165728;
// extern s16 gNumActiveThwomps; -> objects.h
@@ -358,7 +354,6 @@ extern s32 D_80165860;
extern s32 D_8016586C;
extern s32 D_80165878;
extern s32 D_8016587C;
-extern u8* D_80165880;
extern s8 D_80165888;
extern s8 D_80165890;
extern s8 D_80165898;
@@ -535,7 +530,7 @@ extern s16 D_8018D210;
extern bool D_8018D214;
extern s16 D_8018D218;
extern s32 D_8018D21C;
-extern u8 (*D_8018D220)[1024];
+extern u8 (*gCloudTexture)[1024];
extern s32 D_8018D224;
extern u8 D_8018D228;
extern s32 D_8018D22C;
@@ -543,23 +538,19 @@ extern s32 D_8018D22C;
extern uintptr_t D_8018D240;
extern u8* D_8018D248[];
-extern f32 D_8018D2A0;
+extern f32 gMinimapPlayerScale;
extern s32 D_8018D2A4;
extern s32 D_8018D2AC;
extern s16 gMinimapWidth;
extern s32 D_8018D2B4;
extern s16 gMinimapHeight;
extern s32 D_8018D2BC;
-extern s16 D_8018D2C0[];
+extern s16 gMinimapX[];
extern s32 D_8018D2C8[];
-extern s16 D_8018D2D8[];
-extern s16 D_8018D2E0;
-extern s16 D_8018D2E8;
-extern u16 D_8018D300;
-extern u16 D_8018D308;
-extern u16 D_8018D310;
+extern s16 gMinimapY[];
+extern s16 gMinimapPlayerX;
+extern s16 gMinimapPlayerY;
extern s32 D_8018D314;
-extern u16 D_8018D318;
extern s32 D_8018D320;
extern s32 D_8018D380;
extern s32 D_8018D384;