diff options
| author | KiritoDv <36680385+KiritoDv@users.noreply.github.com> | 2025-05-16 02:44:40 +0000 |
|---|---|---|
| committer | github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> | 2025-05-16 02:44:40 +0000 |
| commit | b53a5dbcfa24ef2aa4860b6d9512709976686de8 (patch) | |
| tree | 441f2bb9c0bc8f955eb9289d19b13beab5c239c5 /src/engine/CoreMath.h | |
| parent | bdf5ca8d603ae56ac275bebf9fde58ae72484d76 (diff) | |
clang formatclang-format
Diffstat (limited to 'src/engine/CoreMath.h')
| -rw-r--r-- | src/engine/CoreMath.h | 93 |
1 files changed, 45 insertions, 48 deletions
diff --git a/src/engine/CoreMath.h b/src/engine/CoreMath.h index 2c232aab9..20c7479c9 100644 --- a/src/engine/CoreMath.h +++ b/src/engine/CoreMath.h @@ -5,13 +5,13 @@ /** * @file CoreMath.h - * + * * Basic vector structs for manipulating 2D and 3D coordinates - * + * */ /** - * + * * Applies pos, rot, and scale * */ @@ -38,13 +38,8 @@ struct FVector { return x * other.x + y * other.y + z * other.z; } - FVector Cross(const FVector& other) const { - return FVector( - y * other.z - z * other.y, - z * other.x - x * other.z, - x * other.y - y * other.x - ); + return FVector(y * other.z - z * other.y, z * other.x - x * other.z, x * other.y - y * other.x); } float Magnitude() const { @@ -54,15 +49,15 @@ struct FVector { FVector Normalize() const { float len = std::sqrt(x * x + y * y + z * z); if (len > 0.0001f) { - return FVector( - x / len, y / len, z / len - ); + return FVector(x / len, y / len, z / len); } return FVector(0, 0, 0); } - FVector() : x(0), y(0), z(0) {} - FVector(float x, float y, float z) : x(x), y(y), z(z) {} + FVector() : x(0), y(0), z(0) { + } + FVector(float x, float y, float z) : x(x), y(y), z(z) { + } #endif // __cplusplus }; @@ -71,8 +66,10 @@ struct FVector4 { #ifdef __cplusplus - FVector4() : x(0), y(0), z(0), w(0) {} - FVector4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) {} + FVector4() : x(0), y(0), z(0), w(0) { + } + FVector4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { + } #endif // __cplusplus }; @@ -92,8 +89,10 @@ struct FVector2D { return *this; } - FVector2D() : x(0), z(0) {} - FVector2D(float x, float z) : x(x), z(z) {} + FVector2D() : x(0), z(0) { + } + FVector2D(float x, float z) : x(x), z(z) { + } #endif // __cplusplus }; @@ -102,10 +101,11 @@ typedef struct IVector2D { int32_t X, Y; #ifdef __cplusplus - IVector2D() : X(0), Y(0) {} // Default constructor - - IVector2D(int32_t x, int32_t y) : X(x), Y(y) {} // Constructor to initialize with values + IVector2D() : X(0), Y(0) { + } // Default constructor + IVector2D(int32_t x, int32_t y) : X(x), Y(y) { + } // Constructor to initialize with values IVector2D& operator=(const IVector2D& other) { X = other.X; @@ -116,9 +116,8 @@ typedef struct IVector2D { } IVector2D; /** - * This struct immediately converts float pitch/yaw/roll in degrees to n64 int16_t binary angles 0-0xFFFF == 0-360 degrees - * ToDegrees() Receive an FRotator of float degrees back. - * Set() Set an n64 int16_t binary angles 0-0xFFFF + * This struct immediately converts float pitch/yaw/roll in degrees to n64 int16_t binary angles 0-0xFFFF == 0-360 + * degrees ToDegrees() Receive an FRotator of float degrees back. Set() Set an n64 int16_t binary angles 0-0xFFFF */ struct IRotator { uint16_t pitch, yaw, roll; @@ -126,8 +125,8 @@ struct IRotator { #ifdef __cplusplus IRotator& operator=(const IRotator& other) { pitch = other.pitch; - yaw = other.yaw; - roll = other.roll; + yaw = other.yaw; + roll = other.roll; return *this; } @@ -137,21 +136,18 @@ struct IRotator { roll = r; } - IRotator() : pitch(0), yaw(0), roll(0) {} + IRotator() : pitch(0), yaw(0), roll(0) { + } IRotator(float p, float y, float r) { pitch = p * (UINT16_MAX / 360); - yaw = y * (UINT16_MAX / 360); - roll = r * (UINT16_MAX / 360); + yaw = y * (UINT16_MAX / 360); + roll = r * (UINT16_MAX / 360); } // Convert to radians as FVector [[nodiscard]] FVector ToRadians() const { float scale = 2.0f * M_PI / 65536.0f; - return FVector( - pitch * scale, - yaw * scale, - roll * scale - ); + return FVector(pitch * scale, yaw * scale, roll * scale); } #endif // __cplusplus }; @@ -167,26 +163,26 @@ struct FRotator { #ifdef __cplusplus FRotator& operator=(const FRotator& other) { pitch = other.pitch; - yaw = other.yaw; - roll = other.roll; + yaw = other.yaw; + roll = other.roll; return *this; } // Convert to binary rotator 0 --> INT16_MAX [[nodiscard]] IRotator ToBinary() const { - return IRotator( - static_cast<uint16_t>(pitch * (UINT16_MAX / 360)), - static_cast<uint16_t>(yaw * (UINT16_MAX / 360)), - static_cast<uint16_t>(roll * (UINT16_MAX / 360)) - ); + return IRotator(static_cast<uint16_t>(pitch * (UINT16_MAX / 360)), + static_cast<uint16_t>(yaw * (UINT16_MAX / 360)), + static_cast<uint16_t>(roll * (UINT16_MAX / 360))); } - FRotator() : pitch(0), yaw(0), roll(0) {} - FRotator(float p, float y, float r) : pitch(p), yaw(y), roll(r) {} + FRotator() : pitch(0), yaw(0), roll(0) { + } + FRotator(float p, float y, float r) : pitch(p), yaw(y), roll(r) { + } FRotator(IRotator rot) { pitch = static_cast<float>(rot.pitch * (360 / UINT16_MAX)); - yaw = static_cast<float>(rot.yaw * (360 / UINT16_MAX)); - roll = static_cast<float>(rot.roll * (360 / UINT16_MAX)); + yaw = static_cast<float>(rot.yaw * (360 / UINT16_MAX)); + roll = static_cast<float>(rot.roll * (360 / UINT16_MAX)); } #endif // __cplusplus }; @@ -200,11 +196,12 @@ struct IPathSpan { #ifdef __cplusplus // Default Constructor - IPathSpan() : Start(0), End(0) {} + IPathSpan() : Start(0), End(0) { + } // Parameterized Constructor - IPathSpan(int InStart, int InEnd) - : Start(InStart), End(InEnd) {} + IPathSpan(int InStart, int InEnd) : Start(InStart), End(InEnd) { + } // Copy Assignment Operator IPathSpan& operator=(const IPathSpan& Other) { |
