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authorMegaMech <MegaMech@users.noreply.github.com>2025-01-23 11:22:07 -0700
committerGitHub <noreply@github.com>2025-01-23 11:22:07 -0700
commit1f189dfa804a05177f99dda1044898eb63fdcb3f (patch)
tree598e0a6c26a5554afd1fcbcd801079fd1df090d3 /src/engine/Actor.cpp
parent24ecfc3db43bfa606f41c42ef8778f96b5047c6b (diff)
Game.cpp and World.cpp Cleanup (#159)
* Remove CProperties and delete dup Properties from World.h * Improvement * Fix compile * Cleanup * Document gRaceState * wip cleanup * compile * Impl PlayerBombKart * Rename CourseManager_ to CM_ * Finish renames m_ to CM_ * cleanup * Remove extra printf --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/Actor.cpp')
-rw-r--r--src/engine/Actor.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/engine/Actor.cpp b/src/engine/Actor.cpp
index 8bd472b08..be86d2a5f 100644
--- a/src/engine/Actor.cpp
+++ b/src/engine/Actor.cpp
@@ -8,6 +8,7 @@ AActor::AActor() {}
void AActor::Tick() { }
void AActor::Draw(Camera *camera) { }
void AActor::Collision(Player* player, AActor* actor) {}
+void AActor::VehicleCollision(s32 playerId, Player* player){}
void AActor::Destroy() {
// Set uuid to zero.
memset(uuid, 0, sizeof(uuid));