diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2022-06-18 03:49:53 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-18 02:49:53 -0700 |
| commit | 9ac748b0d022987fc1137ae4ac7b3a0c42f0ef23 (patch) | |
| tree | d8aeefd7730a540282dc8c6e7ec87be229dad915 /src/code_800AF9B0.h | |
| parent | 22ca23f32c239127d8e379e0ba3b0bc12f063e35 (diff) | |
Match func in staff_ghosts.c and name menus file (#227)
* name some code files
* staff ghost func match
* Update README.md
Diffstat (limited to 'src/code_800AF9B0.h')
| -rw-r--r-- | src/code_800AF9B0.h | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/src/code_800AF9B0.h b/src/code_800AF9B0.h deleted file mode 100644 index 192d80ee9..000000000 --- a/src/code_800AF9B0.h +++ /dev/null @@ -1,155 +0,0 @@ -#ifndef CODE_800AF9B0_H -#define CODE_800AF9B0_H - -#include "PR/os.h" -#include "common_structs.h" -#include <types.h> - -union GrandPrixPointsUnion -{ - u8 grandPrixPointsArray[4]; - u8 grandPrixPointsMushroomCup; -}; - -/* Function Prototypes */ - -void func_800AF9B0(); -void func_800B0004(); -void func_800B053C(struct Controller*, u16); -void func_800B13B0(struct Controller*, u16); -void func_800B15AC(struct Controller*, u16); -void func_800B1C40(struct Controller*, u16); -void func_800B1C90(struct Controller*, u16); -void func_800B20F4(struct Controller*, u16); -void func_800B29D8(struct Controller*, u16); -s32 func_800B34E8(s32); -void func_800B3554(struct Controller*, u16); -void func_800B3B58(struct Controller*, u16); -void func_800B44AC(); -void func_800B44BC(); -s32 func_800B4520(); -void func_800B45E0(s32); -void write_save_data_grand_prix_points_and_sound_mode(); -void func_800B46D0(); -void func_800B4728(s32); -void reset_save_data_grand_prix_points_and_sound_mode(); -s32 func_800B4874(s32); -s32 func_800B639C(s32); -s32 compute_save_data_checksum_1(); -s32 compute_save_data_checksum_2(); -void func_800B4A10(); -void func_800B4A9C(s32); -void validate_save_data(void); -s32 func_800B4E24(s32); -s32 func_800B4EB4(s32, s32); -s32 func_800B4F2C(); -s32 func_800B4FB0(s32); -u8 func_800B54C0(s32, s32); -u8 func_800B54EC(s32, s32); -u8 func_800B5508(s32, s32, s32); -s32 func_800B5530(s32); -s32 func_800B555C(); -s32 func_800B557C(); -void func_800B559C(s32); -s32 func_800B578C(s32); -s32 func_800B5888(s32); -void update_save_data_backup(); -s32 compute_save_data_checksum_backup_1(void); -s32 compute_save_data_checksum_backup_2(void); -s32 validate_save_data_checksum_backup(); -s32 func_800B5B2C(s32); -s32 func_800B5F30(); -s32 func_800B6014(); -u8 func_800B60E8(s32); -u8 func_800B6828(s32); -u8 func_800B68F4(s32); -void func_800B69BC(s32); -s32 func_800B6A68(); - -// staff_ghosts.c -s32 func_800051C4(); -void func_8000522C(); -void func_80005AE8(Player*); - -// audio/external.c -void play_sound2(s32); -void func_800CA330(s32); -void func_800CA388(s32); - -// os -s32 osPfsInit(OSMesgQueue*, OSPfs*, s32); - -// memory.c -u32 func_802A7B70(u16); - - -/* This is where I'd put my static data, if I had any */ - -extern u16 gEnableDebugMode; // D_800DC520 -extern s32 gCCSelection; // D_800DC538 -extern s32 gModeSelection; // D_800DC53C -extern s32 D_800DC540; -extern s16 gCurrentCourseId; // D_800DC5A0 -extern s32 gIsMirrorMode; // D_800DC5F4 -extern s16 gPlaceItemBoxes; // D_800DC638 -extern u32* D_800DC714; -extern s8 gGameModeRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL]; // D_800E869B. 0-4 players, game type row selected for each player amoun -extern s8 gGameModeSubMenuRowSelectionForNumPlayers[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800E869D. 0-4 players, 3 possible game types per player amouunt -extern s32 D_800E86A4; -extern s8 gDisplayedControllerPakTableRows[5]; // D_800E86C6 -extern s32 D_800E86E4; -extern u16 D_800E86F0; -extern s32 D_800E86F4; -extern s8 D_800E86F8; -extern s8 D_800E86FC; -extern s32 gGameModeFromNumPlayersAndRowSelection[SELECTED_PLAYER_DEFINES_TOTAL][MAX_NUM_MAIN_MENU_GAME_TYPES]; // D_800F2B60. 0-4 players, 3 possible game types per player amount -extern u8 D_800F2E60[]; -extern u8 D_800F2E64; -extern u8 D_800F2E74; -extern OSMesgQueue gSIEventMesgQueue; // D_8014F0B8 -extern u16 D_80162DD6; -extern s32 D_80162DE0; -extern s32 D_80162DFC; -extern struct_8018EE10_entry* D_8018D9C0; -extern s32 D_8018E7A8; -extern s8 D_8018E7B0; -extern OSPfs D_8018E868; -extern OSPfs D_8018E8D0; -extern OSPfsState D_8018E938[]; -extern s32 D_8018EB38[16]; -extern s32 D_8018EB78; -extern s32 D_8018EB7C; -extern s32 D_8018EB84; -extern s32 D_8018EB88; -extern SaveData D_8018EB90; -extern union GrandPrixPointsUnion D_8018ED10; // Direct reference to the grandPrixPoints section of save data -extern u8 D_8018ED11; -extern u8 D_8018ED12; -extern u8 D_8018ED13; -extern u8 gSaveDataSoundMode; // D_8018ED14 -extern u8 D_8018ED16; // D_8018EB90.checksum[1] -extern u8 D_8018ED17; // D_8018EB90.checksum[2] -extern u8 D_8018ED4E; // D_8018EB90.onlyBestTimeTrialRecords[0].unknownBytes[6] -extern union GrandPrixPointsUnion D_8018ED88; // D_8018EB90.grandPrixPointsBackup[0] -extern u8 D_8018ED89; -extern u8 D_8018ED8A; -extern u8 D_8018ED8B; -extern u8 D_8018ED8E; // D_8018EB90.checksumBackup[1] -extern u8 D_8018ED8F; // D_8018EB90.checksumBackup[2] -extern u32 D_8018EDB8; -extern u32 D_8018EDBC; -extern s8 D_8018EDE5; -extern s8 D_8018EDE6; -extern s8 D_8018EDE7; -extern u8 gSoundMode; // D_8018EDF2 -extern s8 D_8018EDF3; -extern s8 gTimeTrialDataCourseIndex; // D_8018EDF7 -extern s8 gCourseRecordsMenuSelection; // D_8018EDF8 -extern s8 D_8018EDFB; -extern s32 gMenuTimingCounter; // D_8018EE00 -extern s8 gCupSelection; // D_8018EE09 -extern s8 D_8018EE0A; -extern s8 gCupCourseSelection; // D_8018EE0B -extern struct_8018EE10_entry D_8018EE10[]; - -#endif |
