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authorMegaMech <MegaMech@users.noreply.github.com>2024-10-15 13:09:43 -0600
committerGitHub <noreply@github.com>2024-10-15 13:09:43 -0600
commita0862b6a159373f2e1554e489ecb5bb08d89654e (patch)
treeb5c33fc7f65b438ee74898dd9ed7ba25b0fa108a /src/engine/GameObject.cpp
parent58d56fcba848e8545052c1d85ef27d0b02841538 (diff)
[modding] Implement Vehicles & Fix Animations (#109)
* Train works * Fix minimap * Fix highway * Fix * Refactor train and boat * Update * Implement Trucks * Fix tanker * Finish implementing vehicles * Fix animations * Fix spawn players * Fix spawn players * Fix loading custom data --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/GameObject.cpp')
-rw-r--r--src/engine/GameObject.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/engine/GameObject.cpp b/src/engine/GameObject.cpp
index 691ec9e13..371d85073 100644
--- a/src/engine/GameObject.cpp
+++ b/src/engine/GameObject.cpp
@@ -19,6 +19,3 @@ void GameObject::Render(Camera* camera) { }
void GameObject::Collision() {}
void GameObject::Expire() { }
void GameObject::Destroy() { }
-// World* GameObject::GetWorld() {
-// // return &gWorldInstance;
-// } \ No newline at end of file